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    posted a message on Reagent, Consumable, and Trash Management
    Thanks, I'll take a look at them.
    Posted in: Addon Ideas
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    posted a message on X-Perl Thread
    Looks like you're using an old version of Xperl. Try upgrading to the latest, which is I believe r292.
    Posted in: Unit Frames
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    posted a message on Reagent, Consumable, and Trash Management
    A while back, I used GarbageFu to autosell trash at vendors, and also because I really liked the "click on the fubar display to drop the cheapest stack" function, which came in handy when I got the "bags are full" error when looting. I also used DurabilityFu to automatically repair my stuff, and for its display of how badly damaged stuff was. Then I discovered Reagent Restocker, which does the same things (almost) plus lets me keep a "shopping list" of stuff I want to keep stocked up on (food, water, potions, ahnks, whatever), automatically getting/putting items in the bank as necessary when I open the bank.

    Then I switched from Fubar to Titan (for its LDB compatibility). I can use Fubar2Broker to keep GarbageFu and DurabilityFu, of course, but I'd prefer something designed to work with LDB directly. And RR hasn't been updated in ages, although the last time I checked it seemed to still work. Actually, though, what I'd really like is a single mod that:

    1. Displays data in a titan or LDB broker on what trash I have in my bags and lets me dispose of a stack with one click.
    2. Displays data in a titan or LDB broker on the durability state of my armor and weapons.
    3. Automatically sells trash and repairs armor when at an appropriate vendor.
    4. Automatically replenishes items I've told it to track which are low, when at an appropriate vendor
    5. Automatically puts excess items in the bank, when I'm there.
    6. Warns me at login when I have stuff that needs to be sold, repaired, replenished, or banked.
    7. Allows me to make a customizable list of non-trash (white, green, whatever) stuff to sell automatically at a vendor.

    A really cool, but just "nice to have" additional capability would be a customizable list of things I ought to send to my enchanter alt for disenchanting, and a notification when I have stuff in that list - perhaps when I open a mailbox.

    Anybody know of anything like that?
    Posted in: Addon Ideas
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    posted a message on FuBar2Broker (Unofficial)
    Messing with a toc file might cause the Internet to crash - or the world to end, which pretty much amounts to the same thing. :cool:
    Posted in: Data Broker AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    There's a beta for 3.1 on the curse site. I had problems with the latest release version, and the curse client wouldn't show me the beta, so I had to download it manually, but at least autobar is working again. I didn't check the toc because I have other stuff that requires me to "load outdated addons", but that's really a minor thing.
    Posted in: General AddOns
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    posted a message on Recount
    Quote from Elsia
    Meh I see what the likely problem is though. I hope to have this fixed as soon as I find a mac editor that doesn't screw up utf-8 :P


    BBEdit.
    Posted in: General AddOns
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    posted a message on TotemPower (PallyPower for Totems)
    Quote from OrionShock
    AoE means Area of Effect, it dosn't specify if that's damage, healing, or buff.

    @OP, i can see the usefulness for pallys and buffing, because it can become a pain..

    But with totems.. eh, while they are also buffs... i could see this being 50% useful. Our raid group dosn't run with many shammys so it's not that much of a problem usualy.


    That it's not a problem for your raid group doesn't mean it's not a problem for others.
    Posted in: Addon Ideas
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Arkive
    Totally off-topic to this thread but I feel the need to respond. I have over 100 addons in my UI as well and it only takes me about 3 minutes each day to quickly scan/download/extract what I need off the "Wowace Projects" and "Wowinterface Recently Updated" pages, which covers 99% of what I use. You sir, are just lazy.


    Sure, make it personal. Why not?

    So I'm lazy. Tough.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Kerecha
    Everyone that uses WM should atleast respect the authors that specificly told WM that they are NOT allowed to handle their addons.


    Okay. Where can I find a list of these authors?
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Azethoth
    As for Curse sucking at delivering a Mac version, that is probably already on another thread. I have heard there's an alpha or beta, but no mac = not relevant for me. It is not a good situation for them though + they have a monetary incentive to deliver it...


    Not gonna update 100+ addons manually, tyvm. And the lack of viable alternatives to WowMatrix (WM) for Mac users is relevant for you, if you want us not to use WM.

    That said, if I can get WUU to work again, I'll switch back.
    Posted in: General AddOns
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    posted a message on Addons in compilations
    Quote from Phanx

    "Copyright exists from the moment the work is created."


