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    posted a message on UI Screenshots - Show us what you use!
    Quote from alexwd »

    Quote from saitoh183 »

    Here is my UI,

    All i can say is that im happy to have change to ACE...this is my new home :)

    UI:
    http://img353.imageshack.us/my.php?image=newlatestuifc8.jpg



    Hello, i just recently switched from CTraid to Xraid. I see from your screenshot that you have your Xraid bars layed out horizontally and Ive been trying all morning to figure this out abd just cant find the command anywhere, how did you do it? thanks =p


    Im not using xraid...im using Perl Classic Unit Frame Raid plugin. You can get it on curse-gaming.com
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from freedon »

    !ImprovedErrorFrame ---> BugSack
    CCWatch --> AceTimers
    ItemRack ---> AceWardrobe
    MetaMap ---> UGLY Maps, Go Atlas
    Bongos ---> PubCrawl / Bartender2
    KC Items ---> Ludwig
    Perl Classic ---> EWW, oUF or ag_unitframes
    ChatScroll ---> idChat
    TaintedMap ---> Squeenix + idMinimap
    BGJoin ---> SSPVP :D
    AltInvite ---> No Need?
    Khaos ---> No Need
    Chronos ---> No Need
    Sea ---> No Need
    Earth ---> No Need
    Sanity ---> OneBag
    MCom---> No Need


    Cosmos = Eww!
    Ace/Ace2 = Yipee :)


    Thx for the alt to bgjoin...SSPVP looks awsome...As for metamap...i like it for the KB that comes with it...
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Here is my UI,

    All i can say is that im happy to have change to ACE...this is my new home :)

    UI:
    http://img353.imageshack.us/my.php?image=newlatestuifc8.jpg

    Addons:
    • !ImprovedErrorFrame
    • AltInvite
    • CastOptions
    • CCWatch
    • Enchantrix
    • EnhTooltip
    • ItemRack
    • Khaos (Would like to get rid of it...but to replace it with what...)
    • MCom
    • Chronos
    • Earth
    • MetaMap (Best map mod imo)
    • Sanity ( thinking of changing it for another bag mod...but which..?)
    • Sea
    • Stubby
    • Ace 1.3
    • AceGUI
    • Bongos
    • BonusScanner 1.1
    • Natur Enemy CastBar 5.0 (Until HostleBar is stable :) )
    • ChatScroll 3.0
    • Clearfonts
    • ElkBuffBar
    • FruityLoot (but it doesnt seem to work...??)
    • IceHud
    • Informant
    • KC_Items
    • Mendeleev
    • MobHealth 3
    • Omni Cooldown Count
    • Otravi Casting Bar
    • Perl Classic ( with all parts except Arcane)
    • Tainted Minimap
    • TinyTip
    • Visor (VisorGUI too)
    • BGJoin(does anyone know a better auto-join BG mod?)
    • Detox
    • Fubar 2(Bag,Clock,Durability,emote,Exit,Experience,Faction,Friends,Group,Guild,Honor,IemBonus,Location,Mini PerfFu,Money,Quest,SkillPlus (full),ToFu,Volume,Battleground,Reagent,ReloadUI)
    Posted in: General Chat
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    posted a message on Auction windows
    Quote from OttoDeFe »

    You might've lost the parenting of the text to the AH frame if you're using Visor to move it. Ran into this with the Keyring. You might have to delete the AH frame out of the SV and try again.


    Thats worked...thx a bunch all
    Posted in: General Chat
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    posted a message on Auction windows
    Quote from Sariash »

    Instead of editing a /vz del framename, followed by a reloadui should do the trick too.


    Tried and didnt work
    Posted in: General Chat
  • 0

    posted a message on Auction windows
    Quote from OttoDeFe »

    You might've lost the parenting of the text to the AH frame if you're using Visor to move it. Ran into this with the Keyring. You might have to delete the AH frame out of the SV and try again.


    SV? what is SV...Visor? and how do i proceed to do that?
    Posted in: General Chat
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    posted a message on Auction windows
    I wanted to know if someone knows why when i move the Auction window, the buttons, fields and text dont follow...

