• 0

    posted a message on QuestPointer - show quest POIs on minimap
    Any news on when this will be fixed or is this addon abandoned?
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on AdiBags - a bag addon
    Just started playing with AdiBags and must say loving it so far, its replacing baggins.

    Got the following though:
    1x AdiBags-v1.0-beta-4\widgets\Section.lua:249: attempt to compare nil with number
    <in C code>: in function `sort'
    AdiBags-v1.0-beta-4\widgets\Section.lua:335: in function `ReorderButtons'
    AdiBags-v1.0-beta-4\widgets\Section.lua:312: in function `LayoutButtons'
    AdiBags-v1.0-beta-4\widgets\ContainerFrame.lua:712: in function `LayoutSections'
    AdiBags-v1.0-beta-4\widgets\ContainerFrame.lua:234: in function `UpdateAllContent'
    AdiBags-v1.0-beta-4\widgets\ContainerFrame.lua:166: in function `RegisterUpdateEvents'
    AdiBags-v1.0-beta-4\widgets\ContainerFrame.lua:215: in function <AdiBags\widgets\ContainerFrame.lua:210>
    <in C code>: ?
    <in C code>: in function `Show'
    AdiBags-v1.0-beta-4\AdiBags.lua:336: in function `Open'
    AdiBags-v1.0-beta-4\AdiBags.lua:432: in function `OpenAllBags'
    AdiBags-v1.0-beta-4\modules\DataSource.lua:24: in function `OnClick'
    Fortress-1.14-beta1 \Core.lua:286: in function <Fortress\Core.lua:271>
    
    Locals:
    (*temporary) = <table> {
     1 = AdiBagsStackButton10 {}
     2 = AdiBagsItemButton43 {}
     3 = AdiBagsItemButton12 {}
     4 = AdiBagsItemButton45 {}
     5 = AdiBagsItemButton20 {}
     6 = AdiBagsItemButton41 {}
     7 = AdiBagsItemButton14 {}
     8 = AdiBagsItemButton40 {}
     9 = AdiBagsItemButton39 {}
     10 = AdiBagsItemButton19 {}
     11 = AdiBagsItemButton11 {}
     12 = AdiBagsStackButton7 {}
     13 = AdiBagsStackButton2 {}
     14 = AdiBagsStackButton8 {}
     15 = AdiBagsItemButton38 {}
     16 = AdiBagsStackButton9 {}
     17 = AdiBagsStackButton1 {}
     18 = AdiBagsStackButton3 {}
    }
    (*temporary) = <function> @ AdiBags\widgets\Section.lua:243:
    (*temporary) = AdiBagsItemButton20 {
     0 = <userdata>
     bag = 1
     IconQuestTexture = AdiBagsItemButton20IconQuestTexture {}
     hasItem = true
     itemLink = "|Hitem:22832:0:0:0:0:0:0:152509192:80[Super Mana Potion]"
     container = AdiBagsContainer1 {}
     Stock = AdiBagsItemButton20Stock {}
     slot = 19
     GetCount = <function> @ AdiBags\widgets\ItemButton.lua:260:
     count = 20
     bagFamily = 0
     NormalTexture = AdiBagsItemButton20NormalTexture {}
     UpdateTooltip = <function> @ Interface\FrameXML\ContainerFrame.lua:757:
     Count = AdiBagsItemButton20Count {}
     texture = "Interface\Icons\INV_Potion_137"
     IconTexture = AdiBagsItemButton20IconTexture {}
     itemId = 22832
     Cooldown = AdiBagsItemButton20Cooldown {}
     SplitStack = <function> @ Interface\FrameXML\ContainerFrame.lua:617:
    }
    (*temporary) = AdiBagsItemButton43 {
     0 = <userdata>
     bag = 1
     IconQuestTexture = AdiBagsItemButton43IconQuestTexture {}
     hasItem = true
     itemLink = "|Hitem:22829:0:0:0:0:0:0:-2039200199:80[Super Healing Potion]"
     Stock = AdiBagsItemButton43Stock {}
     slot = 14
     count = 0
     bagFamily = 0
     NormalTexture = AdiBagsItemButton43NormalTexture {}
     UpdateTooltip = <function> @ Interface\FrameXML\ContainerFrame.lua:757:
     Count = AdiBagsItemButton43Count {}
     texture = "Interface\Icons\INV_Potion_131"
     IconTexture = AdiBagsItemButton43IconTexture {}
     itemId = 22829
     Cooldown = AdiBagsItemButton43Cooldown {}
     SplitStack = <function> @ Interface\FrameXML\ContainerFrame.lua:617:
    }
    (*temporary) = AdiBagsItemButton45 {
     0 = <userdata>
     bag = 1
     IconQuestTexture = AdiBagsItemButton45IconQuestTexture {}
     hasItem = true
     itemLink = "|Hitem:22832:0:0:0:0:0:0:774761614:80[Super Mana Potion]"
     Stock = AdiBagsItemButton45Stock {}
     slot = 16
     count = 0
     bagFamily = 0
     NormalTexture = AdiBagsItemButton45NormalTexture {}
     UpdateTooltip = <function> @ Interface\FrameXML\ContainerFrame.lua:757:
     Count = AdiBagsItemButton45Count {}
     texture = "Interface\Icons\INV_Potion_137"
     IconTexture = AdiBagsItemButton45IconTexture {}
     itemId = 22832
     Cooldown = AdiBagsItemButton45Cooldown {}
     SplitStack = <function> @ Interface\FrameXML\ContainerFrame.lua:617:
    }
    
