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    posted a message on AEmotes
    Bump. Any update?
    Posted in: General AddOns
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    posted a message on FreeRefills *fixed*
    I only use FreeRefills for Runes of Teleportation and Portals right now, so, I haven't noticed those bugs but I'll update anyhow. Thanks mate. ;)
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from jerry247 »

    /script SetBinding ("F12","AutoBarButtonCustomButton31Frame")

    doesnt seem to work, after reloadui the binding goes back to what it originally was


    Download an addon called Spellbinder and then make a macro using /click AutoBarButtonAutoBarButton<button>Frame and then use Spellbinder to bind that macro to a key. Then you can delete Spellbinder as you don't really need it anymore -- it's already bound the macro.

    Also, Toad, do you know that one of the recent updates changed the names of all the buttons by adding a redundant AutoBarButton to the beginning? It's not a really big deal, just eats up the character space in some of my macros...
    Posted in: General AddOns
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    posted a message on FlexBar2 Official thread
    Quote from heartsofwar »

    I posted this in the Talk / Discussion section of the FlexBar2 wiki page, but I haven't received any comments.

    anyone able to help me?


    I know it's a memory hog, but if you can't figure out how to do this with Flexbar2, try TrinityBars. I'm pretty sure that can all be done with that. It's not Ace'd, so, look for it at WoWI.
    Posted in: General AddOns
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    posted a message on FlexBar2 Official thread
    Great addon. I love it. One thing that sorta sucks, and I read this'll be fixed with 2.3, the fact that #showtooltip doesn't really work with Flexbar2. I really wish it did because I need Dr. Damage to work with my macros. It's especially bad for me because all of my spells are macro'd for [nochanneling]. I ended up just using the non-macro'd spells which means I hardly ever use arcane missles anymore (I like to mash my keyboard, what can I say? :P).

    Is there an easy way to maybe make all/some of my FB2 buttons use [nochanneling] without macros or something? That'd be a great fix for the problem till 2.3! ;) I have no idea if that's even possible. I looked everywhere for a nonchanneling addon but no one's come up with one, yet, as far as I can see...
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Acacia »

    Working on a healbot version to MiniMe. Trying to find a way to display raid buffs (really missing grid here), trying to get some kind of display in the frames. Anyone have any suggestions?

    (img)http://farm3.static.flickr.com/2341/1714868540_d5635a2296.jpg(/img)
    (big one: http://farm3.static.flickr.com/2341/1714868540_d9e663550b_o.jpg)

    (img)http://farm3.static.flickr.com/2406/1714023689_ee439aa262.jpg(/img)
    (big one: http://farm3.static.flickr.com/2406/1714023689_beaad313f4_o.jpg)


    Wow. I thought your UI was pretty nice before but that's awesome.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Vuurmeester »


    If you check the image I left in your quote above, you can see your cast bars (I think that's what they are) going through your combat-log, you might want to change that...
    Other than that, nice UI!

    What does MobMitigation do btw?


    Originally it didn't cover the combat log, I just let it do that recently since it usually takes up two lines to report damage against and to those MOBs with the longer names -- even with the combat log addon -- which was annoying. I just realized I could make the font smaller, so I did that. It's still easily readable (with my large monitor) so it all works out. :) Looks cleaner, actually.

    Also, MobMitigation just estimates the MOBs mitigation to different damage types. Mine estimates Arcane, Fire and Frost mitigation, but I bet it'd estimate other types of mitigation if I were a different class. It's just like MobHealth.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Inspired by quite a few SSs I've seen in this thread, I tried my hand at making my own UI. I used to use MazzleUI, but since that's pretty much dying, I decided to have a go at my own. I'm using Pitbull, eePanels, Prat, MiniChat, Quartz, SimpleMiniMap, Fubar, Recount, DrDamage and Flexbar2. Probably a few I forgot and ofcourse a few that aren't visable for various reasons.


    In the city after I decided I was done. I focused myself.


