The problem here is that it becomes trivially easy to make an AddOn whose only purpose is to feed data into WoW. Create an AddOn, have a gazillion empty files in it and have an outside program write to these files sequentially, and then have the AddOn load the files according to a schedule, or even settings in the files themselves. And before you mention it, yes it is currently possible to do this with AddOns instead of files, but its a lot harder to do.
And what would be the point of this? i can't really think of something off the top of my head, so what use are you seeing?
honestly, I wish Blizzard would allow dynamic loading of files with loadfile() or something. It wouldn't even be a big issue as long as you only use files that existed at the start (which is how it'd be anyway). Also dynamic loading of SVs would be very nice as well.
*sigh*
The problem here is that it becomes trivially easy to make an AddOn whose only purpose is to feed data into WoW. Create an AddOn, have a gazillion empty files in it and have an outside program write to these files sequentially, and then have the AddOn load the files according to a schedule, or even settings in the files themselves. And before you mention it, yes it is currently possible to do this with AddOns instead of files, but its a lot harder to do.
Seriously, you can do it now with LoD addons, just make a bunch, and load 'em one by one - reloadui when you run out.
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And what would be the point of this? i can't really think of something off the top of my head, so what use are you seeing?
Seriously, you can do it now with LoD addons, just make a bunch, and load 'em one by one - reloadui when you run out.