      ---

    and
    1x AdiBags-v1.0-beta-4\widgets\Section.lua:249: attempt to compare number with nil
    <in C code>: in function `sort'
    AdiBags-v1.0-beta-4\widgets\Section.lua:335: in function `ReorderButtons'
    AdiBags-v1.0-beta-4\widgets\Section.lua:86: in function <AdiBags\widgets\Section.lua:85>
    <in C code>: in function `Show'
    AdiBags-v1.0-beta-4\AdiBags.lua:336: in function `Open'
    AdiBags-v1.0-beta-4\AdiBags.lua:432: in function `OpenAllBags'
    AdiBags-v1.0-beta-4\modules\DataSource.lua:24: in function `OnClick'
    Fortress-1.14-beta1 \Core.lua:286: in function <Fortress\Core.lua:271>
    
    Locals:
    (*temporary) = <table> {
     1 = AdiBagsStackButton10 {}
     2 = AdiBagsItemButton43 {}
     3 = AdiBagsItemButton40 {}
     4 = AdiBagsItemButton45 {}
     5 = AdiBagsStackButton9 {}
     6 = AdiBagsItemButton14 {}
     7 = AdiBagsItemButton12 {}
     8 = AdiBagsItemButton39 {}
     9 = AdiBagsStackButton2 {}
     10 = AdiBagsItemButton20 {}
     11 = AdiBagsStackButton8 {}
     12 = AdiBagsItemButton38 {}
     13 = AdiBagsStackButton7 {}
     14 = AdiBagsItemButton41 {}
     15 = AdiBagsItemButton19 {}
     16 = AdiBagsItemButton11 {}
    }
    (*temporary) = <function> @ AdiBags\widgets\Section.lua:243:
    (*temporary) = AdiBagsStackButton9 {
     0 = <userdata>
     slots = <table> {}
     count = 20
     button = AdiBagsItemButton44 {}
     key = "22829#0"
     section = AdiBagsSection11 {}
     GetCountHook = <function> @ AdiBags\widgets\ItemButton.lua:260:
     slotId = 115
     container = AdiBagsContainer1 {}
    }
    (*temporary) = AdiBagsItemButton43 {
     0 = <userdata>
     bag = 1
     section = AdiBagsSection11 {}
     IconQuestTexture = AdiBagsItemButton43IconQuestTexture {}
     hasItem = true
     itemLink = "|Hitem:22829:0:0:0:0:0:0:-2039200199:80[Super Healing Potion]"
     container = AdiBagsContainer1 {}
     Stock = AdiBagsItemButton43Stock {}
     slot = 14
     count = 0
     bagFamily = 0
     NormalTexture = AdiBagsItemButton43NormalTexture {}
     UpdateTooltip = <function> @ Interface\FrameXML\ContainerFrame.lua:757:
     Count = AdiBagsItemButton43Count {}
     texture = "Interface\Icons\INV_Potion_131"
     IconTexture = AdiBagsItemButton43IconTexture {}
     itemId = 22829
     Cooldown = AdiBagsItemButton43Cooldown {}
     SplitStack = <function> @ Interface\FrameXML\ContainerFrame.lua:617:
    }
    
