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    posted a message on Post cool PitBull layouts here!
    Thank you once again for your quick reply Kerecha.
    Posted in: Unit Frames
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    posted a message on Post cool PitBull layouts here!
    Kerecha, thanks for your quick reply.

    I have research and I'm familiarized with Dogtag so that won't be a problem.

    Two more question if I may:

    1. Is there anyway to see if an layout text is "newer", like if it is more up-to-date with the current version of pitbull/rock/dogtag?

    2. I supose that I don't need to have LibDogTag-2.0 if I have LibDogTag-3.0, is that right? v2.0 has "stuff" that v3.0 dosent? What's your advice?
    Posted in: Unit Frames
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    posted a message on MyMedia
    Quote from Seerah »

    This is not a MyMedia or SharedMedia issue, but is a result of how the dropdown menus for those addons are coded. If you change your Quartz fonts through the Addon Preferences menu (the same one that pops up for PitBull), you'll be able to scroll through that list.

    Thank you for the help!
    Sry for the late reply! :P
    Posted in: General AddOns
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    posted a message on Post cool PitBull layouts here!
    Hi there!!

    I'm having the same problem that scottjl has. Did and even reinstalled Pitbull using WowAce.

    Quote from scottjl »

    Ok. I seem to be having a problem here. I past in a layout to import, and it says imported successfully. If I choose it for player/pet/party layout, log out and then back in I'm reverted to the standard layout and the import is gone (can't find it to choose it again).

    So it doesn't look like the layout is saving in PitBull.

    Can someone tell me what is up? I trashed the PB prefs in an attempt to fix them in case they were corrupted. Still no good.


    Having this other following problem that Cernunnos has also! It does this with every layout that I try to Import even when they all give out the "Sucessefull" message.

    Quote from Cernunnos »

    Hi all, i am very new to Pitbull and have just installed it.

    After installing pitbull I copied this code and then went to Players>Others>Layout chose cWootelf but i just get this:

    What am I doing wrong?

    This is what it looks right after importing a new layout and applying it to the Player layout on a newly installed Pitbull.

    Don't know if it is needed but some addons can be interfering with this so here's my list:
    • Ace2
    • Ace3
    • Aloft
    • Bartender4
    • Blipstick
    • ButtonFacade
    • ButtonFacade_Apathy
    • ButtonFacade_Caith
    • ButtonFacade_Entropy
    • Cartographer
    • Chinchilla
    • ClassColors
    • ClassTimer
    • ElkBuffBars
    • EnhancedColourPicker
    • Gatherer
    • GathererDB_Wowhead
    • Gatherer_HUD
    • Grid
    • Grid_QuickHealth
    • LibDogTag-2.0
    • LibDogTag-3.0
    • LibDogTag-Items-3.0
    • LibDogTag-Unit-3.0
    • LibSharedMedia-2.0
    • LibSharedMedia-3.0
    • MobHealth
    • oGlow
    • OmniCC
    • Parrot
    • PitBull
    • PlayerMenu
    • Quartz
    • QuestGuru
    • QuestHelper
    • SharedMedia
    • SharedMediaLib
    • StatBlocks
    • StatBlocks_Cloc
    • StatBlocks_DogTag
    • StatBlocks_Money
    • StatBlocks_XP
    • Valuation
    • XLoot

    Thank you for any help to can give for in this matter.
    Posted in: Unit Frames
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    posted a message on MyMedia
    Hello! First of all, gratz for this wonderfull piece of work.

    Well, my question/problem is the following:

    When I have lot's of fonts or textures to apply to a certain addon (?Quartz? for example), when I click the drop-down box to show up the options to choose the font/texture that I want, turning the mouse-wheel or using the arrown to go up and down the diferent options that I have, it dosen't work so it limits me to what's showing. ?Pitbull? dosen't have that problem, I can go up and down the list and choose what I want and it even gives an example of the fonts to.

    Is the anyway to resolve this or must it must be the own addon developers to solve this or I have to change the font the by editing the addon ?SavedVariable? file?

    Thanks for any awnser. Cheer from Portugal.

    PS: sorry for the lowsy english! :P
    Posted in: General AddOns
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    posted a message on CmdAceUpdater - Command line ace addon updater.
    D:\World of Warcraft\CmdAceUpdater>cmdau -u
    CmdAceUpdater v1.0b9
    i: starting the ace addons update
    Excep??o n?o processada: ICSharpCode.SharpZipLib.GZip.GZipException: Error GZIP
    header, first magic byte doesn't match
      em ICSharpCode.SharpZipLib.GZip.GZipInputStream.ReadHeader()
      em ICSharpCode.SharpZipLib.GZip.GZipInputStream.Read(Byte[] buffer, Int32 off
    set, Int32 count)
      em System.Xml.XmlTextReaderImpl.InitStreamInput(Uri baseUri, String baseUriSt
    r, Stream stream, Byte[] bytes, Int32 byteCount, Encoding encoding)
      em System.Xml.XmlTextReaderImpl..ctor(String url, Stream input, XmlNameTable
      em System.Xml.XmlDocument.Load(Stream inStream)
      em CmdAceUpdater.Server.GetIndexFile()
      em CmdAceUpdater.Worker.GetAddonList()
      em CmdAceUpdater.Worker.Update()
      em CmdAceUpdater.CmdAceUpdater.Main(String[] Args)

    Getting the same error that rh-phoenix had on v1.07b but I'm using v1.0b9.
    Don't know if I'm doing anything wrong.
    Would appreciate some help! :D
    Downloaded the files on 08/08/2008.

    Thanks in advance.
    Posted in: Updaters
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