I have a quick question for you techies, I use grid in BG's, When i get into a big one like AV, I really dont wanna see the other people (takes a good chunk of screen) but if im in one of the last groups i cant see myself if its set to a 10/25m setting.
I recall there being an option to always show self in an older version of grid..Was i remembering something different?
You're probably thinking of the old option to show yourself in a 5-man group. If you don't want to see other people, why not just set the battleground layout to None?
Well, i like to toss heals to people around me if i can, or innervate, etc. In a huge BG like tol barad or WG, I'd prefer not to have my screen filled with 40 people.
I used to be able to show myself, no matter what group i was in, it would show it. If say, i set the setting to 25m, it would show my group as group 5, even if i was say, group 8.
Ill take your response as there's no way to set it to always show your group, even if it set to 25, and your group isn't top 5.
A third-party layout plugin create an extra group and filter it by name to just show you, or monitor which raid subgroup you were in and reorder the groups in the layout to show your group first, but that functionality has never been in the Grid core.
Maybe it was an addon i had before that i can't seem to find...Happen to know of a third party one thats updated for cata? I've been searching but...No luck.
I am in a 15man raid, Grid only shows 2 from group 1, 3 from group 2, none from group 3.
And yes I have tested alot of layouts, it doesn't fix it. 25man, 40man layout etc, 15man.
Ever since Cata came out every time I am in a raid my grid shows in a stepped manner. I have always show pet layout on, and for 10 man raids show group w/pets.
No matter what i try I cannot get it to show my groups horizontal
Hi,
i am author of raid voice, addon that shows players speaking on external voicechat programs like Vent or TS and i am trying to add support into my addon for detecting unitframes and calling methods to show speaking players.
So my question is simple. Is there a simple and clean way to call
method GridStatusVoiceComm:VOICE_START(event, unitid)
located in GridStatusVoiceComm.lua from another addon?
Do you have any objection against me doing so?
Or, you could hook into AceEvent-3.0 to send your addons event to all addons listening for the VOICE_START event.
if AceEvent30Frame then
AceEvent30Frame:GetScript( "OnEvent" )( AceEvent30Frame, "VOICE_START", <unit> )
end
If you opt for the latter method, you may also want to emulate some of the voice chat API functions so that addons that try to call them dont get confused.
Not sure how many people are following this thread, but in case anyone is, I wanted to throw this idea out and hopefully get some feedback.
I've gotten a good number of bug reports related to range checking in Grid. Not only is the current system confusing for new users (eg. it's not intuitive that you have to enable both 38 yard checking on your rogue and 40-yard checking on your priest to use the same profile on both classes with approximately the same range check) but using IsSpellInRange also breaks often in LFD groups (Blizzard's fault, but they don't seem inclined to fix it) and doesn't work remotely correctly in Throne of the Four Winds (also Blizzard's fault, but they probably won't fix that either).
Anyway, since all spells pretty much have the same range now (no more 30-yard dispel vs 40-yard heal), I don't think there's any need for multiple range checks. In fact, the only friendly spells that still have a 30-yard range, as far as I know, are the paladin, priest, and shaman resurrection spells, and those could be handled more intelligently than making the user enable two separate range checks. I also don't know of anyone who uses a 10-yard range check or a 100-yard range check.
So, my proposal is to scrap GridRange (which manages all the possible range checks) and rewrite GridStatusRange to just provide a single "out of range" status that primarily uses UnitInRange, with a special case for using IsSpellInRange (in conjunction with the player's resurrection spell) on dead units for paladins, priests, and shamans.
Since the latest Grid update my pet frames have gone wonky.
Post a bug report, attach your saved variables file, and state which profile you are using. I'm not currently raiding, but both of my roommates are, and neither of them have seen this problem.
Is there a way to change the opacity of the center icon ?
No. The purpose of the center icon is to show you critical statuses that require immediate action. If a status doesn't fit that description, and isn't so important that it needs to cover up the center text and most of the health bar, don't assign it to the center icon. If you think you need icons (you don't) but don't want them in the middle of the frame, use a plugin.
