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    posted a message on Skinner
    Kerecha are you using it along with LightHeaded? I tried just putting the DoubleWide skinme file and I still get errors and it won't skin correctly.
    Posted in: General AddOns
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    posted a message on Skinner
    The ACE mod DoubleWide is also getting skinner errors. Not at home at the moment, will post error later.
    Posted in: General AddOns
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    posted a message on Cartographer Mining/Herbalism Notes Don't Appear on Map
    Actually I went last night to post the error, but figured I'd ace update tool first..... all kosher now!
    Posted in: AddOn HELP!
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    posted a message on Cartographer + CartData + CartMining = ... nothing?
    I see to have the same issue, but I noticed this:


    I am using Baud error frame and it's show A LOT of errors for Cartographer Icons, so it's not getting loaded.

    Something about new module AceConsole-2.0??

    I believe this is why I am not getting ANY nodes to appear on the map. When I look at the Cartographer options, I do not see the Icons section to configure.

    Anyone else having this problem?
    Posted in: AddOn HELP!
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    posted a message on Cartographer Mining/Herbalism Notes Don't Appear on Map
    I am using Baud error frame and it's show A LOT of errors for Cartographer Icons, so it's not getting loaded.

    Something about new module AceConsole-2.0??

    I believe this is why I am not getting ANY nodes to appear on the map. When I look at the Cartographer options, I do not see the Icons section to configure.

    Anyone else having this problem?
    Posted in: AddOn HELP!
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    posted a message on Skinner
    The 3.x series seems fine, but the 4.x series doesn't work. I am at work at the moment, but it gives some acehook error saying it needs a true statement or something of that matter.
    Posted in: General AddOns
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    posted a message on Skinner
    Quote from HunterZ »

    It seems that the latest version of Outfitter (now maintained on curse-gaming by a new author) breaks Skinner support for Outfitter and possibly FishingBuddy. This could be a mess since some people may still be using the old version of Outfitter, or even a forked version (Outfitter Continued or something like that).


    My outfitter currently doesn't work with Skinner. Using version 4.x from Curse:

    http://wow.curse.com/downloads/details/4784/
    Posted in: General AddOns
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    posted a message on Chronometer (Ace2'ed AceTimer)
    I believe this was requested earlier, but anyway to have Chronometer detect the 2pc set bonus for Tier 4? +3 seconds to SnD? It works exactly the same as before, instead the base is 12 sec instead of 9.
    Posted in: General AddOns
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    posted a message on VisualThemes
    Any way to get Visual Themes to work with Uber Quest? :)

    http://www.curse.com/downloads/details/8033/
    Posted in: General AddOns
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    posted a message on Skinner
    I seem to be having Raid Window issues. Any ideas?

    Posted in: General AddOns
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    posted a message on ArcHUD 2.2 (2007-06-11)
    I also noticed that the target name does not change to Grey when someone else tags a mob.
    Posted in: General AddOns
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    posted a message on ArcHuD2 Wish list and questions
    Something I noticed the other day. The name of my target Mob does not go Grey if it's not my mob.
    Posted in: Unit Frames
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    posted a message on Chronometer (Ace2'ed AceTimer)
    As a Rogue the following skills should never fade until they timeout:

    1. Slice and Dice
    2. Shadowstep Buff
    3. Blade Flurry
    4. Adrenaline Rush


    Sap also works a little differnt. I sap one mob, kill a second and the sap bar goes away.
    Posted in: General AddOns
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    posted a message on FramesResized
    Is anyone using these two mod together? :)

    FramesResized and MobileFrames?

    It looks like the author of FramesResized is no longer updating the mod? Can someone help me figure out the conflict?
    Posted in: General AddOns
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    posted a message on FramesResized
    So, I've tried a bunch of the other moving frames addons and didn't like them all that much.

    The beauty of mobile frames is that is makes a draggable bar as part of the title bar, so you can move frames on the fly, just like normal desktop windows.

    If any modders out here happen to read there ^^ Great Ace2 mod idea ;)
    Posted in: General AddOns
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