      ---


    Hope this helps make a great bag mod even better :P
    Posted in: General AddOns
  • 0

    posted a message on tomQuest2
    Why is it even when i have auto track sub-zone unticked it still compresses all my quests in other zones and only shows the zone I'm in, if expand the other zones it compresses then again after a short time
    Posted in: General AddOns
  • 0

    posted a message on ClassTimer - Official thread
    It would appear that after the last update the bars no longer colour according to what school of magic they belong to, had to go back to a previous version :(
    Posted in: General AddOns
  • 0

    posted a message on QuestPointer - show quest POIs on minimap
    just updated to latest version and /qp closest doesnt seem to point anymore just brings up the qp options
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on QuestPointer - show quest POIs on minimap
    I use /qp closest to get tomtom to point to my closest objective,
    Is there a way to turn off the icons on the mini map as dont really need to see then?
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on Desktop Screenshots - Show us your non-WoW!
    Quote from Katsya
    Was board and thought I would jump on the bandwagon for the first time! This is my first attempt at a customized desktop. Valentine's Theme.

    http://fc04.deviantart.net/fs71/f/2010/027/3/e/Valentine__s_Desktop_by_ViciousJupiter.png


    What's the calender, looks really cool
    Posted in: General Chat
  • 0

    posted a message on LibQTip
    Getting:
    5x LibQTip-1.0-30 (LibQTip-1.0):550: bad argument #1 to 'ipairs' (table expected, got nil)
    LibQTip-1.0-30 (LibQTip-1.0):550: in function `Clear'
    LibQTip-1.0-30 (LibQTip-1.0):296: in function <LibQTip-1.0\LibQTip-1.0.lua:292>
    LibQTip-1.0-30 (LibQTip-1.0):111: in function `Release'
    Broker_MicroMenu-0.3beta\Broker_MicroMenu.lua:122: in function `OnEnter'
    YssDrop-v1.8.9\YssDrop.lua:145: in function `_OnEnter_func'
    LibQTip-1.0-30 (LibQTip-1.0):884: in function <LibQTip-1.0\LibQTip-1.0.lua:879>
    
    Locals:
    self = <unnamed> {
     0 = <userdata>
     scrollChild = <unnamed> {}
     width = 9
     headerFont = GameTooltipHeaderText {}
     labelProvider = <table> {}
     regularFont = GameTooltipText {}
     height = 2
     slider = <unnamed> {}
     key = "YssDropTT"
     scrollFrame = <unnamed> {}
    }
    ipairs = <function> defined =[C]:-1
    pairs = <function> defined =[C]:-1
    ReleaseCell = <function> @ LibQTip-1.0\LibQTip-1.0.lua:331:
    ReleaseTable = <function> @ LibQTip-1.0\LibQTip-1.0.lua:358:
    ReleaseFrame = <function> @ LibQTip-1.0\LibQTip-1.0.lua:138:
    wipe = <function> defined =[C]:-1
    ResetTooltipSize = <function> @ LibQTip-1.0\LibQTip-1.0.lua:600:
    