Is there an addon that allows you to customize expiration features for indicators?
For example, I cast Lifebloom on the tank and I have it set to show as a square indicator. It is usually in my best interest to refresh Lifebloom before it "blooms". However, I can't tell if the expiration is imminent just by looking at the indicator. Is there an addon currently available that could set indicators to "pulse" or "blink" when it is within n seconds (customizable) of expiration?
I believe there are currently addons that allow setting up indicators as a countdown timer. Unfortunately, I think a countdown timer is inelegant and hard to read in the middle of combat.
I recall there being an option to always show self in an older version of grid..Was i remembering something different?
I used to be able to show myself, no matter what group i was in, it would show it. If say, i set the setting to 25m, it would show my group as group 5, even if i was say, group 8.
Ill take your response as there's no way to set it to always show your group, even if it set to 25, and your group isn't top 5.
ty for info btw.
.
Also, it links to the old thread instead of this one.
And yes I have tested alot of layouts, it doesn't fix it. 25man, 40man layout etc, 15man.
No matter what i try I cannot get it to show my groups horizontal
i am author of raid voice, addon that shows players speaking on external voicechat programs like Vent or TS and i am trying to add support into my addon for detecting unitframes and calling methods to show speaking players.
So my question is simple. Is there a simple and clean way to call
method GridStatusVoiceComm:VOICE_START(event, unitid)
located in GridStatusVoiceComm.lua from another addon?
Do you have any objection against me doing so?
Thanks for your time
Starouscz
You could call the method directly:
Or, you could hook into AceEvent-3.0 to send your addons event to all addons listening for the VOICE_START event.
If you opt for the latter method, you may also want to emulate some of the voice chat API functions so that addons that try to call them dont get confused.
I've gotten a good number of bug reports related to range checking in Grid. Not only is the current system confusing for new users (eg. it's not intuitive that you have to enable both 38 yard checking on your rogue and 40-yard checking on your priest to use the same profile on both classes with approximately the same range check) but using IsSpellInRange also breaks often in LFD groups (Blizzard's fault, but they don't seem inclined to fix it) and doesn't work remotely correctly in Throne of the Four Winds (also Blizzard's fault, but they probably won't fix that either).
Anyway, since all spells pretty much have the same range now (no more 30-yard dispel vs 40-yard heal), I don't think there's any need for multiple range checks. In fact, the only friendly spells that still have a 30-yard range, as far as I know, are the paladin, priest, and shaman resurrection spells, and those could be handled more intelligently than making the user enable two separate range checks. I also don't know of anyone who uses a 10-yard range check or a 100-yard range check.
So, my proposal is to scrap GridRange (which manages all the possible range checks) and rewrite GridStatusRange to just provide a single "out of range" status that primarily uses UnitInRange, with a special case for using IsSpellInRange (in conjunction with the player's resurrection spell) on dead units for paladins, priests, and shamans.
Thoughts?
Is there a way to change the opacity of the center icon ?
thx
Post a bug report, attach your saved variables file, and state which profile you are using. I'm not currently raiding, but both of my roommates are, and neither of them have seen this problem.
No. The purpose of the center icon is to show you critical statuses that require immediate action. If a status doesn't fit that description, and isn't so important that it needs to cover up the center text and most of the health bar, don't assign it to the center icon. If you think you need icons (you don't) but don't want them in the middle of the frame, use a plugin.
For example, I cast Lifebloom on the tank and I have it set to show as a square indicator. It is usually in my best interest to refresh Lifebloom before it "blooms". However, I can't tell if the expiration is imminent just by looking at the indicator. Is there an addon currently available that could set indicators to "pulse" or "blink" when it is within n seconds (customizable) of expiration?
I believe there are currently addons that allow setting up indicators as a countdown timer. Unfortunately, I think a countdown timer is inelegant and hard to read in the middle of combat.
Has anyone heard of such a plugin?