I was getting the same truncated frame asavaglio was until I realized the copy of the second line was the problem. I missed the "//" changed to "/" at first. But I found it and it's working now.
Find the line below in the Race.lua file.
local _, _, textureName = ("\\"):split(raceTexturePath)
Change it to this.
local _, _, textureName = ("/"):split(textureIds[raceTexturePath])
Thank goodness. Archy combines an Archaeology UI design with a node tracker in one package. I will miss it awfully if it becomes a defunct addon and I have to find 2 or more addons to do the same job Archy does on its own.
Are there any plans to actually update Archy at all? It was one of the best addons that I was using before the 7.3 update and now it's all but useless.
Sorry, I didn't mean any disrespect. Simply wasn't sure if there was a plan to update it since the 7.3 update or not. Also didn't realize the patch went out a few days ago. Might just be Curse/Twitch not showing it as live yet then. Thank you for the work you do!
Torhal is a very busy man. He has around two dozen projects that he works on, and Archy, NPCScan, and _NPCScan_Overlay are about the most complex of the bunch.
There has been an unofficial patch posted for Archy, but it only works in English. I have helped where I could by providing the new textureIDs for the various races that have archaeology, and I updated the Wowpedia API article. But, as I said, both of these are temporary fixes until Torhal can make it work for all languages.
I am using Archy 7.2.0.1 and since the last patch (7.3) I can no longer view the archy window showing where nodes are to be and what artifacts we are working towards. Please help me! I've tried changing things but to no avail. I'm at a loss and cannot do archaeology at all at this point.
I am using Archy 7.2.0.1 and since the last patch (7.3) I can no longer view the archy window showing where nodes are to be and what artifacts we are working towards. Please help me! I've tried changing things but to no avail. I'm at a loss and cannot do archaeology at all at this point.
I must be an imbecile because I cannot get the unofficial patch to work by editing the lua file. Could someone post it somewhere so I can copy it into my folder and be on my merry way?
There is a free program on the Windows Store called Code Writer (if you can't find that, there are plenty others out there).
Install it, and then open the file Race.lua in your /worldofwarcraft/Interface/Addons/Archy directory.
I like Code Writer because it numbers the lines for you :) Scroll down to to line 111 (the numbers are usually on the left side). Click to put your cursor on that line. Copy and paste the lines shown in the post at the website Myrroddin provided above (right click the "unofficial patch" link and open in new window, that way you can reference this comment and that post without having to go forward/back with your browser)
Next go a few lines down to 121 and delete the line shown in the post I just linked. Copy the line (it looks like 2 in his post up there, but it pastes as one) that is posted.
For Code Writer, you can click the top left corner icon, then App Commands, then Save, and Save again (don't change the file name!)
Exit, and restart your WoW client. Voila! Fixed!
Hope this helps :) I would've posted the code as referenced in that link, but as that was shared by someone other than me, not sure if it's allowed.
I know that which the most recent update to WoW, the sound calls have made a mess of things. Unfortunately it looks like Archy is also getting bit by this. Below is the error I'm getting when I try to solve an artifact. The odd thing is, this error doesn't pop up every time, BUT once it has popped up, the only way I can actually solve an artifact is to turn OFF Archy (and only Archy), reload the UI, and process the "solve" from that point.
Any way you could minimize it or hide it since it takes great part of the screen its a large chunk too big so one has to disable and enable it when using it.
Any way you could minimize it or hide it since it takes great part of the screen its a large chunk too big so one has to disable and enable it when using it.
You might want to explain what you're asking about. The way your post reads is starting from nowhere and vague.
I'm having 5 "nil" errors when I log in. I've tried resetting my profile & disabling all other addons I've also deleted and reinstalled via twitch & manually from wowace.
Anything you'd like me to try before I open an issue?
