Anyone want a Rift 1.13 modpack that can work in Twitch. Or a pack with datapacks in the save, that accesses the customization tab, instead of Twitch only accessing the mods, resource packs and maps tab? 'I'd like one, but like that will ever happen is more what I keep feeling like it is the case of'. I know their niche audience or new audience requests, datapack setups are technically awkward since its asking for a save file situation, but Rift mods are a brief thing until Forge 1.13 so, but eh, why not give players or modpack makers the possibility if they choose to use the Twitch app compared to grabbing mods or datapacks manually since these aren't supported and probably never will be. Since datapacks are the new thing I think why not but manage it in a way besides send it straight to the save, or redirect it to that once one is available. Technically manual downloads are fine, but when it comes to setting up a mudpack on Twitch they want to you make it automatic so its awkward that way just as much as the whole idea. I don't hate manual downloads but for those that don't like manual downloads I think datapacks at least should have an entry for automatic downloads at least or other things modpacks/launching instances can access on the curseforge page for its various tabs/sections, but obviously since Rift 1.13 mods is a brief thing until Forge 1.13 comes out so its not as big of a deal that I don't really care if it happens or not, since I know that will happen.
I don't know; this is just an idea, it doesn't have to be taken that seriously. Just a thought, nothing more. Thoughts?
Anyone want a Rift 1.13 modpack that can work in Twitch. Or a pack with datapacks in the save, that accesses the customization tab, instead of Twitch only accessing the mods, resource packs and maps tab? 'I'd like one, but like that will ever happen is more what I keep feeling like it is the case of'. I know their niche audience or new audience requests, datapack setups are technically awkward since its asking for a save file situation, but Rift mods are a brief thing until Forge 1.13 so, but eh, why not give players or modpack makers the possibility if they choose to use the Twitch app compared to grabbing mods or datapacks manually since these aren't supported and probably never will be. Since datapacks are the new thing I think why not but manage it in a way besides send it straight to the save, or redirect it to that once one is available. Technically manual downloads are fine, but when it comes to setting up a mudpack on Twitch they want to you make it automatic so its awkward that way just as much as the whole idea. I don't hate manual downloads but for those that don't like manual downloads I think datapacks at least should have an entry for automatic downloads at least or other things modpacks/launching instances can access on the curseforge page for its various tabs/sections, but obviously since Rift 1.13 mods is a brief thing until Forge 1.13 comes out so its not as big of a deal that I don't really care if it happens or not, since I know that will happen.
I don't know; this is just an idea, it doesn't have to be taken that seriously. Just a thought, nothing more. Thoughts?