My bars work, but I'm using the "release" version, found on WowI.. but I'm getting tons of popup errors: [2009/08/08 22:35:17-1370-x18]: Interface\FrameXML\RestrictedExecution.lua:781: Call failed: [string " popupNaziHandler = self:GetFrameRef("p..."]:4: attempt to call method 'SetTimer' (a nil value):
Interface\FrameXML\RestrictedExecution.lua:781: in function <Interface\FrameXML\RestrictedExecution.lua:774>:
(tail call): ?:
(tail call): ?:
Interface\FrameXML\SecureHandlers.lua:412: in function <Interface\FrameXML\SecureHandlers.lua:407>:
(tail call): ?:
<in C code>: in function `Show'
Interface\FrameXML\RestrictedFrames.lua:389: in function `Show':
<string>:" popupHeader = self:GetFrameRef("popupH...":2: in function <[string " popupHeader = self:GetFrameRef("popupH..."]:1>
(tail call): ?:
<in C code>: ?
Interface\FrameXML\RestrictedExecution.lua:825: in function <Interface\FrameXML\RestrictedExecution.lua:796>:
(tail call): ?:
Interface\FrameXML\SecureHandlers.lua:366: in function <Interface\FrameXML\SecureHandlers.lua:359>:
(tail call): ?:
---
Seriously, for me, around a 15" screen for a laptop is ideal.. and 19" is about what I like for desktops. Bigger than that, in either case, is just.. overkill for me. Smaller? Well.. I'll be 33 tomorrow.. and my eyes ain't gettin younger.. heh
Tristanian, normally, I'd agree with you, and indeed, it may very well be the case, for Windows users.
However, my wife recently upgraded from an iBook G4 1.42ghz, to a MBP, dual-core intel Mac..
And she runs thru Dalaran at 50+ fps at her normal settings.. No glitching.. no problems..
She's running at max, native resolution. widescreen 15", and quality set to to medium..
Granted, she gets faster OVERALL fps when running windows, but, for some reason, Dalaran lags on the windows, but not in OS X. OpenGL vs DirectX: Scalability perhaps?
I love my ChocolateBars. I've used Dockingstation.. It just didn't... fit me. Which is why I love LDB stuff.. you can use whatever display you want, and even change displays, without ever needing to change your plugins.
Which, by my readiing-comprehension, not to mention the post directly ABOVE IT, means he wants to hide certain types of, say, herbs, without hiding -all- types of, well, herbs..
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Except for tons of missing items, and errors.
But with the newer one, My bars wont show
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Interface\FrameXML\RestrictedExecution.lua:781: in function <Interface\FrameXML\RestrictedExecution.lua:774>:
(tail call): ?:
(tail call): ?:
Interface\FrameXML\SecureHandlers.lua:412: in function <Interface\FrameXML\SecureHandlers.lua:407>:
(tail call): ?:
<in C code>: in function `Show'
Interface\FrameXML\RestrictedFrames.lua:389: in function `Show':
<string>:" popupHeader = self:GetFrameRef("popupH...":2: in function <[string " popupHeader = self:GetFrameRef("popupH..."]:1>
(tail call): ?:
<in C code>: ?
Interface\FrameXML\RestrictedExecution.lua:825: in function <Interface\FrameXML\RestrictedExecution.lua:796>:
(tail call): ?:
Interface\FrameXML\SecureHandlers.lua:366: in function <Interface\FrameXML\SecureHandlers.lua:359>:
(tail call): ?:
---
But. it works..
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Seriously, for me, around a 15" screen for a laptop is ideal.. and 19" is about what I like for desktops. Bigger than that, in either case, is just.. overkill for me. Smaller? Well.. I'll be 33 tomorrow.. and my eyes ain't gettin younger.. heh
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Goldilocks downloaded the first patch, but the icons were too big.
So she downloaded the second patch, but the icons were too small.
..
Where's the third patch, where she can size them independantly of UI scale? Then they'd all be just right.
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.. figures.
:P
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My job's timecard website only works on IE tho, so I resort to using it, for only that purpose.
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However, my wife recently upgraded from an iBook G4 1.42ghz, to a MBP, dual-core intel Mac..
And she runs thru Dalaran at 50+ fps at her normal settings.. No glitching.. no problems..
She's running at max, native resolution. widescreen 15", and quality set to to medium..
Granted, she gets faster OVERALL fps when running windows, but, for some reason, Dalaran lags on the windows, but not in OS X. OpenGL vs DirectX: Scalability perhaps?
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Which, by my readiing-comprehension, not to mention the post directly ABOVE IT, means he wants to hide certain types of, say, herbs, without hiding -all- types of, well, herbs..
Same goes for treasure.
And no. thats not possible, nor feasible.
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