Runs a whole lot better in BL now. I've noticed though that easy cast still seems to be scetchy but greatly improved on everything else that I could tell.
From reading some of the forums, I know you were getting a lot of nasty comments about not keeping up with this addon, which broke after 7.1. Completely not your fault, since, as you mentioned, the required item with which to track the artifacts had been removed, making the fix difficult.
I, for one, appreciate your work on this wonderful addon. I only wish I had known about it sooner (I just downloaded a couple of months ago). I know that glitch has now been resolved. I also know that I couldn't currently do anything like this, as I've never learned coding and rely on people like you to help me along.
Thanks again, and please realize there are far more people who appreciate your work than there are trolls who only want to hurt others.
I found out what my problem was, somehow the digsites got disabled on the world/mini map.
To fix my problem I opened the World map and in the top right corner i clicked on the magnifying glass and selected "Digsites". After that I was getting the digsite window showing, shovels on the world map and arrows on the minimap pointing to digsites.
I remember there being an issue with some artifacts being showns as 'not collected' even though they are, due to a mismatch in the actual artifact's name and the localized version listed in the used library.
However, apparently, the latest versions stopped using those libraries - at least I couldn't find those artifact names using Notepad++ in addons folder.
There is an open issue on several ruRU artifacts having this issue... Is there any chance this can be fixed?
I'm having the same issue. But I can say that a friend I game with does see it on their map. I might try disabling and look to see if game is posted dig sites directly to map.
is there a way to move the artifact window to a different place on the screen it stuck right in the middle and i see nothing in the addons options to be able to unlock it to be able to move it from it position makes it hard to place the game
local _, _, textureName = ("\\"):split(raceTexturePath)
Change it to this.
local _, _, textureName = ("/"):split(textureIds[raceTexturePath])
I havent tested it completely, but it seems to be working correctly with the little testing I did, hopefully the author is still around to fix it, if I missed something.
Now that 7.3 is here I'd love to see Archy updated with comprehensive support for modern features. For instance, during 7.2.5 I noticed it did not notice "Gold shovel" dig sites at all on the site tracker. EDIT: In addition, it doesn't seem that Archy is able to properly count artifacts collected, as many I've finished several times show as "0 Completed" when moused over in Archy, but on the built in UI show the actual amount of completions. I'm sure with all the new areas in 7.3 and those added back in 7.2, 7.2.5 etc... an update would be most helpful.
Edit: regarding a new (ish) feature, I'd much rather have everything else working and up to date first, but I am curious if it would somehow be possible for Archy to show all the possible artifacts, found by a given player/account or not, in some sort of database? For instance, if I want to see what blues or purples I'm missing, or how close I am to finding all of the Night Elf items, or in the case of WoD and Legion how many Pristine quests I have left to do/find etc? If there's some built in functionality or other mod already doing this better that's one thing (or perhaps Archy can hook into it?), but if there isn't it seems like a nice feature for the collectors.
It is certainly one of my favorite Archaeology addons and I've been using it pretty much since the profession was introduced, so its sad to see it fall behind. Please give some info on the feasibility of an update as soon as possible and I thank you for your time
local _, _, textureName = ("\\"):split(raceTexturePath)
Change it to this.
local _, _, textureName = ("/"):split(textureIds[raceTexturePath])
I havent tested it completely, but it seems to be working correctly with the little testing I did, hopefully the author is still around to fix it, if I missed something.
local _, _, textureName = ("\\"):split(raceTexturePath)
Change it to this.
local _, _, textureName = ("/"):split(textureIds[raceTexturePath])
I havent tested it completely, but it seems to be working correctly with the little testing I did, hopefully the author is still around to fix it, if I missed something.
Is there an alternative?
Runs a whole lot better in BL now. I've noticed though that easy cast still seems to be scetchy but greatly improved on everything else that I could tell.
Thank you, thank you, thank you!
From reading some of the forums, I know you were getting a lot of nasty comments about not keeping up with this addon, which broke after 7.1. Completely not your fault, since, as you mentioned, the required item with which to track the artifacts had been removed, making the fix difficult.
I, for one, appreciate your work on this wonderful addon. I only wish I had known about it sooner (I just downloaded a couple of months ago). I know that glitch has now been resolved. I also know that I couldn't currently do anything like this, as I've never learned coding and rely on people like you to help me along.
Thanks again, and please realize there are far more people who appreciate your work than there are trolls who only want to hurt others.
Hello.
I remember there being an issue with some artifacts being showns as 'not collected' even though they are, due to a mismatch in the actual artifact's name and the localized version listed in the used library.
However, apparently, the latest versions stopped using those libraries - at least I couldn't find those artifact names using Notepad++ in addons folder.
There is an open issue on several ruRU artifacts having this issue... Is there any chance this can be fixed?
Digsite: The Wildwood in Val'Sharah isn't in the digsite frame on Archy.
oops misposted in wrong thread.
I'm having the same issue. But I can say that a friend I game with does see it on their map. I might try disabling and look to see if game is posted dig sites directly to map.
is there a way to move the artifact window to a different place on the screen it stuck right in the middle and i see nothing in the addons options to be able to unlock it to be able to move it from it position makes it hard to place the game
here is a screenshot of what i am talking about
Any update scheduled??
cause there's new things to arch...
Hi all.
My problem is I don't see frame of digsites...I don'see this:
Why??
Thanks...
GetArchaeologyRaceInfo no longer returns a raceTexuture, so initialization throws an error on UI load.
GetArchaeologyRaceInfo still returns a race Texture, its just not a path anymore, but a number.
If anyone wants to fix it themselves until the author gets around to it, I fixed mine by doing the folowing:
I havent tested it completely, but it seems to be working correctly with the little testing I did, hopefully the author is still around to fix it, if I missed something.
Unfortunately, after the changes you suggested, I see only these little frames:
Now that 7.3 is here I'd love to see Archy updated with comprehensive support for modern features. For instance, during 7.2.5 I noticed it did not notice "Gold shovel" dig sites at all on the site tracker. EDIT: In addition, it doesn't seem that Archy is able to properly count artifacts collected, as many I've finished several times show as "0 Completed" when moused over in Archy, but on the built in UI show the actual amount of completions. I'm sure with all the new areas in 7.3 and those added back in 7.2, 7.2.5 etc... an update would be most helpful.
Edit: regarding a new (ish) feature, I'd much rather have everything else working and up to date first, but I am curious if it would somehow be possible for Archy to show all the possible artifacts, found by a given player/account or not, in some sort of database? For instance, if I want to see what blues or purples I'm missing, or how close I am to finding all of the Night Elf items, or in the case of WoD and Legion how many Pristine quests I have left to do/find etc? If there's some built in functionality or other mod already doing this better that's one thing (or perhaps Archy can hook into it?), but if there isn't it seems like a nice feature for the collectors.
It is certainly one of my favorite Archaeology addons and I've been using it pretty much since the profession was introduced, so its sad to see it fall behind. Please give some info on the feasibility of an update as soon as possible and I thank you for your time
In reply to Forge_User_95909828:
In reply to gizmo1972: