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    posted a message on XAD
    Quote from Tomed »

    Would it be possible in the future to possibly have an option so that XAD will force lower level food to the top of the list?

    Sometimes, while leveling up, I find that even if I can use level 45 food, I'd rather use up the rest of my 35 food while I'm still in the mid 40s rather than having it finally show up by the time I'm into my 50s.




    I second this, along with potions. While leveling up I always like to get rid of the lower level food/water/potions first as I progress through the levels.
    Posted in: General AddOns
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    posted a message on RaidTracker
    Check out XLootMonitor. I personally haven't tried it yet, but I believe its goal is to be a CTRaid_Tracker replacement.
    Posted in: Addon Ideas
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    posted a message on Prat: Chat Mod Framework
    Quote from jaesun »

    anyone having problems with /prat stickychannels ??

    http://www.wowace.com/wiki/Prat/Commands

    /prat stickychannels channel

    (or anything else for that matter doesnt work. says:

    Prat:[whisper] is not a valid option for /prat stickychannels

    ??


    Sticky Channels working fine for me.
    Posted in: General AddOns
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    posted a message on Looking for 2 CTmod replacements
    Pin Point is the mapmod replacement, well it will be someday. Its not quite ready yet, but when it is it should be a good alternative to Gatherer/CTMapMod
    Posted in: General Chat
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    posted a message on PinPoint
    I noticed this addon today on the SVN and was going to read up on it and/or test it out, but I couldn't find any info on it, no threads and no Wiki. I assume this is still a very early version, but what are the plans for this addon?

    Is this my dream come true of a Gatherer replacement finally Ace'd? I've messed around with it some, and I notice it marks ore/herbs on the World Map, and there is an .lua for the minimap (although its empty) so I assume there are plans to have it display the nodes on the minimap as well.

    All I can say is I hope this is what I think it is, a replacement for the uber bloated Gatherer. Any more info on what this mods plans are I'd love to hear it :)
    Posted in: General AddOns
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    posted a message on Fubar BagFu request
    BagFu is nice, small, and simple, and I like it that way. However, I recently started playing a Warlock and I'd like to request a feature. I'd like the display to be changed slightly so that when you check to show Soul Bags, it doesn't just include the total with your regular bag count, and maybe have the soul bag count in a different color as well.

    Something simple like this:

    46/58 12/20 instead of the default 60/78

    That way you can tell at a quick glance if its worth while to collect some more shards.

    Just a suggestion :)
    Posted in: Addon Ideas
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    posted a message on WowAceUpdater - An update tool for Windows users.
    I'm not sure if this has been suggested yet or not since I haven't read all 9 pages, but a small feature request would be to to have an option to backup/restore your addons directly from WinAceUpdater. I have no clue how hard that would be to implement, and I'm sorry if its been suggested before.

    BTW, I absolutely love this little tool, thank you so much for making it!
    Posted in: Updaters
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    posted a message on SuperInspect Aced?
    Quote from Arsenal »



    So although i agree that just because something isn't Ace2 that doesn't necessarily make it bad, i think SuperInspect could stand to gain something if someone were to take on the conversion.


    Exactly why I made this thread :)
    Posted in: Addon Ideas
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    posted a message on ToFu
    I'm using the version that WinAceUpdater gets, so if thats the /file version then yeah :p
    Posted in: FuBar AddOns
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    posted a message on ToFu
    Blackhand is down at the moment, so I'm looking in my Bugsack saved variables and found these 2 messages.

    ["message"] = "[2006/10/09 09:45:41-34]: FuBar_ToFu\\ToFu.lua:2: Cannot find a library instance of Abacus-2.0.\n<in C code>: in function `error'\nAceLibrary\\AceLibrary.lua:450: in function `AceLibrary'\nFuBar_ToFu\\ToFu.lua:2: in main chunk\n\n ---",
    ["time"] = "2006/10/09 09:45:41",
    ["session"] = 34,
    },
    [19] = {
    ["message"] = "[2006/10/09 09:45:41-34]: FuBar_ToFu\\ToFuDefaultTimes.lua:1: attempt to index global `ToFu' (a nil value)\nFuBar_ToFu\\ToFuDefaultTimes.lua:1: in main chunk\n\n ---",
    ["time"] = "2006/10/09 09:45:41",
    ["session"] = 34,
    Posted in: FuBar AddOns
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    posted a message on ToFu
    Love this fubar plugin, I can't stand not knowing how long flights take :p

    It seems though the latest version or 2 on the SVN are missing the libs and causing errors, I grabbed the libs from a previous version and it seemed to fix it.

    Great work on this nice little plugin :)
    Posted in: FuBar AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quick question while I wait for the 500 person Queue, these new portraits look pretty nifty I must say (I've never tried Kemayo's either), are these portraits animated or still shots? I've messed around with Perl before (didn't care for it at all) and I remember they had the option of either animated or still portraits, I'm just kind of curious which kind these are...since I can't log into the game myself to see :p

    Oh and /wave Tenebra :)
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from DeathWok »

    Is there a way to get the party unitframes to grow upwards rather than downwards? I've look through the settings but can't seem to find it.


    Technically I dont think its an option, but I believe there is a way around it. Just select the option to "Don't Group" under your party options, then just drag each individual frame where you want it, then they will remember that location so when you join parties and what not they will appear to be growing upwards.
    Posted in: Unit Frames
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    posted a message on Prat: Chat Mod Framework
    Every module is included in Prat now by default, simply delete what you don't want.
    Posted in: General AddOns
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    posted a message on Prat: Chat Mod Framework
    Just updated to the latest version off SVN (13363) and got the following error, seems I'm missing a lib, in fact the lib folder is completely empty.

    [2006/10/08 16:37:22-32]: modules\PlayerNames.lua:11: Cannot find a library instance of Babble-Class-2.0.
    <in C code>: in function `error'
    AceLibrary\AceLibrary.lua:450: in function `AceLibrary'
    modules\PlayerNames.lua:11: in main chunk

    ---
    Posted in: General AddOns
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