Message: Interface\AddOns\Archy\Archy.lua:627: bad argument #1 to 'setmetatable' (table expected, got nil)
Time: 02/08/18 00:27:36
Count: 1
Stack: Interface\AddOns\Archy\Archy.lua:627: bad argument #1 to 'setmetatable' (table expected, got nil)
(tail call): ?
[C]: ?
Interface\AddOns\Archy\Archy.lua:627: in function <Interface\AddOns\Archy\Archy.lua:602>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:529: in function `InitializeAddon'
...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:644: in function <...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:636>
Locals: <none>
Message: Interface\AddOns\Archy\Interface.lua:997: attempt to index local 'frame' (a nil value)
Time: 02/08/18 00:27:45
Count: 1
Stack: Interface\AddOns\Archy\Interface.lua:997: attempt to index local 'frame' (a nil value)
(tail call): ?
Interface\AddOns\Archy\Interface.lua:997: in function `SetFramePosition'
Interface\AddOns\Archy\Archy.lua:718: in function `UpdateFramePositions'
Interface\AddOns\Archy\Archy.lua:762: in function <Interface\AddOns\Archy\Archy.lua:725>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:558: in function `EnableAddon'
...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:651: in function <...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:429: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:528: in function `TimeManager_LoadUI'
Interface\FrameXML\UIParent.lua:1114: in function <Interface\FrameXML\UIParent.lua:1011>
Locals: <none>
Message: Interface\AddOns\Archy\Archy.lua:1547: attempt to index upvalue 'TomTomHandler' (a nil value)
Time: 02/08/18 00:27:45
Count: 1
Stack: Interface\AddOns\Archy\Archy.lua:1547: attempt to index upvalue 'TomTomHandler' (a nil value)
(tail call): ?
Interface\AddOns\Archy\Archy.lua:1547: in function `?'
...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[3]"]:4: in function <[string "safecall Dispatcher[3]"]:4>
[C]: ?
[string "safecall Dispatcher[3]"]:13: in function `?'
...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
Message: Interface\AddOns\Archy\Archy.lua:1034: attempt to index upvalue 'DistanceIndicatorFrame' (a nil value)
Time: 02/08/18 00:27:46
Count: 2
Stack: Interface\AddOns\Archy\Archy.lua:1034: attempt to index upvalue 'DistanceIndicatorFrame' (a nil value)
(tail call): ?
Interface\AddOns\Archy\Archy.lua:1034: in function `ScanBags'
Interface\AddOns\Archy\Archy.lua:1342: in function `?'
...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
Message: Interface\AddOns\Archy\Archy.lua:434: attempt to index upvalue 'ArtifactFrame' (a nil value)
Time: 02/08/18 00:36:11
Count: 108
Stack: Interface\AddOns\Archy\Archy.lua:434: attempt to index upvalue 'ArtifactFrame' (a nil value)
(tail call): ?
Interface\AddOns\Archy\Archy.lua:434: in function `ConfigUpdated'
Interface\AddOns\Archy\Archy.lua:1659: in function `?'
...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
Rollback Post to RevisionRollBack
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deleted the archy files under savedvariables, can't get the ui to show up again :(
I was getting the same truncated frame asavaglio was until I realized the copy of the second line was the problem. I missed the "//" changed to "/" at first. But I found it and it's working now.
Thank goodness. Archy combines an Archaeology UI design with a node tracker in one package. I will miss it awfully if it becomes a defunct addon and I have to find 2 or more addons to do the same job Archy does on its own.
Are there any plans to actually update Archy at all? It was one of the best addons that I was using before the 7.3 update and now it's all but useless.
The patch was three days ago, and I've been busy.
In reply to Torhal:
In reply to Torhal:
In reply to Torhal:
Torhal is a very busy man. He has around two dozen projects that he works on, and Archy, NPCScan, and _NPCScan_Overlay are about the most complex of the bunch.
