• 0

    posted a message on ClassTimer - Official thread
    Sorry if this has been reported before, I searched and skimmed trough the thread, but didn't see anything on it:

    It seems that when I dps in catform, the mangle timer does not refresh when I mangle the mob again, all other timers work fine, such as rip or faerie fire, and the various bear abilities. But Mangle cat seems to just dissapear sometimes, and does not show up again no matter how many times i mangle the mob. Sometimes though, I can wait for it to run out (got some hud showing debuffs on the mob also), and when it runs out there, I can mangle again and it will reappear on classtimers, but it seems very dodgy and often just dissapaers again.

    Sorry for being vague, but don't have a better way to explain it. Gonna do some more testing and see if I can type something more clear :)
    Posted in: General AddOns
  • 0

    posted a message on Recount
    Quote from Elsia »

    @Grisen: Very strange. Can you check if you have a debug.lua in your Recount addon directory. If no update again, you somehow got a garbled install there.



    I have, with the function (DPrint) in it. I'll reinstall and see if it gets better next time im in a party/raid.

    Update:
    tried /script Recount:DPrint('blabla'); and it threw the error, and then reinstalled, now the same script line does not give me a lua error, so I guess that worked.

    Cheers!
    Posted in: General AddOns
  • 0

    posted a message on Recount
    [2008/04/20 22:10:45-531-x1]: Recount-70594\LazySync.lua:562: attempt to call method 'DPrint' (a nil value)
    Recount-70594\LazySync.lua:553: in function `AddOwnerPetLazySyncAmount'
    Recount-70594\Tracker.lua:1513: in function `AddHealData'
    Recount-70594\Tracker.lua:362: in function `parsefunc'
    Recount-70594\Tracker.lua:556: in function `?'
    CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
    <string>:"safecall Dispatcher[14]":4: in function <[string "safecall Dispatcher[14]"]:4>
    <in C code>: ?
    <string>:"safecall Dispatcher[14]":13: in function `?'
    CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
    AceEvent-3.0\AceEvent-3.0.lua:70: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:69>

    spams this quite a lot to the bugsack
    Posted in: General AddOns
  • 0

    posted a message on Omen2
    There seems to be something buggy related to lock pets, or locks in general. When they sacrifice a pet and then in the pull, they instantly goes up to several 100k of threat, even the pet (wich is ofcourse dead). Then at misdirect, the tank gets tons of threat also.

    Forgot: One locks pet also never clear from the boss's threat table, it stays on "forever" at 0 threat.

    Reports from locks give errors in this function, on the first line, lemme see if i can get a hold of the error:
    function prototype:deleteTransaction(transaction)
    	local k = transaction.spellID .. "-" .. transaction.target
    	if self.transactions[k] then
    		if self.transactions[k].ops then
    			self.transactions[k].ops = del(self.transactions[k].ops)
    		end
    		self.transactions[k] = del(self.transactions[k])
    	end
    end


    Found the error:
    Threat-2.0\Threat-2.0\ThreatClassModuleCore.lua:1160: attempt to concatenate field 'target' (a nil value)
    Threat-2.0\Threat-2.0\ThreatClassModuleCore.lua:1181: in function <...dOns\Threat-2.0\Threat-2.0\ThreatClassModuleCore.lua:1175>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceTimer-3.0\AceTimer-3.0.lua:140: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:114>
    
     ---
    Posted in: Raid AddOns
  • 0

    posted a message on Recount
    Hi, great addon, one question tho:

    Is it possible to change or set the minimum range for the live graph to higher than 100? (like 1000 or something), when it goes down from normal raid dps in the 1000s after combat ended, it really lags the interface.
    Posted in: General AddOns
  • 0

    posted a message on Official Threat-1.0 error reporting and discussion thread
    Quote from Terefen »

    Quote from Grisen »

    We have an interesting issue, on some fights, mainly bosses. One of our players go up to about 1200 threat, and thne stays there gaining no more threat whatever he do. He just stops.

    All others work just fine, unfortunately it is our maintank :)

    Any idea on what mods could possibly interfere with this or any other solution?

    Edit: Omen 41232 and threat 41402

    In my experience, Threat itself is solid and reliable, while the Omen GUI needs some TLC. Try downloading another addon that can display threat. e.g. assessment, recount or violation. If they both show your tank with unchanging threat then it's a Threat problem, otherwise it's a display problem with Omen/other addon.

    Violation shows the same, its definately Threat, or some other mod interfering with Threat.

    We first thought it was SWStats, but no change after turning that off

    Update:
    Seems like if a hunter with or without (were not 100% sure about it) Threat installed misdirects someone, that persons threat stops for the duration of the fight.
    Posted in: Libraries
  • 0

    posted a message on Official Threat-1.0 error reporting and discussion thread
    We have an interesting issue, on some fights, mainly bosses. One of our players go up to about 1200 threat, and thne stays there gaining no more threat whatever he do. He just stops.

    All others work just fine, unfortunately it is our maintank :)

    Any idea on what mods could possibly interfere with this or any other solution?

    Edit: Omen 41232 and threat 41402
    Posted in: Libraries
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