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    posted a message on ag_unitframes problem
    I'm having problems after I updated today to rev 30476 regarding the party frame not showing all people (just slows a black/grey background) and not actually being able to change any settings at all on any of the frames. Guess i'll be setting my frames up yet again :(
    Posted in: Unit Frames
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    posted a message on Prat 2.0 Chat Mod Framework
    Hmm I'm sorry if this has been asked before but 17 pages of forum reading in hope of finding my problem doesnt really seem appealing :P

    Anyway I run a lot of "custom channels" such as for classes/friends etc, most of the people i know use prat2 as well. However when they link an item in the custom channel i get some message in the channel such as {CLINK:FFFFF...} etc. I've checked all the settings as far as i know and i cant see anyway to fix this, I would like it to actually link the item instead of the CLINK thing :). Any idea on how to solve this?

    cheers
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    Ah thanks savantido anyway heres what i got, pretty simple :)

    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Tiany & Savantido: How do you shorten the width of your fubar, I've searched on all the options and can only see how to change the height :(

    Thanks
    Posted in: General Chat
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Hey, just a very small request. Is there any chance of putting this tag in the ag_WatchdogTags.lua.
    ["ap"] = function (u)
    local base, posBuff, negBuff = UnitAttackPower("player")
    local AttackPower = base + posBuff - negBuff
    return AttackPower or 1 end, 

    No biggy if you don't want to for whatever reason but I have to put it in each update, so would make my life easier.

    For those of you who don't know what it does. You put this custom tag into the part of the unit frame you would like your current Attack Power to show. Mine is in Status Test > Class Text
    AP [ap]

    And you will get something that looks like this:


    thanks thanks :)
    Posted in: Unit Frames
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    posted a message on WitchHunt 3.0 for 2.4
    Anyway to reduce the range on what it picks up? Seems like it has like a 100y+ range and its getting rather spammy at times :/
    Posted in: General AddOns
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