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    posted a message on Cartographer_Waypoints - Official Thread
    Removed Cartographer_Waypoints from the addons folder.
    However, upon WoWAceUpdater running, it reappeared. (7:44am EST)

    Cartographer Waypoints r28943
    Cartographer r29199

    Loaded in game, and didn't get any errors, so it looks like whatever happened last night is solved.

    Posted in: Map/Minimap AddOns
  • 0

    posted a message on Cartographer_Waypoints - Official Thread
    Just updated today as of 8:22pm EST - using r28943 (as downloaded by AceUpdater)

    Got the following error upon login.

    Date: 2007-02-27 20:16:51
    ID: 39
    Error occured in: Global
    Count: 1
    Message: ...nterface\AddOns\Cartographer_Waypoints\Waypoints.lua line 11:
    AceLocale(Cartographer-Waypoints): Cannot provide the same locale more than once. "enUS" provided twice.
    [C]: ?
    [C]: error()
    Ace2\AceLibrary\AceLibrary.lua:85: error()
    ...nterface\AddOns\Ace2\AceLocale-2.2\AceLocale-2.2.lua:172: RegisterTranslations()
    ...nterface\AddOns\Cartographer_Waypoints\Waypoints.lua:11: in main chunk
    [C]: ?
    [C]: pcall()
    Cartographer\Cartographer.lua:829: LoadLoadOnDemandModules()
    [C]: pcall()
    [C]: ?
    Ace2\AceEvent-2.0\AceEvent-2.0.lua:251: TriggerEvent()
    Adapt, v1.6
    AutoBar, v2.00.00.29 beta
    Babble22, v2.2.$Revision: 27495 $
    bagsandmerchants, v2.0
    BanzaiLib, v1.1
    BigWigs, v2.0 r28616
    CartographerWaypoints, v2.0
    Cartographer, vr29180
    CartographerNotes, v2.0
    CartographerIcons, v1.0
    CartographerIconsGathererPack, v1.0
    CartographerVendors, v0.1
    CharacterInfoStorage, v1.0.29146
    CharacterInfo, v1.0.29147
    Deformat, v1.0 $Revision: 3817 $
    DelMapa, v1.0.18244
    FlightMap, v2.0-2
    DynRepBar, v0.3
    EnchantList, v0.3
    EQCompare, v1.4
    FishingAce, v0.4
    FuBarCharacterInfoFu, v1.0.$Revision: 29149 $
    FuBarFriendsFu, v2.2
    FuBarGuildFu, v2.2
    FuBarMoneyFu, v20000-1
    FuBarNameToggleFu, v2.0
    FuBarOutfitterFu, v2.0
    FuBar, v25921
    FuBarPlugin20, v2.0 $Revision: 26541 $
    FuTextures, v2.0
    GemList, v0.4
    GMail, v2.0
    GratuityLib, vr$Revision: 26541 $
    Grid, v26909
    KLHThreatMeter, v19.8
    MainAssist, v2.3
    Metrognome, v2.0
    MobHealth, v3.2
    MobHealth3BlizzardFrames, v1.2
    Necrosis, v2.0
    oRA2, v2.0.$Revision: 28172 $
    ParserLib, v1.1
    PeriodicTable30, v3.0
    RaidInfo, v1.0.26541
    RangeRecolor, v1.0
    RollCall10, v1.0
    RosterLib, v2.1
    sct, v5.4
    Stubby, v1373
    Surfaces, v0_o
    Swatter, v3.9.0.1411
    Teknicolor, v1.1
    Transcriptor, v2.0.3B
    vChat, v1.0
    XRS, v2.00.1 r24699

    Posted in: Map/Minimap AddOns
  • 0

    posted a message on Foglight problem
    mine has the same problem. The entire area of Auchindoun is "tweaked".
    with Foglight off, I have the entire area of Auchindoun explored. But when I toggle it on/off, it's like a completely random throw of foglight over that area.

    That seems to be the only area that has problems though.
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on Cartographer Scribe
    Any reason why all of the icons that scribe puts up are question marks?

    They haven't updated their icons in several updates, so I'm just wondering when they're going to get they're own icons.
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on Equipcompare - ctrl hotkey?
    the current version of equipcompare only supports the hotkey's in a "pre-mouseover" state, that is, you have to have the hotkey held down 'before' you mouse over something. If you were already moused over an item, then hit they hotkey, there would be no effect.

    The version that was inside Cosmos, had the ability to have a true hotkey, of whenever you moused over something, you'd just get the normal tooltip, 'until' you held down the hotkey, then it would automatically pop out the comparison tip.

    Any chance of that happening with this version?
    Posted in: General AddOns
  • 0

    posted a message on Ace equivelant of Archaeologist?
    by itself no, not at all, I love it.

    I'm just trying to reduce the overhead, and if an addon can use the embedded Ace2 libraries, vs creating a set of hooks / functions for itself, it'll save on memory.
    Posted in: Addon Ideas
  • 0

    posted a message on Ace equivelant of Archaeologist?
    and before anyone says "go get ag_UnitFrames", that is not what i'm looking for.
    ag_UnitFrames is a complete unitframe redsign.

    Archaeologist just added text / buff information to the existing Blizzard Frames.

    The main feature that i'm looking for is the ability to display the 16 debuffs / buffs on a target, instead of the Blizzard normal of 6.
    Posted in: Addon Ideas
  • 0

    posted a message on Grid
    Apologies if this has been asked before, but i've been looking and can't find it.

    Is there a way to adjsut the layout so that it's by group, with two columns and four rows?
    g1 g2
    g1 g2
    g1 g2
    g1 g2
    g1 g2
    g3 g4
    g4 g4
    g3 g4
    g3 g4

    Posted in: Grid & Grid2
  • 0

    posted a message on Looking for Ace Equivilant of this addon
    Is there an Ace Equivalent of Cooldown Count?

    For description, this was an addon that put big numbers over your action bar icons for the cooldown timers.
    Posted in: Addon Ideas
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