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    posted a message on UnitActionBars2 (Official Thread)
    Quote from Zuno »

    New version uploaded with this problem fixed. Was missing a check for per-character macros in a few places.


    Fix works beautifully, thanks!

    Quote from Zuno »

    The "independent show/hide" option can be applied at a couple levels. ...
    Hope this helps


    It did indeed help and it was clearly me not getting it before. Now it's properly setup it seems to be working as I expected it.

    Another thing now. And please feel free to tell me to shut up and go away. This is more of a wish-list thing. When you assign spells to buttons it correctly records which rank you asked it to assign. However the tooltip always shows the latest rank known. Would it be possible to show the correct rank of the assigned spell?

    Thanks for all the help so far and keep up the good work on this excellent addon!!
    Posted in: General AddOns
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    posted a message on UnitActionBars2 (Official Thread)
    Quote from Zuno »

    I have not seen this. I have macros associated with UAB buttons, and the macro icon shows up for me. If you have any more details on when this happens, that probably will help me track down what is causing it.


    This made me think and I think I've got when it does it. If it is a general macro it will display the icon properly. If it is a character specific one it won't. As all the macros I was trying were under the char specific tab it wasn't working properly. Hope this helps. Let me know if there's an easy fix and if not I guess I'll just move them to general.


    Probably a missing initialization somewhere. I'll take a look to see if I can find out what isn't being set up, and where. The "stay open" settings, and the "independent show/hide" settings should be saved for each unit group, action set, frame group, and activator.


    To be more precise what I need to do each time I startup is I have to go into the settings for the action set/activator and tick and untick the "independant show/hide" option for the unit group buttons to stay open concurrently with each other. If I don't do that when I use the same activator over another unit group it closes the first one with opening the second. I will try and go through all the menus again as well and see if I'm missing something. I don't know if this makes any sense. If there is a file I can send you that will show you how I have it setup let me know.


    The "open on startup" plug-in seems to work for some action sets/activators, and not for others. I have seen this as well, though have been unable to narrow it down to fix it yet. This might be related to the messages you are seeing on startup as well, though I need to track it down a bit to be sure.


    Regarding the messages... It has now started displaying more - identical to the previous ones but now does 21 and 24 as well. Tbh I don't believe I have changed any settings so I can't really pinpoint it any better than before.


    No problem, thanks for asking, and I hope the answers (now or in the future) help.


    Thanks, Zuno!
    Posted in: General AddOns
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    posted a message on UnitActionBars2 (Official Thread)
    No worries, mate, there wasn't a real rush. Issue fixed now so thank you very much. I do have a couple of other questions however. But they are non-urgent as well, so whenever you can.

    Is it normal not to display icons when putting macros onto buttons?

    Why is it that every time the UI loads up (logon or /reloadui) I need to manually remind UAB that I want all button sets to remain open concurrently even though I have specified this in the settings?

    On UI start-up it displays the following: "Unable to find position information for index (22) of 'UAB.bar_main' for frame 'UAB_ActionButton_23_0_1_1_22'" and also "Unable to find position information for index (23) of 'UAB.bar_main' for frame 'UAB_ActionButton_23_0_1_1_23'".

    I have also selected in the configuration to open the set on startup and this isn't happening so I'm guessing it may have something to do with the previous issue.

    Sorry about all these and again apologies if any of them seem like stupid questions to you.
    Posted in: General AddOns
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    posted a message on UnitActionBars2 (Official Thread)
    Hey, nice addon indeed! Was just trying to configure but seem to be beating me in one respect. Apologies in advance if this is a stupid question.

    When I try to set offsets both in default and for specific units it returns an error in App.lua saying something along the lines of "553: unable to 'floor', expecting number, got nil". That is not the exact text but is what it said. I am guessing this is due to the fact that in the default setting both ver and hor offset are displaying no value at all, where I presume they should be displaying '0'. Can you tell me where I need to tinker to change the dafault setting in the files as I tried to find it but was unsuccessful. Or maybe just tired...
    Posted in: General AddOns
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