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    posted a message on PeriodicTable 2.0 error
    [2006/10/26 03:15:53-277]: PeriodicTable-Core-2.0\PeriodicTable-Core-2.0.lua:179: attempt to call method `ItemInSet' (a nil value)
    PeriodicTable-Core-2.0\PeriodicTable-Core-2.0.lua:179: in function <....0\PeriodicTable-Core-2.0\PeriodicTable-Core-2.0.lua:170>
    MountMe\Core.lua:256: in function `GetRandomMount'
    MountMe\Core.lua:199: in function `Now'
    <string>:"Mount Up":2: in main chunk

    ---
    Posted in: Libraries
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    posted a message on SpecialEventsEmbed Error
    [2006/10/23 11:16:42-181]: ...alEvents-Equipped-2.0\SpecialEvents-Equipped-2.0.lua:63: attempt to index field `inv' (a nil value)
    ...alEvents-Equipped-2.0\SpecialEvents-Equipped-2.0.lua:63: in function `obj_method'
    AceEvent-2.0\AceEvent-2.0.lua:312: in function `TriggerEvent'
    AceEvent-2.0\AceEvent-2.0.lua:894: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:886>

    ---
    Posted in: Libraries
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    posted a message on SpecialEventsEmbed Error
    [2006/10/18 15:35:20-115]: Mount\SEEmbedMount.lua:2: CompostLib not found
    <in C code>: in function `assert'
    Mount\SEEmbedMount.lua:2: in main chunk

    ---


    I can fix this by adding CompostLib into the externals folder and changing the toc to add it as well, but it was my assumption that we needed to be using Compost-2.0 instead??
    Posted in: Libraries
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    posted a message on Babble-zone-2.1 errors onload
    [2006/10/16 18:45:00-60]: Babble-Zone-2.1\Babble-Zone-2.1.lua:303: AceLocale-2.1: Improper translation exists. "Dire Maul (West)" is likely misspelled for locale zhCN.
    <in C code>: in function `error'
    AceLibrary\AceLibrary.lua:117: in function `error'
    AceLocale-2.1\AceLocale-2.1.lua:84: in function `RegisterTranslation'
    Babble-Zone-2.1\Babble-Zone-2.1.lua:303: in main chunk

    ---
    Posted in: Libraries
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    posted a message on WowAceUpdater - An update tool for Windows users.
    I am having same problem, i have checked all my addons and no svn remains, but still having issues with it stopping updateing after only a few are updated, it just started doing this today, it worked fine the last few days??!!

    Seems to stop updating on the mods starting with the letter 'B' ......

    !!!Libs - Already at rev 13755 - Skipping
    !!Warmup - Already at rev 13818 - Skipping
    !BugGrabber - Already at rev 9596 - Skipping
    !GetMoney_api - Already at rev 5536 - Skipping
    Ace - Already at rev 12403 - Skipping
    AceGUI - Already at rev 13223 - Skipping
    AHFavorites - Already at rev 12878 - Skipping
    ArcHUD2 - Already at rev 12186 - Skipping
    AutoBar - Already at rev 13783 - Skipping
    BagBoy2 - Already at rev 13493 - Skipping
    BanzaiAlert - Already at rev 13745 - Skipping
    Bartender2 - Already at rev 13062 - Skipping
    Bartender2_BindingSwap - Already at rev 11668 - Skipping
    Bartender2_Circled - Already at rev 13344 - Skipping
    Bartender2_Dreamlayout - Already at rev 12953 - Skipping
    Bartender2_DruidBar - Already at rev 13392 - Skipping
    Bartender2_HunterBars - Already at rev 12403 - Skipping
    Bartender2_n52 - Already at rev 13377 - Skipping
    Bartender2_Pagemaster - Already at rev 13338 - Skipping
    Bartender2_ShadowBar - Already at rev 13393 - Skipping
    BigTrouble - Already at rev 13538 - Skipping
    BigWigs - Already at rev 13819 - Skipping
    BigWigs_CommonAuras - Already at rev 13397 - Skipping
    BigWigs_Debugger - Already at rev 13571 - Skipping
    BigWigs_HealbotAssist - Already at rev 12587 - Skipping
    BigWigs_KLHTMTarget - Already at rev 13486 - Skipping
    BigWigs_NefCount - Already at rev 13293 - Skipping
    BigWigs_RazuviousAssistant - Already at rev 12465 - Skipping
    BigWigs_RespawnTimers - Already at rev 13399 - Skipping
    BigWigs_ThaddiusArrows - Already at rev 13645 - Skipping
    BigWigs_ZombieFood - Already at rev 12465 - Skipping
    BlackSheeps - Updating to rev 5073
    Downloading... done.
    Extracting ZIP file... done.
    Deleting ZIP file... done.
    Update complete!