    here are my addons: taken from addons.txt

    Gypsy_Shell: enabled
    Gypsy_BuffBar: enabled
    MobileFrames: enabled
    TaintedMinimap: enabled
    !ClearFont: enabled
    FuBar_BagFu: enabled
    MobHealth: enabled
    FuBarPlugin-2.0: enabled
    FuBar_PerformanceFu: enabled
    FuBar_LocationFu: enabled
    FuBar_ItemBonusesFu: enabled
    FuBar_HonorFu: enabled
    FuBar_ClockFu: enabled
    FuBar-compat-1.2: enabled
    FuBar: enabled
    ItemRack: enabled
    ABInfo: enabled
    ABInfo Bongos: enabled
    Ace: enabled
    CEnemyCastBar: enabled
    ChatScroll: enabled
    KC_Items: enabled
    otravi_CastingBar: enabled
    TinyTipOptions: enabled
    TinyTip: enabled
    TinyTipExtras: enabled
    VisorGUI: enabled
    Visor: enabled
    FuBar_EmoteFu: enabled
    FuBar_ExitFu: enabled
    FuBar_FactionsFu: enabled
    FuBar_FriendsFu: enabled
    FuBar_GroupFu: enabled
    FuBar_GuildFu: enabled
    FuBar_QuestsFu: enabled
    FuBar_ToFu: enabled
    FuBar_VolumeFu: enabled
    !ImprovedErrorFrame: enabled
    AltInvite: enabled
    Sanity: enabled
    Sea: enabled
    Stubby: enabled
    CastOptions: enabled
    CCWatch: enabled
    Decursive: enabled
    Enchantrix: enabled
    EnhTooltip: enabled
    MCom: enabled
    Khaos: enabled
    Chronos: enabled
    Earth: enabled
    AceGUI: enabled
    Icehud: enabled
    FuBar_MoneyFu: enabled
    FuBar_DurabilityFu: enabled
    FuBar_Experienced: enabled
    FuBar_SkillsPlusFu: enabled
    Perl_Party: enabled
    Perl_Player: enabled
    Perl_Player_Pet: enabled
    Perl_Target: enabled
    Perl_Target_Target: enabled
    Perl_CombatDisplay: enabled
    Perl_Config: enabled
    Bongos: enabled
    Bongos_ActionBar: enabled
    Bongos_CastBar: enabled
    Bongos_MapBar: enabled
    Bongos_Options: enabled
    Bongos_RollBar: enabled
    Bongos_Stats: enabled
    Perl_Party_Pet: enabled
    Perl_Party_Target: enabled
    Perl_Raid: enabled
    MetaMap: enabled
    MetaMapBKP: enabled
    MetaMapBLT: enabled
    MetaMapBWP: enabled
    MetaMapCVT: enabled
    MetaMapEXP: enabled
    MetaMapFWM: enabled
    MetaMapWKB: enabled
    Lexan: enabled
    BonusScanner: enabled
    Posted in: General Chat
  • 0

    posted a message on Looking for a mod like Visor
    Quote from Samasnier »

    You can make a keybinding to open the GUI. I have mine set to SHIFT-V.

    To get a report of the frames you've modified, type /vz report. Then you can use the name field in Visor GUI to enter the name of the modified frame (case sensitive) and un-hide it, move it, whatever.

    I've never used MoveAnything! so I don't know if Visor GUI looks like it. It does have an arrow pad, however.


    Thx dude...really appriciated.
    Posted in: Addon Ideas
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    posted a message on CastOptions and Archaeologist.
    For Archaeologist, i never used it when i used Cosmos. I used Discord for Unit Frame. Now i changed to Perl Classic Unit Frame and it does all i need. It simple and a few clicks and your set. http://www.curse-gaming.com/en/wow/addons-2257-perl-classic-unit-frames.html

    As for CastOptions, i too havent found a good replacement. What im going to try is Clique (http://www.wowace.com/forums/index.php/topic,1609.0.html)....it might just do the trick!...But i Version of CastOptions Aced would be great
    Posted in: Addon Ideas
  • 0

    posted a message on Looking for a mod like Visor
    How can we make frames that we hided with Visor, reappear if we dont have the frame name. And how can i get the FrameFinder to work. I bindded a key to it but when i press, nothing happens. Does it refer to the Grab button in the Visor GUI?
    Posted in: Addon Ideas
  • 0

    posted a message on Looking for a mod like Visor
    Quote from Malreth »

    You can always write your own addon to hide and move the frames that you want.


    I would but im not good in programming and i dont have the time to learn lua
    Posted in: Addon Ideas
  • 0

    posted a message on Looking for a mod like Visor
    Like the Subject says...lol...I used visor but dont like it very much and i would like to know if there is anything better to hide stuff you dont want and move frames that cant be moved with with mods like Perl Classic. I use to use Discord but i dont want to go back to that.
    Posted in: Addon Ideas
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    posted a message on FuBar 2.0 in Trunk (Official thread)
    Well i guess i will retry this afternoon...and do i need Fubar_plugiin 2.0 for fubar 2 to work properly?
    Posted in: FuBar AddOns
  • 0

    posted a message on FuBar 2.0 in Trunk (Official thread)
    Yesterday i install Fubar 2.0 and Fubar-compat 1.2 and when i started the game none of the 1.2 addons loaded...Error loading load on demand EmoteFu , SkillPlusFu (light), and another one i forgot..lol...I wanted to know if i need to have Fubar_plugin 2.0 as well for this to work?

    Been reading threads but its all so confusing. This morning i downloaded the next version of Fubar 2.0(8960) form WoWI and i will try it tonight when i get home from work. but if anyone can shed some light on this it would be appreciated.
    Posted in: FuBar AddOns
  • 0

    posted a message on I need some help ...few questions
    your right and im sorry for starting it...i wasnt sure where these type of question went :(
    Posted in: AddOn HELP!
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