so Phanx, after 4.03 came out, my previous layout of 15 people (and subsequently 10 people due to realization of how wide that was) per line went haywire. Everything started looking like stairs.
pretty insane ;0 Now anytime I attempt this layout I can immediately replicate the step-by-step look. Max units to 15, max columns to 3 and sortby index is all I use (with 3 group filters for tanks/group1, group2/group3, and group4/group5).
Any idea why this happened as of 4.03? Any way to rig it to work again as a result of said changes?
Since 4.0.3 grid with any layout gives me a similar result to Firepatch's (staircasing.) Running Grid with no other addons active at all has done nothing to alleviate the problem.
I don't know. I'm not seeing that issue, and neither is anyone in my guild. Does it still happen if you delete (after backing up, if you prefer) Grid's saved variables and log in with fresh settings and no other addons?
Also, does "Grid with no other addons" also mean that all Grid plugins were disabled? Many people apparently don't realize that plugins are separate addons.
Finally, are you seeing the same issue with the default layouts? If not, then it's a problem with your custom layout, not with Grid, and you should post in the Lua help forum.
So the behavior is very weird, obviously I couldn't raid with that type of layout.
Basically if I run my custom version of Grid (read: custom layout modified directly to gridlayoutlayouts) it causes the corruption. Immediately upon reverting to a non-modified version of grid (but not exiting out of wow, instead just /reloading) the issue persists. If I revert to an original version of Grid and exit the client and re-enter it, the problem disapears.
Its almost as if my custom layout is changing a variable somewhere within the code and causing it to remain.
Basically, if you want to create a new mod called stairs, I have some code for you.
I'm certain you could replicate this issue by creating a layout thats 10 across and 3 deep on your own client.
Edit: Forgot to mention, I am running significant modifications/plugins to grid including;
-gridConfigIcons
-gridIndicatorCornerText
-gridIndicatorIconBar
-gridIndicatorSideIcons
-gridIndicatorSidePlus
-gridIndicatorSideText
-gridIndicatorText3
-gridManaBars
-gridSideIndicators
-gridStatusHots
-gridStatusRaidDebuff
-gridStatusRaidIcons
No support here is provided for plugins, so unless a problem happens when all plugins are disabled, I can't help you. If the problem does happen when all plugins are disabled, then I don't need to know which plugins you ordinarily run. If it doesn't, then you should seek support from the author of the plugin(s) causing the problem.
I also don't provide support in this thread for custom layouts; please post a new thread in the Lua Discussion or Addon Help forums if a problem only occurs with your custom layout.
I'm unable to get the duration countdown to show up on the center icon even with the option checked on the icon options section. I disabled all the plugins and tried it as well.
Not really related to Grid specifically but what's odd is when i enable plugins and hit the configuration mode the duration timers show up. However when out of configuration just the icon / count shows up and not duration.
The "show duration" status option for Grid causes the icon to show a sweep animation, but there is no text timer overlay on the icon. To get the text overlay on the center icon indicator, you will need to install the GridCooldownText addon.
Creating global names for everything is a horrible idea, and something I will actively avoid in Grid. There's already a plugin available that adds a cooldown text to the center icon, which you can use instead of OmniCC if you want more control over every single property of the text.
Creating global names for everything is a horrible idea, and something I will actively avoid in Grid.
What wrong with it? Sure, I'd have to be a unique name, but calling it, say "Grid_CenterIconFrame1" or what not would surely achieve this. Are there other caveats?
Holy guacamole, I see. Funky that the number of frames is bounded by 80, I'd have guessed I have much more than that in my interface. Still, thanks for your answer :)
Well, a raid can have up to 40 members, so that's 40 potential unit frames. Each unit can also have a pet (or a vehicle), so that's 40 more frames, bringing the total up to 80. So, Grid can show a theoretical maximum of 80 units (in a 40-player raid where everyone is in a vehicle or everyone is a hunter).
Thanks a lot
http://www.scree.org/workspace/gridlol.jpg
pretty insane ;0 Now anytime I attempt this layout I can immediately replicate the step-by-step look. Max units to 15, max columns to 3 and sortby index is all I use (with 3 group filters for tanks/group1, group2/group3, and group4/group5).
Any idea why this happened as of 4.03? Any way to rig it to work again as a result of said changes?
http://us.battle.net/wow/en/blog/1159455
Also, does "Grid with no other addons" also mean that all Grid plugins were disabled? Many people apparently don't realize that plugins are separate addons.
Finally, are you seeing the same issue with the default layouts? If not, then it's a problem with your custom layout, not with Grid, and you should post in the Lua help forum.
Basically if I run my custom version of Grid (read: custom layout modified directly to gridlayoutlayouts) it causes the corruption. Immediately upon reverting to a non-modified version of grid (but not exiting out of wow, instead just /reloading) the issue persists. If I revert to an original version of Grid and exit the client and re-enter it, the problem disapears.
Its almost as if my custom layout is changing a variable somewhere within the code and causing it to remain.
Basically, if you want to create a new mod called stairs, I have some code for you.
I'm certain you could replicate this issue by creating a layout thats 10 across and 3 deep on your own client.
Edit: Forgot to mention, I am running significant modifications/plugins to grid including;
-gridConfigIcons
-gridIndicatorCornerText
-gridIndicatorIconBar
-gridIndicatorSideIcons
-gridIndicatorSidePlus
-gridIndicatorSideText
-gridIndicatorText3
-gridManaBars
-gridSideIndicators
-gridStatusHots
-gridStatusRaidDebuff
-gridStatusRaidIcons
I also don't provide support in this thread for custom layouts; please post a new thread in the Lua Discussion or Addon Help forums if a problem only occurs with your custom layout.
That said, please direct all discussion regarding weird layout issues caused by Grid itself here:
http://wow.curseforge.com/addons/grid/tickets/447-25m-layouts/
Not really related to Grid specifically but what's odd is when i enable plugins and hit the configuration mode the duration timers show up. However when out of configuration just the icon / count shows up and not duration.
If the cooldown sweep graphic is what you're not seeing, though, the question from my last post still applies.
What wrong with it? Sure, I'd have to be a unique name, but calling it, say "Grid_CenterIconFrame1" or what not would surely achieve this. Are there other caveats?