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    posted a message on Decursive 2.0 (official thread)
    Decursive 2.0 Final is available (at last :-D )

    Changes from Decursive 2.0 RC1 to Decursive 2.0 Final

    - Mages will now cast polymorph rank 1 instead of the highest rank (uses less mana and last less time).
    - "Cast success" messages now include the spell rank.
    - Lua error fixed when using the decurse key when no spell are registered.
    - Default position of the MUFs and live-list have been optimized.
    - A note has been added on how to move the live-list (in readme.txt and in game).

    http://www.2072productions.com/?to=decursive_dev
    Posted in: General AddOns
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    posted a message on Decursive 2.0 (official thread)
    Decursive 2.0 RC1 is available

    Changes from Decursive 2.0 BETA 7-Pub to Decursive 2.0 RC1

    - An error message is displayed if Decursive cannot load its main libraries properly.
    - It's now possible to disable the warning displayed when no key in mapped for the macro.
    - There should be no more "succeeded on NONAME" messages.
    - Descriptions in French and Traditional Chinese have been added.
    - .TOC updated for WoW 2.1


    http://www.2072productions.com/?to=decursive_dev

    Please test it and tell me if everything is fine so I can release a final version :)
    Posted in: General AddOns
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    posted a message on Decursive 2.0 (official thread)
    Decursive listens for the event UNIT_SPELLCAST_SUCCEEDED that also fires when the spell is resisted :/
    So this behavior is normal but don't worry this has no consequences over Decursive functionalities. This event is just there to display a message to the user and to trigger an early update of the MUF that was clicked to cast the spell (if a MUF was click).
    Posted in: General AddOns
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    posted a message on Decursive 2.0 (official thread)
    Ok, Decursive 2.0 BETA 7 is released to public :)

    http://www.2072productions.com/?to=decursive.php



    Here are the changes since the lsat public beta:

    New features:

    - It's now possible to add dynamic groups and classes in the priority and skip list:
    Instead of adding each unit separately, class and/or group entities (ex: [
    group 1 ] , [ Mage ]) will appear in the lists. The old behavior can still be
    used by maintaining [SHIFT] when clicking on a group or class-name in the
    populate list tool (names will be added).

    - The last change also allow to sort units per group AND classes at the same time.

    - An informative help message is displayed when the user doesn't click a MUF
    with the correct mouse button.

    - Major code optimization: reduced CPU usage from ~0.04 seconds per seconds to
    ~0.001 seconds per second (results obtained with up to date external Ace2
    libraries, if Decursive's embedded shared libraries are the most up to date,
    Decursive CPU usage will also count the usage of the shared libraries by other
    add-ons).

    - Added revised Traditional Chinese translation by Peter Sun.

    Changes:
    - When a MUF is clicked, any spell targeting in progress is canceled.
    - The MUFs react upon mouse button release instead of mouse button press.
    - When adding an affliction to the filter, the entered name is trimmed.
    - It is now possible to move the "Decursive" bar maintaining the Alt key pushed
    with the buttons hidden.

    - Live-list system entirely rewritten.
    - The scale and transparency of the live-list can be changed in the options.
    - A message is displayed if the user clicks on the live-list...
    - It is possible to hear Decursive's debuff alert sound when the live-list is disabled.

    - Decursive uses SpecialEvent-Aura events to monitor debuffs.
    - You can create a virtual debuff to test the display (see in live-list options)
    - The MiniMap and FuBar Decursive Icon is now clickable and an information
    tool-tip is displayed when mouse-overing it.
    - Decursive Icon gets grey when both the live-list and MUFs are disabled.
    - Added Major Dreamless Sleep to the debuff skip list (Translation is needed for other localizations)


