• 0

    posted a message on ax_RaidStatus
    Hi,

    I currently writting a module for a_xrs to add buff checking (yes, I know ^^)

    Buffs are defined something like this

    sta = {
    	names = { BS["Power Word: Fortitude"], BS["Prayer of Fortitude"], },
    	opts = {},
    },
    ai = {
    	names = { BS["Arcane Intellect"], BS["Arcane Brilliance"], },
    	opts = { MANA },
    },
    bom = {
    	names = { BS["Blessing of Might"], BS["Greater Blessing of Might"], },
    	opts = { DPS, NO_MANA},
    },
    bos = {
    	names = { BS["Blessing of Salvation"], BS["Greater Blessing of Salvation"], },
    	opts = { NO_TANK },
    },


    and so on. Off course, it missed some args. For instance, blessing of might can be added to mana players like shamans or paladins... but well, it's a beginning ;)

    My (fake) raid :
    Boumail : prot warrior
    Arkerhan : prot druid
    Yllion : healing druid
    Yagga : healing priest
    Haganis : shadow priest



    I'm thinking about adding something like "WARNING" in opts. For instance, set WARNING to TANK on blessing of salvation and print it in the tooltip.
    A great feature as well should be a compatilibity with pallypower for blessings.

    /discuss :)
    Posted in: Raid AddOns
  • 0

    posted a message on about memory
    Quote from stereoprologic »

    Seems to be fixed now. Playing ~2h now with an increase of 2 MB or so. I'll investigate this further and report back when I'm completely sure.


    seems fixed for me too after ~3h raiding. Could you show the code portion which caused the leak for info ? ;) (thanks for fixing the issue btw)
    Posted in: AddOn HELP!
  • 0

    posted a message on ax_RaidStatus
    Is it possible to add options to hide/show some fields ? (don't want to show DPS or raid mana for instance)

    Btw, it would be great if you could also add buffs checking. With the "people sorting" of ax_rs, it will greatly simplify the checking of buff (blessing of salvation on feral or fury anyone ?)

    Oh... and another excellent feature would be "add this player to <insert type here> list" on right clic
    Posted in: Raid AddOns
  • 0

    posted a message on UI Screenshots - Show us what you use!
    Quote from freedon »

    Scylia, sweet mount.


    this is the only time I had chance on /rand :)
    Posted in: General Chat
  • 0

    posted a message on about memory
    Quote from Ellipsis »

    Do those of you having this issue with PitBull have your party frames shown while in raid?


    Not for me
    Posted in: AddOn HELP!
  • 0

    posted a message on UI Screenshots - Show us what you use!
    solo


    raid
    Posted in: General Chat
  • 0

    posted a message on about memory
    I got the same issue...

    Using Pitbull for player, target, tot and focus.
    Using Grid with GridManaBar ordered by groups.

    Assessment memory is normal since it's the full data for our tonigth raid

    The leak seems to appear only when I'm in a raid
    Posted in: AddOn HELP!
  • 0

    posted a message on COMBAT_LOG_EVENT_*
    Thanks, it's working now with spellID...

    But I still don't understand why it UnitCastingInfo doesn't work... :)
    Posted in: Lua Code Discussion
  • 0

    posted a message on COMBAT_LOG_EVENT_*
    for what i tested it seems GetSpellInfo() return nil for spell from other than you so it doesn't fit what I need (I set "player" for the example only)
    Posted in: Lua Code Discussion
  • 0

    posted a message on COMBAT_LOG_EVENT_*
    Hi there,

    if someone can explain me this...

    local function getSpell(unit)
    	local spell, startTime, endTime = nil, nil, nil
    	local channeling = false
    
    	local name, _, _, _, startTime, endTime, _= UnitCastingInfo(unit)
    	if not name then
    		channeling = true
    		name, _, _, _, startTime, endTime, _= UnitChannelInfo(unit)
    	end
    	return name, startTime, endTime, channeling
    end
    
    function foo:COMBAT_LOG_EVENT_UNFILTERED(some args)
    	if eventType:find("SPELL_CAST_START") then
    		local spell, startTime, endTime, channeling = getSpell("player")
    		self:Print("in combat log event : ", spell)
    	end
    end
    
    function foo:UNIT_SPELLCAST_START(some args)
    	local spell, startTime, endTime, channeling = getSpell("player")
    	self:Print("in spell cast start : ", spell)
    end
    
    register events...