    Thanks again for all your hard work
    Posted in: Updaters
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    posted a message on Prat: Chat Mod Framework
    need a tell target keybind and I will be extremely happy, that is the only thing that I miss in this mod. I know there is a /tt command but I am used to having a keybind that i would hit to tt with.

    great work so far guys I am loving this mod.
    Posted in: General AddOns
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    posted a message on oRA2
    ETA on Personal targets?


    Am loving this mod great work to all that are working on this fantastic mod ;)
    Posted in: Raid AddOns
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    posted a message on Sprocket
    getting script commands in say, no scripts working at all, using latest svn version.
    Posted in: General AddOns
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    posted a message on oSkin
    Having an issue where if I have the chattabs, chatframe etc.. skinned, it resizes itself over over again until it shrinks itself down to nothing, if i reload it is back to the size I locked it in...but after a few minutes begins to resize itself into oblivion. If I disable the chat skins it stops.


    great job by the way... starting to come together nicely
    Posted in: General AddOns
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    posted a message on Detox
    Great mod!! But I wanted to add alot of people in my guild are testing this now and alot, well pretty much all of them have been asking for a status window to popup with peoples names in it like Decursive does, other then that they are all loving it.

    If this feature is already in I was unable to find it.

    Thanks again for all your efforts
    Posted in: General AddOns
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    posted a message on simpleMinimap, now with Ace2 goodness
    Dosent play well with Jim's Abacus addon, throws a ton of errors.
    Posted in: Map/Minimap AddOns
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    posted a message on Bartender2, ActionBar AddOn for Blizzards default buttons
    What Exactly does Dreamlayout do?
    Posted in: General AddOns
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    posted a message on Sprocket
    Quote from Malreth »

    Quote from Maytrix »

    But would still like the ability to move the minibutton anywhere I choose, thats my biggest issue so far.


    /whisper Maytrix psst... Visor.


    When I do move the button with a frame mover, when I open the options it snaps back to the minimap from where ever I had moved it to prior. I updated to latest version and see you have the minimap code in place, maybe add a seperate option for free floating button, instead of just a minimapbutton, that way the user can choose how he wishes to use the button without having to use visor or moveanything to place the button elsewhere.
    I supply the guilds gui and everyone loves this mod but all say the same thing, they want to move it elsewhere. Most of these users are average users who wouldnt even know how to start using visor.
    I added some hack code to be able to move the button by shift+right clicking then right clicking again to lock the button into place, but I had to disable the minimap code to do it. Again would love to see the minimapbutton or freefloating button as options to polish off this fantastic mod.

    kudos to the author


    peace~
    Posted in: General AddOns
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    posted a message on Sprocket
    Would like the ability to move the mainbutton off of the minimap and also to scale the mainbutton, other then the warlock soulstones and such not working , I am loving this mod.

    But would still like the ability to move the minibutton anywhere I choose, thats my biggest issue so far.


    great work, i can't wait to see this bad boy polished up.
    Posted in: General AddOns
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    posted a message on oRA2
    Feature request...


    Can you add the option to disable oRA2 maintank frames, I use x-perl and prefer the MT frame from it.


    Thanks and keep up the great work.
    Posted in: Raid AddOns
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