      ---
    Posted in: Libraries
  • 0

    posted a message on Altoholic - Official Thread
    Quote from NightOwl
    Alternative: FuBar_CraftTimersFu


    I thought that the project was abandoned, that s the only feature i would love to see i Altoholic a notification of an expired cooldown once i log on after the cooldown has expired.
    Posted in: General AddOns
  • 0

    posted a message on UI Screenshots - Show us what you use!
    Quote from twin2
    home sick and bored out of my mind, so playing around a little bit with my layout! :)

    http://img34.imageshack.us/img34/6076/yarrj.jpg


    What unit frame addon do you use and do you get it to show the cast bar over your health bar?

    How do you get it to show your HoT like that?
    Posted in: General Chat
  • 0

    posted a message on Altoholic - Official Thread
    Get the following when i try to search loot tables
    1x Altoholic-v3.3.001b\Loots.lua:1027: attempt to concatenate global 'itemID' (a nil value)
    Altoholic-v3.3.001b\Loots.lua:952: in function <Altoholic\Loots.lua:938>
    Altoholic-v3.3.001b\Loots.lua:1059: in function `Find'
    Altoholic-v3.3.001b\Frames\Search.lua:604: in function `FindItem'
    <string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
    
    Locals:
    OnMatch = <function> @ Altoholic\Loots.lua:1002:
    OnNoMatch = <function> @ Altoholic\Loots.lua:1020:
    count = 16
    (for generator) = <function> defined =[C]:-1
    (for state) = <table> {
     Trial of the Crusader (25) = <table> {}
     World PVP = <table> {}
     Gurubashi Arena = <table> {}
     Abyssal Council (Silithus) = <table> {}
     Midsummer Fire Festival = <table> {}
     Shartuul = <table> {}
     Arathi Basin = <table> {}
     Arena Season 2 = <table> {}
     Heroic Mode Tokens = <table> {}
     Brewfest = <table> {}
     Level 70 Reputation PVP = <table> {}
     Scourge Invasion = <table> {}
     Halls of Reflection (Heroic) = <table> {}
     Halls of Reflection = <table> {}
     Warsong Gulch = <table> {}
     Trial of the Crusader (10) = <table> {}
     Fishing Extravaganza = <table> {}
     Pit of Saron (Heroic) = <table> {}
     Feast of Winter Veil = <table> {}
     Tier 4 Tokens = <table> {}
     Trial of the Crusader (10) (Heroic) = <table> {}
     Pit of Saron = <table> {}
     Elemental Invasion = <table> {}
     The Forge of Souls = <table> {}
     Hallow's End = <table> {}
     Trial of the Champion (Heroic) = <table> {}
     Trial of the Champion = <table> {}
     Arena Season 1 = <table> {}
     Tier 3 Tokens = <table> {}
     Bash'ir Landing = <table> {}
     Tier 5 Tokens = <table> {}
     Arena Season 3 = <table> {}
     Noblegarden = <table> {}
     Onyxia's Lair (10) = <table> {}
     Children's Week = <table> {}
     Alterac Valley = <table> {}
     World Drops = <table> {}
     Level 70 Honor PVP = <table> {}
     Upper Deck = <table> {}
     Level 80 Honor PVP = <table> {}
     Arena Season 6 = <table> {}
     Arena Season 7 = <table> {}
     Tier 7 Tokens (25) = <table> {}
     Tier 6 Tokens = <table> {}
     Level 60 Honor PVP = <table> {}
     Ethereum Prison = <table> {}
     Onyxia's Lair (25) = <table> {}
     Lunar Festival = <table> {}
     Trial of the Crusader (25) (Heroic) = <table> {}
     Blizzard Collectables = <table> {}
     Harvest Festival = <table> {}
     Arena Season 5 = <table> {}
     Skettis = <table> {}
     Arena Season 4 = <table> {}
     Tier 7 Tokens (10) = <table> {}
     Tier 0.5 Quests = <table> {}
     Love is in the air = <table> {}
     The Forge of Souls (Heroic) = <table> {}
    }
    (for control) = "Trial of the Crusader (25)"
    Instance = "Trial of the Crusader (25)"
    BossList = <table> {
     Faction Champions = <table> {}
     The Beasts of Northrend = <table> {}
     The Twin Val'kyr = <table> {}
     Anub'arak = <table> {}
     Lord Jaraxxus = <table> {}
    }
    (for generator) = <function> defined =[C]:-1
    (for state) = <table> {
     Faction Champions = <table> {}
     The Beasts of Northrend = <table> {}
     The Twin Val'kyr = <table> {}
     Anub'arak = <table> {}
     Lord Jaraxxus = <table> {}
    }
    (for control) = "Faction Champions"
    Boss = "Faction Champions"
    LootList = <table> {
     1 = 47089
     2 = 47081
     3 = 47092
     4 = 47094
     5 = 47071
     6 = 47073
     7 = 47083
     8 = 47090
     9 = 47082
     10 = 47093
     11 = 47072
     12 = 47070
     13 = 47080
     14 = 47069
     15 = 47079
     16 = 47242
     17 = 47291
     18 = 47286
     19 = 47293
     20 = 47292
     21 = 47284
     22 = 47281
     23 = 47289
     24 = 47295
     25 = 47288
     26 = 47294
     27 = 47283
     28 = 47282
     29 = 47290
     30 = 47285
     31 = 47287
    }
    (for generator) = <function> defined =[C]:-1
    (for state) = <table> {
     1 = 47089
     2 = 47081
     3 = 47092
     4 = 47094
     5 = 47071
     6 = 47073
     7 = 47083
     8 = 47090
     9 = 47082
     10 = 47093
     11 = 47072
     12 = 47070
     13 = 47080
     14 = 47069
     15 = 47079
     16 = 47242
     17 = 47291
     18 = 47286
     19 = 47293
     20 = 47292
     21 = 47284
     22 = 47281
     23 = 47289
     24 = 47295
     25 = 47288
     26 = 47294
     27 = 47283
     28 = 47282
     29 = 47290
     30 = 47285
     31 = 47287
    }
    (for control) = 16
    _ = 16
    itemID = 47242
    SetSearchedItem = <function> @ Altoholic\Loots.lua:833:
    ItemPassesAllFilters = <function> @ Altoholic\Loots.lua:928:
    ClearSearchedItem = <function> @ Altoholic\Loots.lua:841:
    
