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    posted a message on [Old] PitBull - official topic
    I'd personally still like to push for a modification to the "Buu" layout, to allow the HP & Mana bars' height values work independently with it.
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    I'd love to see Buu's layout have actually-working HP/Mana bar height. I liked the initial "Eyes" look, it looked almost like a fighting game.
    Posted in: Unit Frames
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    posted a message on agUF: Option to make Player Frame disappear in raids?
    Or do I have to do it manually no matter what?
    Posted in: Unit Frames
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Is it possible that on Litestep, that the "Hover" includes if you're just pressing the key for it, so that instead of having the ring, the box around it changes to the color from hover?
    Posted in: General AddOns
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    posted a message on Manufac: Retooled Professions
    Quote from neenee »

    Same here, but I do get the following error messages:

    ["message"] = "Stitch-1.0\\Stitch-1.0.lua:425: 'then' expected near
    '='\n\n ---",

    ["message"] = "Manufac\\Manufac.lua:23: Cannot find a library instance
    of Stitch-1.0.\nFuBar-25921\\libs\\AceLibrary\\AceLibrary.lua:422: in
    function `AceLibrary'\nManufac\\Manufac.lua:23: in main chunk\n\n ---",


    Whoops. So yeah, I was getting this too: Bugsack just was making my life easier.
    Posted in: General AddOns
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    posted a message on Manufac: Retooled Professions
    Manufac is enabled, everything, newest version: Nonexistent. Even LoadIt says its in. But I can't get it to do anything. FuBar isn't recognizing it's plugin, /manufac, or any other commands, aren't doing anything.

    :(
    Posted in: General AddOns
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    posted a message on FuBar - QuestsFu
    Just wanted to say, I love the new fill-the-quest-watcher feature thats determinant of area. I would never have thought of it, and it works as good as I'd want it if I had.
    Posted in: FuBar AddOns
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    posted a message on Henge - Button spheres for all!
    Edit: Okay, most of this is more module support than anything. But I will say: If health is the text and rage is the outer bar, it doesn't update the frames properly at all. They only update if you force it.

    The rest of it:
    I'd like to see a fundamental change in how this mod handles Warriors- it can certainly be a bit more friendly to us.

    For one, now that there are three shouts, I'd think that the shout menu should be openable-by-right click, instead of auto-demo there.

    Allowing us to use the middle button basically as an oversized button of whatever we like would be good for Warriors, as you very rarely find a Warrior who has the same tendencies, and our class is pretty varied on how things are handled.

    An extra button for the half-hour abilities would be a good way to encourage more widespread use of them, and generally be more useful. This would change with stances.

    It may even be a nice time to have a specific button for the charging abilities, each for each stance, changing upon stance change.
    Posted in: General AddOns
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    posted a message on FuBar - QuestsFu
    The new QuestsFu is working again, but now the tablet is really being wonky. I can't get it to display the objectives anymore, just the name.

    Edit: Suddenly, when screwing with the size for the 4th time, it suddenly turned back to correct.
    Posted in: FuBar AddOns
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    posted a message on FuBar - QuestsFu
    Suddenly today, I'm getting no more quest tracker of yours anymore at all. I turn it to the Blizzard one, which works perfectly and is under my minimap, but then I turn it back "on" and it is nowhere to be found. I've deleted the SavedVariables file for Fubar_QuestFu too, and its still not back when I reload.

    Edit: And I will add, no matter if I go to the version from yesterday or the 18th, do I get it back.
    Posted in: FuBar AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Quote from uaxli »

    ye i wonder why bongos is skinned circle correctly, but using bartender3 you will still see sqare buttons behind circles like on this picture:

    http://media5.curse-gaming.com/media/files/27/1/23/Ui.jpg


    Update both Bartender3 and cycircled.
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    This is an odd feature request, but I believe this could significantly cut down screenspace issues.

    Would it be possible to allow players to take bars, and reduce them to a single button, that when moused over, would reveal the rest of the bar(in whatever formation they like)? Or even further, disable certain buttons normally that show up only on mouseover. This could provide easy access to dozens of often used abilities that you don't exactly need to pay attention to the cooldowns on(for example, as a Warrior, I don't need to know at a constant rate that my charge cooldown is over, or if I have enough rage for this or that, as I have the rage req memorized).

    A way to even make this better, is to make the primary mouseover button change what is being viewed, depending on the button press- no key could be assigned to this "primary button", but it would be a part of a bar where, upon hitting the key for, say, the 3rd ability, the 3rd ability's icon, with corresponding requirement/cooldown information being conveyed, would show up, but then hitting the 1st again would reveal the 1st button's icon with corresponding requirement/cooldown information, allowing you to check cooldowns without much work.

    I know its an odd request, but I think it could really free up tons of screenspace, and be a excellent addition to the mod.

    And for the inevitable requests to "go make my own mod", I would, but learning to program in LUA isn't exactly something thats easy to learn like out of a book.
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Quote from SairĂ©n »

    I'm not dead :P, I have just a downtime...

    I left my guild about 6 weeks ago and since then I haven't played WoW that much (pvp sucks because of laggs and shit) and so I'm awaiting at least the new year :)
    As my ex-guilds webserver has gone without notice, my own website disappeared along with and I haven't got any new webspace/server until now. Everything will be back up as soon as I got a new home for my priestess :D

    Anyway, big thanks to nevcairiel for adding support in BT3 for cyCircled and updating the plugin. You definitely saved the world :P ^^

    @Aeria: I've just added the SerenityGlossy texture (thx probe btw :) )


    Would it be possible to get CyArt up in the meantime? I miss that FuBar underlay.
    Posted in: General AddOns
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    posted a message on Grid
    Quote from Sorata »

    Quote from quaunaut »

    Quote from Goeb »

    oh, I agree, I have trouble telling colors apart too, which is why I made the 2 extra thresholds for mana...

    What's ManaFade doing/not doing? I just hacked HealthFade to do the same for mana...



    Its not doing anything, whether its enabled or not, for Border...or any boxes.

    In fact, ALL of your modules change nothing, other than adding options to the option tree.

    You know you need to go to Grid -> Frame and then tick the status' you want active for Indicators? (Just checking incase you missed it)


    Yes, its enabled.
    Posted in: Grid & Grid2
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    posted a message on Grid
    Quote from Goeb »

    oh, I agree, I have trouble telling colors apart too, which is why I made the 2 extra thresholds for mana...

    What's ManaFade doing/not doing? I just hacked HealthFade to do the same for mana...



    Its not doing anything, whether its enabled or not, for Border...or any boxes.

    In fact, ALL of your modules change nothing, other than adding options to the option tree.
    Posted in: Grid & Grid2
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