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    posted a message on Buffalo
    Loving this! Finally a replacement for Satrina :)

    I've modded my Satrina for 32 buff slots, but it seems you're already working on that. Coloring and format changing of buff timers would be a nice addition as well - I like them white and in mm:ss format for example.

    One thing though, would it be possible to have the basic functionality going without the FuBar plugin showing? Configuring the buff display is a one time thing, after that it would be nice to clear the space on FuBar.

    Thanks for your effort so far - Keep up the good work!

    Posted in: General AddOns
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    posted a message on MageFu
    Alright, I've now switched from Quanjure to MageFu - I've recently been collecting all my little UI tweaks in my own little QuanUtility AddOn, so I moved the Spirit Weapons functionality there, so I could switch to MageFu.

    A couple of things bug me about MageFu, but that might just be me:

    Teleport/Portals/Hearth in submenus
    It's a bit cumbersome to have to go through 4 steps to portal to ironforge - I can type /cast teleport: ironforge faster than navigating the submenus

    No indication of location and cooldown for hearthstone
    Purely cosmetic I guess :)

    Massive menu
    Would it be possible to move all the settings and tweaking functionality into an Options submenu, and put all the transportation in the main right click menu instead?

    Other than that, I'm loving it so far! Quanjure is off my UI :)
    Posted in: FuBar AddOns
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    posted a message on Prat: Chat Mod Framework
    Any status update on ChannelsSeperator not saving settings? I can't get Officer to stick in my Officer chatframe, I have to reenable it every login. Also, Officer shows up in my Guild chatframe, even though only Guild is enabled.

    Any plans for a /rt retell functionality?

    Keep up the good work!
    Posted in: General AddOns
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    posted a message on MageFu
    Awesome! I simply haven't got the time to do anything about Quanjure at the moment, and it has been giving me a headache because I wanted to port it to Ace2 ... no need now :)

    I can't log in from my current location, so I'm mostly curious about the following things:

    - Does it have spirit weapon swap for Evocation?
    - Portal timer on FuBar?

    Great initiative, and thanks for using Quanjure :)

    I sure hope you started from scratch without looking at my code, cause boy my code was messy when I made Quanjure :D
    Posted in: FuBar AddOns
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    posted a message on WowAceUpdater - An update tool for Windows users.
    Quote from PProvost »
    It wasn't deleted, I just pulled it out of options and created a separate menu item for it. Look in the File menu.


    /shy
    /retarded

    I'll crawl back in my hole now! Thanks!
    Posted in: Updaters
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    posted a message on WowAceUpdater - An update tool for Windows users.
    I was happy using the old version, and just upgraded to 1.4 to find that the option to turn off downloading of libs/externals has vanished.

    What's the reasoning behind that? I like to manage the libs myself, so having to delete them manually after every update is more work than just downloading from /files/ myself.
    Posted in: Updaters
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    posted a message on Prat: Chat Mod Framework
    There is currently a small bug in Prat_ChannelsSeparator. I have my chatframe3 showing nothing but /o, but it doesn't save across sessions, so I have to re-enable /o in chatframe3 every login.

    I've never seen that auto-neatify-enchant-spam-into-link feature before... after seeing it it's hard to live without :P something coming up for Prat? :)

    Thanks again!
    Posted in: General AddOns
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    posted a message on Prat: Chat Mod Framework
    Quote from krtek »
    I've made a zip file containing the 3 AddOns ( http://krtek.gloump.net/fichiers/wow/Prat.zip ) so feel free to test it :D


    Awesome! Channel Separator <3

    I play in EU myself, so can't test it, but this looks iffy:

    	ChatTypeGroup["OFFICER"] = {
    		"CHAT_MSG_GUILD",
    		"GUILD_MOTD",
    	};
    	ChatTypeGroup["OFFICER"] = {
    		"CHAT_MSG_OFFICER",
    	};


    First one should be ["GUILD"], or am I off here?
    Posted in: General AddOns
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    posted a message on EngInventory replacement?
    Just directing your attention to this thread:
    http://www.wowace.com/forums/index.php?topic=2413.0

    We are quite a few people who can't live without engInventory's functionality, so we need to speak up :)
    Posted in: Addon Ideas
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    posted a message on Prat: Chat Mod Framework
    Quote from vagabond »

    Heh, Same request I've always had for this mod.

    A plug in that separates Officer Chat from Guild Chat, so you can push them to separate windows independant of each other; if one wishes.

    Confab does this, if you wish to have a Code source.


    This is the only thing keeping me from 100% loving prat :) I was so happy to get Prat running yesterday, everything just did what it was supposed to, so no more Confab+vChat for me.

    If someone could create a module to seperate /o and /g I'd be very appreciative!
    Posted in: General AddOns
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    posted a message on Plow King - Anyone who wants it, read this and reply.
    I have been using engInventory for what feels like an eternity, and I have yet to see an addon that showed as much promise of replacing it as Plowking... the target audience is out there, and there will be much rejoicing if you follow this through :)

    EngInventory makes me cry in my pants, because I've had to stick with this poor and outdated implementation of such a great design.

    The main feature of Eng that I've found missing in most other addons is the dynamic feel and flow of the category sizing. That one category that holds all empty bag slots and uncategorized items is the single feature that makes engInventory so damn good, because it defines the behaviour of all other categories.

    To me, it doesn't matter much if it's a one-window or many-bags implementation, but providing support for both by the means previously listed seems like a good call.

    Thanks for your effort so far! Keep up the good work!
    Posted in: Addon Ideas
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