    Yeah, I know. I was thinking more along the lines of the "fair use" doctrine. That wouldn't apply to compilers who want to make a profit from their compilation (if there are any), but it might apply to those who are just trying to provide a service for others, I dunno. :confused:

    This problem is not about the law at all.


    Earlier, you said
    The legal points I am arguing are very specific, and I have only brought them up because without some legal rights involved, it seems that most people are entirely willing to trample all over my personal wishes.


    So it seems it is about the law.;)

    On the rare occasion someone actually asks if it's okay to include my addon in their compilation, I ask them to send me a screenshot, because if it looks like garbage, I don't want my work associated with it.


    Your right, of course. But I wonder - if an individual (not a compiler) posts a screen shot of his UI, and it "looks like garbage", do you ask him not to include your addon in such shots?

    Other authors may feel differently, and may only be concerned with gaining as large a userbase as possible. No XML format will address these issues. :p


    Fair enough. It was an idea. I'm not married to it.:cool:
    Posted in: General Chat
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    posted a message on Addons in compilations
    Quote from Phanx
    If you've ever gone to court to contest a traffic ticket, you've undoubtedly heard other contesters telling the judge hilariously pathetic tales of their own ignorance; the response is always that ignorance does not excuse wrongdoing.


    That turns out not to be the case. For example, when I was in high school, some friends and I went to the beach one day. Coming home, my friend who was driving (a convertible, top down, full of high school kids) was keeping up with the other traffic - all of which was going about 10 mph over the speed limit. My friend was stopped and given a speeding ticket. Some of us went to court to provide a little moral support. We saw a man who'd been ticketed for "55 in a 30" (25 MPH over the limit) get off on the argument that he'd just got off the expressway, and wasn't used to doing 30 yet. Another who'd stopped, and backed up on the expressway, because he'd missed his exit. His story was that he was going to be late for dinner (again) if he kept going to the next exit, and if he got home late for dinner, his wife would kill him. He got a $15 fine. There were other similar tales. Then my friend got to the bar. He opined that it would have been unsafe for him, in fairly heavy traffic, to go 10 MPH slower than everyone else. Didn't cut no ice with the judge. BAM! $25 dollar fine. Don't let the small dollar figures surprise you - this was more than 40 years ago.

    Actually, I think my friend was fined for "driving while 18", not for speeding. :rolleyes:
    Posted in: General Chat
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    posted a message on Addons in compilations
    Quote from zarevak
    Selecting list of addons and making this list available for other users was already implemented in WUU. I don't know the implementation details, but each addon list was described by hash easily sharable with other users.

    Reference AddonPack: http://wuu.vagabonds.info/wuuki/AddonPack:19cc7d9403c48849966d011ef101bb5a


    Yes, I know.
    Posted in: General Chat
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    posted a message on Addons in compilations
    I skipped over the last couple of posts here. I just want to say a couple of things:

    1. Phanx, you may or may not have consulted a lawyer on the subject of copyright law. Hell, you may be a lawyer for all I know. But if you aren't, and haven't consulted one, I would be careful about making claims about what the law says with such finality. Not saying you're wrong - just saying you may not be right. I'm not gonna argue about it, either.

    2. To me, the ideal "compilation" would be an xml file, in a standard format, readable by any of several "updater" programs, which would allow the updater program to go to the addon site of the addon author's choice and download the addon, for each addon in the compilation. As for .wtf files, which someone mentioned, well, my favorite compilation doesn't provide them, and I really don't have any problem with configuring addons myself, so I don't really see the need - but they could certainly be included, if enough people decide there is a need.

    What is, I think, needed for this idea to work is for addon and updater authors to get together and decide on a common format for the xml file. Not holdin' my breath on that one. :-)
    Posted in: General Chat
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    posted a message on Bartender4 - Official Topic
    Quote from notsquishie
    Yeah, i got to that point but couldn't figure it out. I finally got it to work. In bar 1, I just made all my druid forms different pages then set bar 6 (bear) , bar 7 (cat) and etc....then hid bars 6-9 always. when i change forms, the appropriate stance bar shows up in bar 1's spot. Not sure if that's the way to do it, but it worked...haha.


    You figured it out! Although, the default (Blizzard) bars for stance changes are 7, 8, and 9. See http://www.wowwiki.com/ActionBars
    Posted in: General AddOns
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