      ---
    Posted in: General AddOns
  • 0

    posted a message on Altoholic - Official Thread
    1x DataStore_Auctions-3.3.001\DataStore_Auctions.lua:111: attempt to compare nil with number
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?:
    AceTimer-3.0-5 (Ace3):166: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>

    ---
    Posted in: General AddOns
  • 0

    posted a message on Baggins - Official Thread
    I've created a bag that only shows new items to my inventory is there a way to hide the bag when there are no new items?
    Posted in: General AddOns
  • 0

    posted a message on Baggins - Official Thread
    Getting:
    9x Baggins-433\Baggins.lua:861: attempt to index local 'b' (a nil value)
    
      ---
    Posted in: General AddOns
  • 0

    posted a message on DrDamage - Official Thread
    Getting:
    1x DrDamage-1.7.2_release\Melee.lua:454: Usage: GetItemInfo(itemID|"name"|"itemlink")
    DrDamage-1.7.2_release\Melee.lua:454: in function `Melee_InventoryChanged'
    DrDamage-1.7.2_release\DrDamage.lua:949: in function `?'
    CallbackHandler-1.0-5 (Ace3):147: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
    <string>:"safecall Dispatcher[2]":4: in function <[string "safecall Dispatcher[2]"]:4>
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":13: in function `?'
    CallbackHandler-1.0-5 (Ace3):92: in function `Fire'
    AceEvent-3.0-3 (Ace3):120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
    
      ---
    Posted in: General AddOns
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