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    posted a message on TimeToDie - Official Thread
    TimeToDie is a very minimalistic estimator of how long before your target will die.



    Currently, this is the method used to calculate the time until death:

    When the mob's health % changes the health and time are recorded.
    Each time thereafter that the mob's health changes the current health and time are calculated against the initial health and time.

    This gives a total fight estimate but requires at least 2 health changes to calculate.

    _________________________________________________

    Currently in the works are local health change calculations (current health and time vs last health and time), and past n second calculations.

    Any thoughts on more accurate equations and updates are appreciated. I'm sure mathematically there is a better way to calculate it from all points, but I seem to have forgotten then.
    Posted in: General AddOns
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    posted a message on EavesDrop 2.0 (a SCT style combat log)
    Quote from Kyron »

    Is there any chance to have an option to increase space between each lines, and also, any way to completely disable event fading ?


    Increase line size and decrease text size will put more spacing between the lines. Not sure about fading, I hacked mine to not fade.
    Posted in: General AddOns
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    posted a message on Future of Babble
    You could do this a lot easier by splitting the locales into different files, pointing at them with locales.xml, and having a script in WAU just remove unwated files and entries.
    Posted in: Libraries
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    posted a message on Baggins AnywhereBags
    Quote from Ex »

    Would it be possible to make default bank not show when using this awesome mod? :)


    That is a feature of Baggins not AnywhereBags. Right click on the baggins fubar icon and check "Hide Default Bank" or use: /baggins HideDefaultBank
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Just create any new section, right click on your item and use Add to section.
    Posted in: General AddOns
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    posted a message on Baggins AnywhereBags
    Indeed, tablet and its idiosyncrasies are a lot harder to learn than I thought, but it's getting there.
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Quote from lalibre »

    [2007/08/22 20:57:28-131-x1]: Baggins_AnywhereBags\Core.lua:261: bad argument #1 to 'next' (table expected, got nil)
    Baggins_AnywhereBags\Core.lua:261: in function `FullProcess'
    Baggins_AnywhereBags\Core.lua:255: in function <Interface\AddOns\Baggins_AnywhereBags\Core.lua:253>
    (tail call): ?:
    <string>:"*:OnClick":2: in function <[string "*:OnClick"]:1>
    
     ---

    when I Logout, I got this error.
    How to fix it?


    Fixed in r47188+. I've created a new thread for Baggins_AnywhereBags so everyone please post here for issues pertaining to it.
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    <3 the new layout, very clean and easier to understand.
    Posted in: General AddOns
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    posted a message on Baggins AnywhereBags
    AnywhereBags is a simple Baggins pluggin to add the ability to view and search any alt's bags, bank, gear, keyring, and mail.

    Available slash commands:

    /BagginsAnywhereBags or /bab to access slash commands

    /bab search <itemLink, itemName, itemID>
    Search for given item and output to chat frame.
    /bab compressed
    Turn on/off compress item stacks.
    /bab purge <player name>
    Purge the player from the database.

    Viewable item lists are stored in Baggins -> Anywhere Bags submenu (Currently from FuBar only)

    Report Bugs / Request features


    Tracs
    Make sure the bug doesn't already exist in tracs reports and create new bug reports at new ticket with Baggins_AnywhereBags: in the summary.

    Note: Any item sorted to "Unknown id" or in a previous version "Unknown bagid" -> "Unknown sectionid" is a result of a sorting problem in Baggins and should be reported here.

    ToDo:

    /bab open [player [bag]]
    Opens player/item lists in a window.

    Click player or bag in menu to open it in a separate window.
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Baggins-Beta 1\Baggins.lua:1259: attempt to index field '?' (a nil value)

    I got this error after switching profiles from separate bags to all-in-one bags and opening my bank. After a reload the error was gone and all bags appeared to be working as normal.
    Posted in: General AddOns
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    posted a message on How could I make this work
    Esc -> Interface -> Advanced Options | uncheck Remove Chat Hover Delay

    Then just change the alpha on the frame.
    Posted in: Lua Code Discussion
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    posted a message on How could I make this work
    You can make the chat frame transparent form in game, why an addon?
    Posted in: Lua Code Discussion
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    posted a message on Baggins - Official Thread
    Quote from Mecdemort »

    Using an All-In-One bank bag, I can't see soulshards if I put them into my bank. For some reason they wont sort into the other category (unfiltered).


    There is definitely something wrong with the unfiltered category in my Bank All In One bag. It's not catching Soul Shards or Light Feathers and I cant for the life of me figure out why. It catches the change in empty slots so it's still updating.
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Quote from Elkano »

    Mecdemort, wrt Baggins_AnywhereBags, would you consider changing line 453 from
    func = function() DEFAULT_CHAT_FRAME:AddMessage(item[1]) end,

    to
    func = function() SetItemRef(item[1]:match("|H([^|]+)|h"), item[1], "LeftButton") end,

    ?
    This will open tooltips on click and should allow to link with shift-click.



    Thanks a ton! I was trying to get the default tooltip to show the item but couldn't figure it out so just settled with printing to the chat frame. I hadn't even considered using the itemref tooltip.
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Using an All-In-One bank bag, I can't see soulshards if I put them into my bank. For some reason they wont sort into the other category (unfiltered).
    Posted in: General AddOns
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