1) Same error as above
2) when i change border style, only the border of the portrait changes not the border around the bars
3) look at the screenie beneath, this happens when targeting myself, i think it will perhaps also do that on other players? I'm testing on some low-activity server with a low-level char and had no other player there to target
Edit: a lowbie came by to test :P same result with targeting another player, still the powerbar will be way too long
Portraits and SmoothBarMovement are very, very beta. Give me some time to get them fixed up.
EDIT: I believe I've fixed errors relating to portraits. Can't test right now. Could maybe in turn fix the errors people are getting in parties (I haven't touched that at all)
Since portraits are up and running now, and buff/debuff options are planned, is there any chance of an option to disable frame border/text colouring on reaction/resting/combat etc?
With last SVN pullsown I lost buffs/debuffs on enemy targets pve and pvp.
I can confirm, this issue was happening to me as well. When I had myself targetting, buffs showed up fine (not sure about debuffs), but on hostile targets, debuffs were not visible (or debuffs on target of target, regardless of reaction).
Also experiencing some target name/info non-updating; I would target Huhuran and see the tank's name. I believe that it was throwing an error; but I did not catch it. I will try to reproduce the error and report back with additional information.
Edit: I haven't been able to reproduce the second bug. Debuffs are not showing up on any frame, regardless of hostile/friendly status. (Same result with all other addons disabled).
When did the debuffs become weird colored? Is there a way to disable it beacuse I cant tell what debuff is what when they are all red.
Someone attempted to add in the colored debuffs like you would see with the default frames, except they are coloring the entire icon intead of just the icon's border (normal is red, curse is purple, magic is blue, poison is green, disease is orange).
Somwhere around line 898 (in the oUF:updateDebuffs(u) function) just comment out
When did the debuffs become weird colored? Is there a way to disable it beacuse I cant tell what debuff is what when they are all red.
Someone attempted to add in the colored debuffs like you would see with the default frames, except they are coloring the entire icon intead of just the icon's border (normal is red, curse is purple, magic is blue, poison is green, disease is orange).
Somwhere around line 898 (in the oUF:updateDebuffs(u) function) just comment out
Oh god I'm stupid, didn't know you could reach the branches through the sandbox folder...
lg
Enaya
2) when i change border style, only the border of the portrait changes not the border around the bars
3) look at the screenie beneath, this happens when targeting myself, i think it will perhaps also do that on other players? I'm testing on some low-activity server with a low-level char and had no other player there to target
Edit: a lowbie came by to test :P same result with targeting another player, still the powerbar will be way too long
- getting it everytime someone joins/leaves my party/raid.
EDIT: I believe I've fixed errors relating to portraits. Can't test right now. Could maybe in turn fix the errors people are getting in parties (I haven't touched that at all)
I love SmoothBarMovement btw, I hope you get it fixed, I appreciate it all you've done along with Otravi :P
I can confirm, this issue was happening to me as well. When I had myself targetting, buffs showed up fine (not sure about debuffs), but on hostile targets, debuffs were not visible (or debuffs on target of target, regardless of reaction).
Also experiencing some target name/info non-updating; I would target Huhuran and see the tank's name. I believe that it was throwing an error; but I did not catch it. I will try to reproduce the error and report back with additional information.
Edit: I haven't been able to reproduce the second bug. Debuffs are not showing up on any frame, regardless of hostile/friendly status. (Same result with all other addons disabled).
Someone attempted to add in the colored debuffs like you would see with the default frames, except they are coloring the entire icon intead of just the icon's border (normal is red, curse is purple, magic is blue, poison is green, disease is orange).
Somwhere around line 898 (in the oUF:updateDebuffs(u) function) just comment out
by adding -- in front of it like so:
and your debuffs will no longer have any color to them so at least you can see the icon.
Otherwise I love the mod and the portraitsupport really made it shine (Iknow it's third part but anyway)
Hopefully it will be updated soon.
thx for the info, was curious about this for some time now..=)
I had the same issue. So I wrote a tiny FuBar plugin that just shows what raid group I'm in.
http://rapidshare.de/files/33479523/FuBar_RaidGroupFu.zip.html
Thanks but I don't use FuBar, I just don't want to stop usin the last of Telo's addons, Infobar.
I'll try to write up something small myself, I need the practice.
I really like this with the portraits etc, makes a very nice replacement for the Perl Frames I've been using.