    In combat (vs those annoying fire resistant whelps). Notice MobMitigation to the right of my spells. That's a new one I just found. I like it for my mage.


    My party setup in pitbull. I didn't have enough friends on to show it in action.


    My raid setup. I could have done better here, probably. I may mess with it later when I start to raid.

    I could use suggestions, comments and whatnot if you have any. This is my first custom built UI.
    Posted in: General Chat
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    posted a message on Recount
    Is there anyway to save the the placement of the realtime graphs in my UI? Whenever I logout, I have to move them back to where I like them...
    Posted in: General AddOns
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    posted a message on FlexBar2 Official thread
    Quote from Dagar »

    FlexBar no longer uses Blizzards action bars to handle your spells. Flexbar uses it's own system and right now remaping is in the works for paging type functionality but for now only works with stealth/shapeshift/stance/shadowform.

    So take that into account when asking for blizzard type functionality.


    I thought I read there is modifier down support for paging, as well. Am I wrong? Is this in the works?
    Posted in: General AddOns
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    posted a message on Help request: FlexBar2 GUI
    Quote from OrionShock »

    Im sorry but the AutoBar config it totaly un-intuitive and borked... who ever came up with the profiling methods needs to have his head re-arranged... :P


    Amen.
    Posted in: General AddOns
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    posted a message on CastYeller - announces to your party/raid important spells you cast.
    Yay! You rock! Thanks for the quick fix.

    EDIT: New error:

    2007/10/03 15:09:16-100-x1]: AceLocale-2.2-40629 (Ace2):487: AceLocale(CastYeller): Translation "condition-nocombat" does not exist.
    CastYeller-r50801\CastYeller.lua:859: in function <Interface\AddOns\CastYeller\CastYeller.lua:858>
    CastYeller-r50801\CastYeller.lua:894: in function <Interface\AddOns\CastYeller\CastYeller.lua:862>
    CastYeller-r50801\CastYeller.lua:502: in function <Interface\AddOns\CastYeller\CastYeller.lua:418>
    <in C code>: in function `pcall'
    AceAddon-2.0-46764 (Ace2):24: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:23>
    AceAddon-2.0-46764 (Ace2):611: in function `InitializeAddon'
    AceAddon-2.0-46764 (Ace2):483: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:460>
    <in C code>: ?
    AceEvent-2.0-49307 (Ace2):303: in function `TriggerEvent'
    AceEvent-2.0-49307 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>

    ---
    Posted in: General AddOns
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    posted a message on CastYeller - announces to your party/raid important spells you cast.
    I have. The problem is I can't enable Polymorph announces...

    My chat log:

    02:13 CastYeller: Usage: /cy spell {Conjure Food | Conjure Water | Counterspell | Polymorph | Portal}
    02:13 Enable announces for selected spells.
    02:13 - Conjure-Food: [On] Enable conjure food announce.
    02:13 - Conjure-Water: [On] Enable conjure water announce.
    02:13 - Counterspell: [On] Enable counterspell announce.
    02:13 - Polymorph: [Off] Enable polymorph announce.
    02:13 - Portal: [Off] Enable portal announce.
    02:13 CastYeller: Option /cy spell Polymorph is disabled.
    Posted in: General AddOns
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    posted a message on CastYeller - announces to your party/raid important spells you cast.
    I just tested this out with Fireball (spamming my brother :P) to see if it works with a focus and it does! Huzzah! Great addon! Much better than MageAnnounce! Now, I just gotta get it working with Polymorph!
    Posted in: General AddOns
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    posted a message on CastYeller - announces to your party/raid important spells you cast.
    I just downloaded this addon and haven't really played with it much but the only spell I really need it for is Polymorph and it's grayed out and won't let me enable it. What am I missing?

    Also, does this announce spells correctly if I'm casting it one my focus? I have a macro that checks if my focus is exists, harm, nodead and if it is, it'll cast PM on them, and if not it'll cast it on my target. I want an addon like yours that announces when I sucessfully PM and announces who I PM, whether it's my focus or target...
    Posted in: General AddOns
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