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    posted a message on QuestHelper
    It is sad that the author will no longer keep it up to date with the new releases of WoW.

    I'm growing to like it.

    And Slakah's first two points are correct. ;)


    Posted in: Addon Ideas
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    posted a message on ReagentHelper
    Quote from Seerah »

    Have you tried Mendeleev?

    I like Mendeleev.

    Although (at least to me), the addon name doesn't really say what it does, I think. Sounds like a name to me.

    Hmm.. or it does and I just don't know it.


    Like TomTom. But, Claidhair(sp?) had a video that explain the meaning of the addon name. :)


    Posted in: Addon Ideas
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    posted a message on I have a problem
    The very first thread, a sticky, on this forum would have told you your answer (well, a bit into the presentation, though).

    Seerah wrote/created that video. I dig the music she used. :D

    Posted in: General Chat
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    posted a message on Skillet - Official Thread
    Quote from alexgieg »

    Well, you could also "branch" by creating a new addon and calling it "LilSkillet" or something like that. Then it'd appear in the files.wowace.com list and become downloadable by poor little me. ;)


    Hehe, I don't think that would be the "branching" if you create a new addon. :)

    It is an option, though.

    Posted in: General AddOns
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    posted a message on Skillet - Official Thread
    Quote from lilsparky »

    well, i've had email exchanges with him in the past, so i fired one off to him just now.

    i'll go ahead and start looking to things and how to fix them. he's been pretty open about collaboration, so i don't expect he'd get too protective of skillet unless he was planning on returning soon to address these issues himself.

    how does one set up a branch and how do people then d/l that branch? would it then only be available via the svn (and not the normal files list)?



    You're right lilsparky, he is pretty open about collaboration.

    For the SVN, I have no clue. As the guys that runs the forum.

    Edit: It was replied to already.
    Posted in: General AddOns
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    posted a message on Skillet - Official Thread
    Quote from lilsparky »

    i'm curious what's up with nogudnik. he was very active up till about a month ago... we all know real life happens. not that i have tons of time, but i'd be happy to jump in and fix things but i don't really know the protocol for that kind of thing.


    I'm wondering where nogudnik is at as well. I haven't seen him post since the holidays or so.

    If I were you, lilsparky, I'd make the updates/changes on your copy of Skillet.

    When nogudnik becomes more active, propose the changes you've made while he was gone.


    The only thing though, I don't think you should distribute the changes you've made without the author's ok.


    Posted in: General AddOns
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    posted a message on How to get the names of frames parent frames, etc?
    egingell is right, as you can create an anonymous frame (or nameless frame).

    Posted in: Lua Code Discussion
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    posted a message on Different spell setup on same account, different computer?
    Quote from Xinhuan »

    If you read the EULA, you'll find that it is illegal for any family member to use your account, unless he/she is a minor (under 18 years old) and only ONE minor is allowed.


    Interesting.

    Unfortunately (or luckily), it is very difficult to "police". :)
    Posted in: General Chat
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    posted a message on Purchase Price of Item from Vendors
    What is the API/function to determine the amount of an item if it is purchased from a vendor?

    Kinda like the "Buy from Vendor" note in Auctioneer's tooltip.

    I've been looking at:

    GetMerchantItemInfo(index) - Returns information about the given purchasable item

    But, the parameter is the index of the item of the currently open vendor window. Is there a way for the parameter to be itemLink?

    Posted in: Lua Code Discussion
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    posted a message on Ace2 Addon Development - Dynamic Frames
    I recommend that you go through the Developer's Corner section of the WoWAce Forums (specifically the Code Discussion forum).

    There are various things about development in that section.

    The links below are what I normally use as reference.

    http://fara.webeddie.com/frames/
    http://fara.webeddie.com/ui/
    http://www.wowwiki.com/Widget_API
    http://www.wowwiki.com/World_of_Warcraft_API

    Posted in: General Chat
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    posted a message on Paladin Auto-buffer.
    Have you guys tried SmartBuff?

    This is the one I use to buff myself and my party members including their pets.

    Not sure about its "lightness", but, it is the one I have been using for my characters.

    And, yes, you don't have to specifically target the units. Just tell SmartBuff what buffs to put on each class/pet.

    I like the option of casting the buff on myself first. This way, if my buff is about to disappear then, the other character buffs will soon disappear too.
    Posted in: Addon Ideas
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    posted a message on Newish to add ons with a possibly odd question
    Quote from Samala »

    Win Key = Ctrl-Esc


    Hmm... didn't know that either.

    Thanks.
    Posted in: General Chat
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    posted a message on Unregistering an Event
    Quote from tekkub »

    Yes.


    Excellent!

    Thanks for the confirmation. :)
    Posted in: Lua Code Discussion
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    posted a message on Newish to add ons with a possibly odd question
    Quote from p3lim »

    personally, i never used alt+tab when i used to use fullscreen, i hit the winkey instead

    alt+tab simply changes windows, so there is still a point :)


    In fullscreen mode, I too also use the Window Key.

    Is the Window Key now a default on new "window keyboards" lately?

    There are a few keyboards at work that don't have this key and I find it a little difficult to work with that machine.

    Posted in: General Chat
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