    Casting a spell and got the following :
    in combat log event : , nil
    in spell cast start : , spell_name


    This just made me mad -.-'

    ps: this is a clip of the code of course ^^
    Posted in: Lua Code Discussion
  • 0

    posted a message on CowTip 2.0
    Quote from Margot »

    I posted this in its own thread in the Libraries forum since it seemed to be a dogtag issue, but cross posting here.. Champion of the Naaru does weird things when used with PvPRank.

    I use [PvPRank][NameRealm] in most cases, but with the new 2.3 patch and title, this results in ", Champion of the Naaru Joe". I understand that of course that's the way it's supposed to work, since PvPRank in my dogtag is before the name, but is there some way to fix this? A smart pvp tag, or a name+pvp tag in one, or something like NameRealm:PvPRank?


    I use the same tag as you and had the same issue. I've made a (very ugly) tag to show "Pvprank name" or "name, Champion of the Naaru".

    Here's the code... don't blame me, I know it's ugly :)
    [PvPRank:Hide(, Champion of the Naaru):ClassColor:Append( )][IsPlayer?NameRealm:ClassColor!Name:HostileColor][PvPRank:HideUnless(, Champion of the Naaru):ClassColor]
    Posted in: General AddOns
  • 0

    posted a message on Numen (a totem button addon) - Official Topic
    Hi,

    little request... Could you implement a tool to add macro on totem buttons ? It will be very cool to add some usefull things (such as "/p Mana Tide, come close to me").

    ps: sorry for bad english
    Posted in: General AddOns
  • 0

    posted a message on [DogTag] Champion of the Naaru on ptr
    There's a strange behavior with the new tag on ptr. Using something very simple as [PvPRank] [Name] shows "pvprank, Champion of the Naaru name" instead of "pvprank name, Champion of the Naaru".

    Posted in: Libraries
  • 0

    posted a message on Grid
    Hi,

    could you please add the 5 men group ?


    GridLayout:AddLayout(L["By Group 5"], {
    	[1] = {
    		groupFilter = "1",
    	},
    })


    I use grid for arena but the 10 men is too large :)
    Posted in: Grid & Grid2
  • 0

    posted a message on Bugs
    Got this error in config gui

    Date: 2007-09-19 11:18:00
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ...rface\AddOns\LibRockConfig-1.0\LibRockConfig-1.0.lua line 2216:
      attempt to get length of local 'pulloutPath' (a nil value)
    Debug:
      [C]: ?
      ...rface\AddOns\LibRockConfig-1.0\LibRockConfig-1.0.lua:2216:
       ...rface\AddOns\LibRockConfig-1.0\LibRockConfig-1.0.lua:2166
      ...rface\AddOns\LibRockConfig-1.0\LibRockConfig-1.0.lua:3043:
       ...rface\AddOns\LibRockConfig-1.0\LibRockConfig-1.0.lua:3036
    AddOns:
     DreamingQuest, v0.1
     FuBar, v49053
     Ace2
     Deformat, v1.0 $Revision: 3817 $
     DewdropLib
     Parser30, v3.0
     LibJostle30
     LibParser40, v3.0
     LibRock10
     LibRockComm10
     LibRockConfig10
     LibRockConsole10
     LibRockDB10
     LibRockEvent10
     LibRockHook10
     LibRockLocale10
     LibRockModuleCore10
     LibRockTimer10
     Swatter, v4.0.4


    It happens when I click on a button on the window
    Code for the button :
    foo = {
     type = 'execute',
     name = 'bar',
     desc = 'ONLY FOR TESTING PURPOSE !!!',
     buttonText = 'click me ffs',
     func = function()
    	self.somearray = {}
     end,
     confirmText = "blablabla",
    }


    Edit: I've updated LibRock just now... the error is no more here. But I've got a strange behavior. When I click the button, the "tree" for my addon options opens and closes
    Posted in: Rock
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