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    posted a message on LibItemBonus-2.0
    So far I've translated everything possible to ruRU locale. There are some problems with enchants and stats like +40 spell damage on weapon because of localization's ambiguity, but it will be okay after 3.0 because Spellpower changes +Healing and +Damage.
    Also, I have question about some ratings:

    ["Two-Handed Axe Skill Rating"] = "CR_WEAPON_AXE_2H",
    { pattern = "Immune to Disarm%.", effect = "DISARMIMMUNE", value = 1 }, -- 12639
    { pattern = "Increases healing done by spells and effects by up to (%d+)%.", effect = "HEAL" },
    ["axe skill"] = "CR_WEAPON_AXE", -- and all other skill ratings

    I thought they all were removed in 2.0.3 and in 2.1, weren't they? Thanks.
    Posted in: Libraries
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    posted a message on LibItemBonus-2.0
    Thank you, Jerry, for explaining these mechanics. You've helped us alot;-)
    2dr_AllCOM3
    This is very easy to correct, so don't worry:)
    Posted in: Libraries
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    posted a message on LibItemBonus-2.0
    We've translated some patterns, now WoWEQUIP works for base stats, healing, damage, attack power etc, but not for enchants, socket bonuses and gem stats.
    GENERIC_PATTERNS = {
    ["^%+?(%d+)%%?(.*)$"] = true,

    I've understood this strng as template for stats like:
    "+24 Stamina" and etcetera, this can be a white stat on item, a socket bonus or a socketed gem bonus, but in ruRU we have different patterns for White stats and socket bonuses\gem stats:
    "Stamina: +24" for stats
    "+24 to stamina" for socket bonuses and gem stats.
    Should I write two different templates to read these stats from tooltips or smth? Thanks.
    Posted in: Libraries
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    posted a message on WoWEquip (Official Thread)
    We've translated some patterns, now WoWEQUIP works for base stats, healing, damage, attack power etc, but not for enchants, socket bonuses and gem stats.
    GENERIC_PATTERNS = {
    ["^%+?(%d+)%%?(.*)$"] = true,

    I've understood this strng as template for stats like:
    "+24 Stamina" and etcetera, this can be a white stat on item, a socket bonus or a socketed gem bonus, but in ruRU we have different patterns for White stats and socket bonuses\gem stats:
    "Stamina: +24" for stats
    "+24 to stamina" for socket bonuses and gem stats.
    Should I write two different templates to read these stats from tooltips or smth? Thanks.
    Posted in: General AddOns
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