Well i will say there will be NO import of old HeadCount data into teh new HeadCount2, converting to Ace3 kills off that old data that was saved with Ace00. So you wont have old raids available, just new raids going forward. data is just not compatible.
/hc loot add [link] <raidnum> <looter> i think is the full form to add a looted item to a raid. A nice addition for HC2 would be that you could omit the raid number and it get put in the currently active raid though. The amount of times i've had to open the headcount window to look up the current raid number to manually add loot has made it frustrating enough to suggest it as an option :)
Ive just finished testing some code, HeadCount2 will use the FlexRaid locks to determine boss kills! so no more funky detection stuff to figure out what boss you killed. sO After a boss kill, any loot found will be credited to that boss. Which works fine except for any BoE before the first boss. SOOO ill make sure all raid have a Default boss of Trash as the first boss so you can move data to it as needed.
The port isnt finished, yet. its really far along. i just finished redo-ing boss detection (Its going to use Raid Flex locks to determine the boss killed!). Boss engagement may only need a few blacklist/alias entries for the upcoming raid instances. Im not going to spend much time on old raids, they are obsolete and a joke .. they can be easily 5 manned so all thats lefts is:
The tracker itself (90% work completed)
The config --not started yet
The GUI -- not started yet
/hc loot add [itemlink]
Kagaro, thank you for keeping this alive. None of the other trackers are anything as good as HeadCount.
edit: found it :D
I see Headcount2 in the addon folder, also in WoW.
tried every possible combination, /hc /hc2 /headcount /headcount2 etc etc..
I have no clue what else i should try...
Or am i missing something to run it with? i saw something about Ace in this forum, is that an addon that makes headcount2 work?
The tracker itself (90% work completed)
The config --not started yet
The GUI -- not started yet
I doubt many guilds KP older content now tbh.
Still getting some debug code on logon.
Headcount2 (1.0): (DEBUG) The most recent raid does not exist.
Headcount2 (1.0): (DEBUG) The most recent raid does not exist.
It may only happen as really don't have any raids yet - will check.
edit: yeah still puts that debug code in when I create the raid but then doesn't appear any more on relogs :)