There has been an unofficial patch posted for Archy, but it only works in English. I have helped where I could by providing the new textureIDs for the various races that have archaeology, and I updated the Wowpedia API article. But, as I said, both of these are temporary fixes until Torhal can make it work for all languages.
but it still does'nt work :)
I just have to wait for version 7.3 thanks for all ;)
I am using Archy 7.2.0.1 and since the last patch (7.3) I can no longer view the archy window showing where nodes are to be and what artifacts we are working towards. Please help me! I've tried changing things but to no avail. I'm at a loss and cannot do archaeology at all at this point.
I must be an imbecile because I cannot get the unofficial patch to work by editing the lua file. Could someone post it somewhere so I can copy it into my folder and be on my merry way?
n reply to user_250916
Official fix is now out.
In reply to Torhal:
Hello Torhal, and other great addon publishers.
I know that which the most recent update to WoW, the sound calls have made a mess of things. Unfortunately it looks like Archy is also getting bit by this. Below is the error I'm getting when I try to solve an artifact. The odd thing is, this error doesn't pop up every time, BUT once it has popped up, the only way I can actually solve an artifact is to turn OFF Archy (and only Archy), reload the UI, and process the "solve" from that point.
Date: 2017-10-08 10:01:39
ID: 1
Error occured in: Global
Count: 1
Message: ...ce\AddOns\Archy\Libs\LibDialog-1.0\LibDialog-1.0.lua line 828:
Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Debug:
[C]: PlaySound()
...ce\AddOns\Archy\Libs\LibDialog-1.0\LibDialog-1.0.lua:828: Spawn()
Archy\Archy.lua:1648: SolveArtifact()
MinimalArchaeology\MinArch.lua:137: SolveArtifact()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
Locals:
(*temporary) = "levelup2"
AddOns:
Swatter, v7.5.5724 (TasmanianThylacine)
AlreadyKnown, v1.16
Archy, v7.3.0.1
Atlas, vv1.43.03
AtlasBattlegrounds, vv1.43.00
AtlasBurningCrusade, vv1.43.00
AtlasCataclysm, vv1.43.00
AtlasClassicWoW, vv1.43.00
AtlasClassOrderHalls, vv1.43.00
AtlasDungeonLocs, vv1.43.00
AtlasLegion, vv1.43.03
AtlasMistsofPandaria, vv1.43.00
AtlasOutdoorRaids, vv1.43.00
AtlasScenarios, vv1.43.00
AtlasTransportation, vv1.43.00
AtlasWarlordsofDraenor, vv1.43.00
AtlasWrathoftheLichKing, vv1.43.00
AtlasLoot, vv8.07.01
AtlasLootBurningCrusade, vv8.07.01
AtlasLootCataclysm, vv8.07.01
AtlasLootClassic, vv8.07.01
AtlasLootLegion, vv8.07.01
AtlasLootMistsofPandaria, vv8.07.01
AtlasLootWarlordsofDraenor, vv8.07.01
AtlasLootWrathoftheLichKing, vv8.07.01
AucAdvanced, v7.5.5724 (TasmanianThylacine)
AucFilterBasic, v7.5.5724 (TasmanianThylacine)
AucFilterOutlier, v7.5.5724.5459(7.5/embedded)
AucMatchUndercut, v7.5.5724.5585(7.5/embedded)
AucScanData, v7.5.5724 (TasmanianThylacine)
AucStatHistogram, v7.5.5724 (TasmanianThylacine)
AucStatiLevel, v7.5.5724 (TasmanianThylacine)
