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    posted a message on Quartz: Modular Casting Bar
    Quote from Nymbia »

    If you're running SupplyAndDemand, kergoth recently committed a fix to it for LoadManagers, should be working now.
    Well yeah... it worked for two days but now kergoth reverted that change :/
    Posted in: General AddOns
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    posted a message on RatingBuster
    I use pitbull(36695) and ratingbuster(35949 with that enUS -> l change) and both work...
    Posted in: General AddOns
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    posted a message on Pitbull - change form on click
    MountMe/EzDismount does "Deshift on error".
    Posted in: Unit Frames
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    posted a message on JWowUpdater - A new java addons updater for ace2
    And one more thing for the "install new addons" window.

    It needs a title and when resizing, the textarea on the right side should resize, too
    Posted in: Updaters
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    posted a message on Simple Language switch for Fubar ?
    I just did this small Fubar Plugin :)

    http://www-en.curse-gaming.com/downloads/addons/chat/fubar-languagefu/
    Posted in: Addon Ideas
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    posted a message on Can AGUF hide casting bar?
    That's not true. When I enable the casting bar on "my" unit frame the default castingbar is hidden.
    Posted in: Unit Frames
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    posted a message on SCT 6.0 / SCTD 3.0
    Grayhoof can you please change the german localization of SCT.LOCALS.FiveCPMessage to "Bringt es zu ende!" because in the german loca it's currently translated to "All Combo Points" which does not make much sense for Warriors and Paladins. Perhaps changing variable names and correct comments (;)) could prevent such mistakes in the future :)


    Or if you like to introduce an variable for each event (rogue, warrior, paladin) you could use the following:
    rogue: all cp -> Alle Combo-Punkte!
    warrior: execute -> Hinrichten!
    paladin: hammer of wrath -> Hammer!
    Posted in: General AddOns
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    posted a message on deDE client 2.03: "Ironforge" is now "Eisenschmiede"
    To make it complete...

    If, SW, TB and UC translations have changed. In 2.02 they consisted of the German name followed by the english name in brackets. now in 2.03 they only consist of the german words. frensh and german translations of BabbleZone are affected
    Posted in: Libraries
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    posted a message on Grid
    Quote from Xiande »

    got an error with version 20399:

    The translation of "Debuff type: " is ok.

    Regards
    Scholle
    NO it's not.

    Running 20410 there are several %s's missing in the keys. Compare with English language file.
    ["Debuff type: "] should be ["Debuff type: %"]
    ["Debuff: "] should be ["Debuff: %s"]
    ["Buffs: "] should be ["Buffs: %s"]


    I think this needs to be corrected in all locales.
    Posted in: Grid & Grid2
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    posted a message on XLoot
    I just noticed a small bug using XLootGroup r 18179 (i think... ^^)

    When you press need or greed for an BOP item and on the confirmation dialogue you select "cancel" then you only see the button you just clicked. So you have to wait until the time runs out or you choose the same option again.

    Posted in: General AddOns
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    posted a message on DSPFu coming soon:
    i like the icons in the menu :D
    Posted in: FuBar AddOns
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    posted a message on TankPointsFu
    alakhnor:

    That's probably because it's not localized yet. I get similar errors with the german client when i don't "disable" the getcritchance function as mentioned in my first post ;)
    Posted in: FuBar AddOns
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    posted a message on Big Wigs Common Auras
    iirc the player's class is read through

    _, class = UnitClass("player");

    UnitClass returns 2 Values. The first one is the localized Classname and the second one is the english representation. Which means bwca uses the second value and works with unlocalized "hardcoded" classes and races. (see http://www.wowwiki.com/API_UnitClass )


    At least my german translation works perfectly :D
    Posted in: Raid AddOns
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    posted a message on oRA2
    Could you add a "remove all MTs" option? :)
    Posted in: Raid AddOns
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    posted a message on TankPointsFu
    @Calculator:

    If you are not sure whether an item is better than the one you currently have you can enter the difference into the calculator and look if the new item would give you more points ;)

    but it's not really that important ^^
    Posted in: FuBar AddOns
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