    Fixed bug:
    - The status tool-tip was not displayed if the live-list was hidden.
    - Warlock pet detection could fail in some conditions.
    - Default Warrior ignored debuffs were not used because of a spelling mistake.
    - If you were already in combat when logging-in or if you reloaded your UI in
    combat, Decursive was unable to operate correctly.
    - Other little bugs were fixed.
    Posted in: General AddOns
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    posted a message on Decursive 2.0 (official thread)
    Ok, this is fixed on SVN :)
    Thank you for your report.
    Posted in: General AddOns
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    posted a message on Decursive 2.0 (official thread)
    Ok, I found what's wrong, Blizzard API UnitInRaid(Unitid) or UnitInParty(Unitid) will always return false when the unit is a pet :/
    I'll fix that.
    Posted in: General AddOns
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    posted a message on Decursive 2.0 (official thread)
    Try the version currently on SVN, I've made a lot of fixes :)
    Posted in: General AddOns
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    posted a message on Decursive 2.0 (official thread)
    @Sadiera:

    Dcr.profile is defined when OnEnable is called, so the only explanation is that Decursive was disabled when you close the window. I'll fix that.

    @Arandorus:

    Check the "Performance options" of the "Micro Unit Frame Settings", you can make it faster there, the default settings are:

    'Refresh rate': 0.10
    'Refresh speed': 10

    it should be enough though

    @Seerah:

    The AH sound is irritating, I prefer the gong I found, I'll make an option but I think that once you get used to the original sound, you notice it easily.
    Posted in: General AddOns
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    posted a message on Decursive 2.0 (official thread)
    I've just commited a major update to the SVN:

    Decursive:
    - Major code optimization: reduced CPU usage from ~0.040 seconds per seconds to ~0.001 seconds per second (results obtained with up to date external ACE2 libraries, if Decursive's embeded shared libraries are the most up to date, Decursive CPU usage will also count the usage of the shared libraries by other add-ons).
    - Live-list system entirely rewritten.
    - A message is displayed if the user clicks on the live-list...
    - It is possible to hear Decursive's debuff alert sound when the live-list is disabled.
    - Decursive uses SpecialEvent-Aura events to monitor debuffs.
    - You can create a virtual debuff to test the display (see in live-list options)
    - The MiniMap and FuBar Decursive Icon is now clickable and an information tool-tip is displayed when mouse-overing it.
    - Decursive Icon gets grey when both the live-list and MUFs are disabled.
    - Code cleaning.
    - New locals added.


    Please, take time to test everything,Beta 7 is the last beta before final release :)
    Posted in: General AddOns
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    posted a message on Decursive 2.0 (official thread)
    It is now possible to change the live-list alpha and scale :)

    It's on the SVN.
    Posted in: General AddOns
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    posted a message on Decursive 2.0 (official thread)
    well just try to disable moveFrames and test if it works better... I can't help you more :/
    Posted in: General AddOns
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    posted a message on Decursive 2.0 (official thread)
    you have to display the Decursive bar (/dcrshow) than move this bar, the live list is displayed below this bar.
    Note that the buttons near the bar need to be displayed in order to move it, middle-click on the bar to do so, you can ctrl-left-click too.
    Posted in: General AddOns
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    posted a message on Decursive 2.0 (official thread)
    I fixed a few bugs on the svn version:

    - Warlock pet detection could fail in some conditions.
    - Default Warrior ignored debuffs were not used because of a spelling mistake.

    Small change: When adding a debuff to the filter, the entered name is trimed.
    Posted in: General AddOns
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    posted a message on SpamSentry - Ace2 release
    Since the new version there is a bug, when I right click on SS in Fubar, there is a lua error because of the line 618 of options .lua:

    local message = l[i].summary or ""


    The veriable "message" is used for the "desc" veriable of dewdrop ; when l[i].summary is not available, "desc" is an empty string... this is not allowed by DewDrop and raises a lua error...
    Posted in: General AddOns
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    posted a message on Decursive 2.0 (official thread)
    th live-list is the list displayed when someone is afflicted in your group. Did you read the readme.txt file?
    Posted in: General AddOns
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