AucStatPurchased, v7.5.5724 (TasmanianThylacine)
AucStatSales, v7.5.5724.5598(7.5/embedded)
AucStatSimple, v7.5.5724 (TasmanianThylacine)
AucStatStdDev, v7.5.5724 (TasmanianThylacine)
AucStatWOWEcon, v7.5.5724.5613(7.5/embedded)
AucUtilAHWindowControl, v7.5.5724.5575(7.5/embedded)
AucUtilAppraiser, v7.5.5724.5719(7.5/embedded)
AucUtilAskPrice, v7.5.5724.5599(7.5/embedded)
AucUtilAutoMagic, v7.5.5724.5686(7.5/embedded)
AucUtilCompactUI, v7.5.5724.5715(7.5/embedded)
AucUtilEasyBuyout, v7.5.5724.5576(7.5/embedded)
AucUtilFixAH, v7.5.5724 (TasmanianThylacine)
AucUtilItemSuggest, v7.5.5724.5651(7.5/embedded)
AucUtilPriceLevel, v7.5.5724.5633(7.5/embedded)
AucUtilScanButton, v7.5.5724.5631(7.5/embedded)
AucUtilScanFinish, v7.5.5724.5720(7.5/embedded)
AucUtilScanProgress, v7.5.5724.4979(7.5/embedded)
AucUtilScanStart, v7.5.5724.5347(7.5/embedded)
AucUtilSearchUI, v7.5.5724.5721(7.5/embedded)
AucUtilSimpleAuction, v7.5.5724.5705(7.5/embedded)
AucUtilVendMarkup, v7.5.5724.4828(7.5/embedded)
Babylonian, v5.1.DEV.332(/embedded)
BeanCounter, v7.5.5724 (TasmanianThylacine)
BetterBattlePetTooltip, v7.3.0.0
CanIMogIt, v7.3.0.02
Clique, vv70200-1.1.0
Configator, v5.1.DEV.431(/embedded)
DBMCore, v7.3.4
DBMCountPackHoTS, v1.3
DBMCountPackOverwatch, v1.2
DBMDefaultSkin, v
DBMLDB, v
DBMSpellTimers, v
DBMStatusBarTimers, v
DBMVPKiwi, v@project-version@
DBMVPUT99, v7.1.5
DBMVPVEM, v7.3.0
DBMVPYike, v7.3.0
DebugLib, v5.1.DEV.337(/embedded)
DSM, v3.15
ElvUI, v10.67
ElvUICustomMedia, v1.2
ElvUIEverySecondCounts, v1.19
ElvUIExtraActionBars, v2.32
Enchantrix, v7.5.5724 (TasmanianThylacine)
EnchantrixBarker, v7.5.5724 (TasmanianThylacine)
epgplootmaster, v6.71
epgplootmasterml, v6.71
GarrisonMissionManager, vv55
GarrisonMissionManagerLoadOnLogin, vv1
Informant, v7.5.5724 (TasmanianThylacine)
LibExtraTip, v5.12.DEV.430(/embedded)
LibPetJournal20, v
MinimalArchaeology, v7.3.0 (2017-04-07)
MoveAnything, v16.3.0
Oilvl, v6.7.12
OrderHallCommander, v1.5.2 70300
Parrot, vv2.0.10
SharedMediaAdditionalFonts, v1.0.24
Skada, v1.7.2
SkadaDPSplusHPS, v1.6
SkadaScroll, v1.5.3
SlideBar, v7.5.5724 (TasmanianThylacine)
SorhaQuestLog, vv1.5.0.9
Stubby, v7.5.5724 (TasmanianThylacine)
TheUndermineJournal, v4.8.20171007
TipHelper, v5.12.DEV.405(/embedded)
TradeSkillInfo, vv2.4
BlizRuntimeLib_enUS v7.3.0.70300 <none>
(ck=dee)
Please let me know if there is a quick and easy fix (i.e. comment out line 25 in the LUA), or if this is a matter of a full rewrite of the library.
Thank you.
Eric.
There is a ticket for this already: https://www.wowace.com/projects/archy/issues/674
I know what the issue is, and should get to fixing it soon.
Any way you could minimize it or hide it since it takes great part of the screen its a large chunk too big so one has to disable and enable it when using it.
I'm having 5 "nil" errors when I log in. I've tried resetting my profile & disabling all other addons I've also deleted and reinstalled via twitch & manually from wowace.
Anything you'd like me to try before I open an issue?