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    posted a message on Aguf laggy...
    Quote from whocare »

    Zeksie (Project Manager of X-perl) published the fixed method for X-perl today. Hope it might be helpful.

    Possible lockup fix pt1 (Beta) Link: http://wow-en.curse-gaming.com/downloads/details/3416/



    zeksie = zek btw read up a few replys ;)
    Posted in: Unit Frames
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    posted a message on Aguf laggy...
    Quote from Blackhand »

    I can reliably replicate this problem on my warlock. The issue is minimal in the normal game world, in raids and BGs it is at its peak.

    How to replicate:
    Join a battleground. You may or may not get a 5 sec freeze up here.
    Mount. Then dismount. You WILL freeze up for atleast 3-5 seconds.
    Mount again. Dismount. No freeze up. Can repeat as many times as you like, no freeze up from here on.
    Hellfire yourself to death.
    Spawn at graveyard. You WILL freeze up for 3-5 seconds.
    Mount. Dismount. You WILL freeze up for 3-5 seconds.
    Activate fel domination. Summon minion. You WILL freeze up for 3-5 seconds.
    Hellfire youself to death. Let the freezing start again.
    I'm pretty sure it's easy to see the pattern from here on.

    I've tested this on Ag_unitframes, Pitbull and Xperl, they all give the same results. Only one unit frame mod I've tested with does not give these freeze ups and thats Stellar Unitframes.

    Would love to see this get fixed, can't play with ag_unitframes ( atm ^^ ) and can't play without it.


    took my lock to AV to try this, failed to replicate on all counts, but again i dont suffer from this for reason's unknown (possably linked to a mod i dont have, i use a LOT of mods but each 1 has a purpose ive nothing "extra just because")

    you mention stellar as not haveing the problem, i ve never used stellar myslef does it have raid frames ?, if not thats why as it seems this problem is tied into raid frame code. however if it does have raid frames and this problem is related to raidframe code, then we need to look at what SUF has/doesnt have that makes it not suffer from the problem.


    Posted in: Unit Frames
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    posted a message on Aguf laggy...
    Quote from kosh »

    has not happened to me with my aguf setup at all, but has happened to 4 of my guilds aguf user's and to one of our(shudder)ct user's, however i was testing pitbull out for someone and it did happen with pitbull (but only when i swapped layouts), reports seem to indicate massive memory usage figures (7meg+) underload when joining a new battleground.


    oops just noticed that should have been 70meg+ (for aguf)

    but again this is is not happening to me at all, ive tried to replicate it but to no avail, so the question is why isnt it happening to me when its happening to a lot of others.....
    Posted in: Unit Frames
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    posted a message on Aguf laggy...
    has not happened to me with my aguf setup at all, but has happened to 4 of my guilds aguf user's and to one of our(shudder)ct user's, however i was testing pitbull out for someone and it did happen with pitbull (but only when i swapped layouts), reports seem to indicate massive memory usage figures (7meg+) underload when joining a new battleground.
    Posted in: Unit Frames
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    posted a message on Wich chatmod is this?
    or try DFM (discord frame modifier)
    Posted in: General AddOns
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    posted a message on oRA2
    well after dear knows how long of useing oRA2 still no problems :)

    i do have one suggestion i keep meaning to ask about, allough im not sure if its possable or not, i think it would be usefull if the regent checked looked for a palidins Symbol of Kings as its the most used palidin regent and would help keep track of my guilds slacking palidins :)

    if it is possable what info do you need to input it ?
    Posted in: Raid AddOns
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