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    posted a message on PitBull 4.0
    Quote from jokeyrhyme

    As stated before though, while it does help show public interest, it's no guarantee that a ticket will be addressed next.


    Thanks.. Yep I realize it's not a 'make the developer do this now' kinda thing, they never are (nor should be).. but I figure it will help the dev at least have a better handle on what people want.. I know for experience that those who POST in threads like this often are outnumbered by those who simply READ the thread and never post which can skew 'public opinion' quite a bit. I used to code for another game eons ago and made that mistake, almost had dozens of people chewing my head off for a change I made... at least with the voting system, people can be told to vote for something without having to feel the pressure to comment or even speak up.

    Anyway.. keep up the great work.. I'm starting to fiddle with Pitbull even more now and coming up with a few alternate 'layouts', which are nice because i can change them rather quickly to see what works, and if I don't like it I always have my old layout to go back to.
    Posted in: Unit Frames
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Eldavido
    If I drag an evocation macro, with the correct icon and macro text, the button displays this icon correctly, but with no mouseover text. Button works.
    /


    Same problem here....Macros on bar shows no pop.. yet if i Drag that same macro to either Bartender4 or the default blizzard, it shows up just fine.

    I also use DRDamage.. and for some reason, my spells on the Autobar aren't getting updated with the updated tooltip.. I suspect that it's DRDamage's problem.. but thought I'd mention it just in case it's related. (My thought is a 'tooltip' from a macro might be similar to how an addon places the tooltip, but then again.. what do I know :)
    Posted in: General AddOns
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    posted a message on PitBull 4.0
    Quote from Dagnome

    Basically I'd like to create a duplicate targetframe, with a few minimal items in the center area of my screen that only shows during combat.

    snip
    Quote from Shefki
    It's something I intend to do, however it's not high on my list because not many people need multiple frames for the same unit.

    snip
    Quote from Shefki

    I'm sure supporting hiding and showing some singletons based upon entering/leaving combat would be popular.


    Can't wait for it to happen!! Really.. I can't wait... I want it NOW! :) Till then I'm sifting through all these HUD addons to figure out which one can give me the simplest display without all the fancy graphic circles and stuff.

    Also.. is there any way to 'vote' on Tickets? Or do you prioritize them manually? I saw one or two that someone posted above about this issue.. wasn't sure if commenting on them is the best way to show that <users> want that feature added/fixed/etc..
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Ok.. I think I've read about half of these 115 pages :) And know everything I ever wanted to know about Pitbull... however I cannot seem to find one small item.

    A few months ago someone asked about 2nd Player Frames..
    http://forums.wowace.com/showthread.php?t=16754

    Basically I'd like to create a duplicate targetframe, with a few minimal items in the center area of my screen that only shows during combat. I used to use Discord Unitframes eons ago to acomplish this and it worked nicely.. sadly it seems that mod is dead and buried. Was hoping perhaps Pitbull would at least be able to duplicate a frame or let me create new ones somehow. The conditional is probably out of the question.. but at least this is a start :)

    If it's answered somewhere in this post, I appologize.. but 115 pages is quite a bit to try to read at once.
    Posted in: Unit Frames
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