Industrial: the problem is that a slider isnt accurate enough for me :P
Moondrake[G5]: industrial: high DPI mouse and steady hand are required :P
Moondrake[G5]: should say so on the box :P
Industrial: Moondrake[G5], it snaps to something else when I move 1 pixel
Industrial, I'm having the same problem on my 1024x768 screen - one pixel = more than 1 step. I therefor suggest to add step = 5 in your options table.
:) I run at 8x6 while I code... gets nasty in raids. (Yes, raiding is that boring for me. Yay paladins.)
If the slider comes from an AceConsole table, though, we can set stuff from the command line, can't we? (Though I guess only if it's registered there... hrm.)
No. Instead of asking for an editbox, you should be asking the authors to include a sane step in it, such as a step of 5, so that you may choose 95, 100, or 105, and it'll be a lot cleaner for everybody.
An editbox is _not_ needed and it would be more confusing. Just use a step and I'm sure that your issues will be allayed.
An editbox is not needed, no, but if done sanely it could be quite handy. I'm not sure what addon it was, but I remember one that had an editbox at the end of it's sliders, and I loved it. I remember it had no text label for the current value either, it just edited the number in the box as the slider moved.
So if you were to do this, I'd drop a lil editbox at the bottom of the slider with the slider's value in it. If the user uses the slider then the editbox's value changes. If the user edits in the box, the slider moves to the new value. Simple but powerful :)
A stepping of 5 sucks if you don't want a value that's a multiple of 5... I can think of all sorts of situations where that might happen. Sliders are handy if you don't know what value you want, but when you do, typing it in is fastest. Can't there at least be the *option* to have a text entry? :(
as I think the subject fits, I ask my question here as well.
I noticed now for a long time since starting to use ace2 mods which have either a fubar plugin for configuration or let it be handled by a getting a menu when called /addonname config.
My problem:
When I move with my mouse threw the menus and submenus and obviously are to slow, some event fires and closes the whole menu, which in monopoly terms means go back to Badstrasse, or in plain english that I have to redo the menu running in the hope to be faster this time then some other event. For instance I wasnt able to set MT last night via the fubar plugin for oRA2, the moment I dived into the subfolder of handeling MT stuff, taking a look around the menu closes under me again, so the same with other options in other ace2 menu configs.
As it seems Menu related in general and not specific to one addon and I got the impression Dewdrop does the fancy stuff for all of them, this post ended up here.
If this is the complete wrong place to ask for help, feel free to move my post or please direct me where to go.
Since it seems I can't get everyone to use stepping (wich would atleast for me personally solve it) having an editbox applied to all sliders would be great, been trying to set my aguf Target Frame scale to 140 for 3 days now ;)
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I propose to have an editbox next to all the sliders to set the value manually.
Screenshot
If the slider comes from an AceConsole table, though, we can set stuff from the command line, can't we? (Though I guess only if it's registered there... hrm.)
I'd love to see an editbox in addition to a slider for all slider inputs. Would make getting multiple things scaled the same a hell of a lot easier.
An editbox is _not_ needed and it would be more confusing. Just use a step and I'm sure that your issues will be allayed.
So if you were to do this, I'd drop a lil editbox at the bottom of the slider with the slider's value in it. If the user uses the slider then the editbox's value changes. If the user edits in the box, the slider moves to the new value. Simple but powerful :)
I noticed now for a long time since starting to use ace2 mods which have either a fubar plugin for configuration or let it be handled by a getting a menu when called /addonname config.
My problem:
When I move with my mouse threw the menus and submenus and obviously are to slow, some event fires and closes the whole menu, which in monopoly terms means go back to Badstrasse, or in plain english that I have to redo the menu running in the hope to be faster this time then some other event. For instance I wasnt able to set MT last night via the fubar plugin for oRA2, the moment I dived into the subfolder of handeling MT stuff, taking a look around the menu closes under me again, so the same with other options in other ace2 menu configs.
As it seems Menu related in general and not specific to one addon and I got the impression Dewdrop does the fancy stuff for all of them, this post ended up here.
If this is the complete wrong place to ask for help, feel free to move my post or please direct me where to go.