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    posted a message on Manufac: Retooled Professions
    Suggestion:

    Sync your recipies with your guildmates.

    example:

    Healing Potion > Can be made by Sukrim, Someotherguildmate

    (Sukrim has mats + is online)
    Posted in: General AddOns
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    posted a message on DKPmon & Bidder v2.0
    Well I'm still around, but I gave up trying to make a "custom" DKP-system (I take note by hand... lol)

    Perhaps you could write a "how-to" to make that custom file or something?

    Regards,
    Sukrim
    Posted in: General AddOns
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    posted a message on GuildTradeskills Sync'ed [Addon inside]
    Perhaps even with a serverwide channel (to reduce "who can craft ITEMX" - spam in trade)

    Another possible feature:


    ItemX - PlayerA/PlayerB - Reagents:... - PlayerA has reagents/Player B needs reagents 2X,1Y+5Z
    ItemY - PlayerA - Reagents:... - PlayerA needs reagent 3X
    ItemZ - PlayerB - Reagents:... - PlayerB has all reagents
    Posted in: Addon Ideas
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    posted a message on GuildTradeskills Sync'ed [Addon inside]
    Oh, I am by no means a coder...

    I just wanted to give some input ;-)

    (I didn't even manage to master the DKPmon custom configuration -.-)
    Posted in: Addon Ideas
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    posted a message on Incubator - Trash respawn timers
    Locale-deDE.lua

    63 -- Moroes --
    64 ["Phantom Attendant"] = "Phantomknecht",
    65 ["Phantom Guest"] = "Phantomgast",
    66 ["Phantom Valet"] = "Phantomdiener",
    67 ["Skeletal Waiter"] = "Skelttkellner", <-- should be "Skelettkellner"

    Incubator.toc

    24 libs\Candybar-2.0\CandyBar-2.0.lua <--
    libs\CandyBar-2.0\CandyBar-2.0.lua

    PaintChips-2.0 missing...
    Posted in: Raid AddOns
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    posted a message on GuildTradeskills Sync'ed [Addon inside]
    I suggest an addon that syncs the tradeskills in a guild:

    Example:

    PlayerA can craft ITEM X and ITEM Y
    PlayerB can craft ITEM X and ITEM Z

    Both have this addon (Communication via SendAddonMessage)

    PlayerA takes a look in "Guild Tradeskills":

    ItemX - PlayerA/PlayerB - Reagents:...
    ItemY - PlayerA - Reagents:...
    ItemZ - PlayerB - Reagents:...

    Perhaps it could even be possible to send your recipebook via Whisper-Addonmessage (2.1.0) to other mod-users or something...

    Greetings and sry 4 bad english...
    Sukrim
    Posted in: Addon Ideas
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    posted a message on FuBar TopScore
    The Deformat-Lib is not included @ files.wowace.com
    Posted in: FuBar AddOns
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    posted a message on DKPmon & Bidder v2.0
    Ok, this is how it should work:

    1)
    Update DKP "on the fly" after each try (manually I guess) and after each boss kill.
    (perhaps already possible)

    2)
    Configure Bidder to only allow "max" bids or even automatically bid the maximum amount of dkp available. (let's go back to zero...)

    3)
    Perhaps some indication "You have the highest amount of dkp" or "You have the second highest amount, #1 is deciding..." - #1 clicks "pass loot" - "You have the second highest amount, #1 has passed the loot, please click need or pass!"
    (already built in?)

    These 3 features are all I can think of to make this "MaxDKP"-system doable with your excellent mod.


    -edit-
    Alright, I looked through the FixedDKP Module and all I can say is: It'll be ~a week till I understand everything in there -.-'

    Just for clarification: I need to edit both fixeddkp.lua files in Bidder AND DKPmon, as they are not the same, right?

    I need to change the part where dkpmon asks #1 "do you want [itemX]?", then #2 "do you want [itemX]?"
    to some kind of "do you all want [itemX]?" and then add a check who had the most dkp to determine the winner?
    Then again I need have dynamic prices (no database for fixed prices) or at least no fixed prices, since the price for an item would always be the max. price possible at the moment?
    Posted in: General AddOns
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    posted a message on DKPmon & Bidder v2.0
    Hm, on one hand I'm happy it's doable, but on the other hand... - I consider myself a good priest, perhaps a good raid leader but I'm definately no coder! :(

    Well, perhaps I can get someone to code this for me...?

    Thanks
    Sukrim
    Posted in: General AddOns
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    posted a message on DKPmon & Bidder v2.0
    Another "dkp"-System suggestion - or is this possible with DKPmon?

    +5 Points for:
    boss kills

    +2 Points for:
    boss tries
    punctuality
    first tries
    .
    .
    .

    The person with the most points is the first one to choose if he'd like to take a dropped item
    - if yes, his points are reset to 0
    - if no, the next one may decide to spend his points

    Example: (3 man raid...)

    Standings:
    A 30
    B 27
    C 12

    Boss dies
    [Sword] drops
    A passes, B is a priest and doesn't need a sword, C gets [Sword]

    New standings:
    A 35
    B 32
    C 0

    Next boss dies (2 wipes)
    [T4 token] drops
    A takes [T4 token]

    New standings:
    A 0
    B 41
    C 9


    It would be possible to manually edit the database, but some kind of built-in function would be possible... can this easily be done?

    Regards, Sukrim

    -edit-
    typo
    Posted in: General AddOns
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