This might not be the right place to ask this but I was wondering if someone with a little more coding experience could help me out with something.
I've been editing the lua (very basic stuff) to get the nameplates to appear the way I want em too. Thing is, I want my bars to be much smaller then they are so I just changed the values for the healthbar:
-- Health bar)
healthBar:SetHeight(5)
healthBar:SetWidth(100)
Thing is, this only applies to the first shown nameplate, not to all of them. So I guess my question is, does anyone know how to make the size adapt to all nameplates (at all times)?
But eepanels2 is not working on my wow so i decided to use kgpanels. Now i have the problem that the scripts don't fit. Is there anybody out there who could "translate" those scripts to kgpanels?
I've converted my whole layout to kgPanels, I'll send you the scripts.
Set the parent of the model frame to a different frame and modify the width / height that way, effectively using the parent frame as a view port.
Okay, I guess I'll try that, thanks.
EDIT: Hm, I misunderstood you. That won't work for what I want. Anyways, since Zuaxanas can alter the frames width/height, maybe you could take a look at that code and see what the fuzz is all about? Not wanting to be pushy or anything, it's just it would be nice and highly appriciated!
Also, is it this addon I see in alot of UIs to create rectangular portraits (I only see the option for square?)
Regards,
epic.
If their rectangular it's probably Zuaxana's Model Citizien, which by the way kinda brings me to my feature request. Any chance to be able to set the width and hight of the "portrait area" or whatever its called? :)
If I had that function I could switch from Zuaxanas, this mod is so much better in many ways.
I am sure I am trying your patience and for that I apologize. I am not much of a developer though. When you say 'move it' do I simply cut and paste into the 'My Media' folder and then kgPanels will automatically see it?
Where should the My Media folder be (//path//path...) so I am sure I have it in the right place?
I assume I should keep my old SharedMedia 1.0 and 2.0 libraries becuase lord knows what add ons are using them - right?
TY again for helping a n00b.
This whole SharedMedia thing can really be a PITA. This how I finally got it working:
If you run disembedded, make sure you have SharedMediaLib, LibSharedMedia-2.0 and LibSharedMedia-3.0. If you're running embedded you shouldnt have to worry about this.
Those are just the libraries. What you should use to put your texture in the game is the old SharedMedia (not SharedMedia-2.0). Then for the MyMedia (which is the only thing working for me in every addon) use this batch file found here:
That's hot, I'm not really into the green color IMO it's a bit too much. Also the big flowertingy on the minimap could be removed I think, the ones on the UFs are enough. IMO :)
Okay, I've gone through the Beta thread as well and I still can't find a solution to why my backgrounds won't update through scripts. I really need to get this working :)
0
I've been editing the lua (very basic stuff) to get the nameplates to appear the way I want em too. Thing is, I want my bars to be much smaller then they are so I just changed the values for the healthbar:
Thing is, this only applies to the first shown nameplate, not to all of them. So I guess my question is, does anyone know how to make the size adapt to all nameplates (at all times)?
0
0
I've converted my whole layout to kgPanels, I'll send you the scripts.
0
Okay, I guess I'll try that, thanks.
EDIT: Hm, I misunderstood you. That won't work for what I want. Anyways, since Zuaxanas can alter the frames width/height, maybe you could take a look at that code and see what the fuzz is all about? Not wanting to be pushy or anything, it's just it would be nice and highly appriciated!
0
If their rectangular it's probably Zuaxana's Model Citizien, which by the way kinda brings me to my feature request. Any chance to be able to set the width and hight of the "portrait area" or whatever its called? :)
If I had that function I could switch from Zuaxanas, this mod is so much better in many ways.
0
This whole SharedMedia thing can really be a PITA. This how I finally got it working:
If you run disembedded, make sure you have SharedMediaLib, LibSharedMedia-2.0 and LibSharedMedia-3.0. If you're running embedded you shouldnt have to worry about this.
Those are just the libraries. What you should use to put your texture in the game is the old SharedMedia (not SharedMedia-2.0). Then for the MyMedia (which is the only thing working for me in every addon) use this batch file found here:
http://www.wowace.com/forums/index.php?topic=6063.0 (just copy the code, past it into a text document and rename it to <whatever>.bat.)
After that you should be all settled. :)
0
Doesn't seem like something that should be hard to do.
0
That's hot, I'm not really into the green color IMO it's a bit too much. Also the big flowertingy on the minimap could be removed I think, the ones on the UFs are enough. IMO :)
0
Awesome, I'll try it out right away! Thanks for your help!
0
0
0
I'll go through the beta thread. :)
0
Okay, I'll look some more.
0
Seriuosly? Since when? :P
Guess I need to update...
0
I tried all types... :(