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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    posted for a friend (I dont use these frames :P)

    * Help, my right-click menu isn't showing up!
    o aguf does not interfere with the normal right-click menu. Remember that you can't right-click the player frame when you are not in a group.
    ( http://www.wowace.com/index.php/Ag_UnitFrames )

    this is incorrect. the player frame is used to reset instances, even when not grouped.
    Posted in: Unit Frames
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    posted a message on BigWigs
    Can anyone confirm or dismiss this please.

    wowace.com/files/ reports r10911
    wowace.com/root/trunk/ reports r8871

    I know there was some error with the SVN, but is 8871 the "current" version or an older version?
    Posted in: Raid AddOns
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    posted a message on IceHUD
    Iceroth mate.

    Noticed today during my Patchwerk kill that IceHud showed him as having 39.4M health (my discord unit frames showed 3,940,830 or something)

    so I dug into target health and found:
    function TargetHealth.prototype:Round(health)
    	if (health > 1000000) then
    		return self:MathRound(health/100000, 1) .. "M"
    	end
    	if (health > 1000) then
    		return self:MathRound(health/1000, 1) .. "k"
    	end
    	return health
    end


    return self:MathRound(health/100000, 1) .. "M"
    only rounds by 100k should be 1m, i updated it locally and it rounded to 4M health :)
    Posted in: Unit Frames
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    posted a message on IceHUD
    K, i added some debug statements to the "GetFormattedText()" function in tinypad and targeted a party member then an NPC/None party member.
    nb, the debug code I added was:
        local ts = tostring
        ace:print( ts(value1).." "..ts(value2) )


    Results:
    4123 4123 (my health)
    6537 6537 (his mana)
    100 100 (my energy)
    4.7k 4.7k (his health)


    Is this intended? thats a weird order.

    Also, the none-party npc shows:
    4123 4123 (my health)
    4498 4498 (his mana)
    100 100 (my energy)
    nil nil (cant read his health hes not in my party)


    Seems the nill return is whats causing the errors, but i wonder why the values are parsed in such an order...
    Posted in: Unit Frames
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    posted a message on SCT 6.0 / SCTD 3.0
    Greyhoof, Since you added your own profile and a set of other profiles, how would I go about making my own custom profile?
    I took a look at the way you did it and tried comparing the a saved variables but its a diferent structure.

    Is there a way I could add a custom profile since I have a lot of friends that use my setup and it would be a lot easier supplying them with a premade profile than talking them through it.

    Cheers
    :)
    Posted in: General AddOns
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    posted a message on BigWigs
    Quote from Spellweaver »

    i've just thought. With the introduction of the range module (allowing you to recive combat log messaged from upto 200 yards), is there really the need for syncs within the boss mods. For example the twins the sync for teleports would no longer be needed. This would reduce the chance for incorect sync messages being fired (something im sure might become a problem if your guild members are lazy).


    This would also blow the whole point of the local "Bug exploding nearby" messages too though :( since longer log range = more chance to pickup events that you are out of range of that shit you up :)

    i changed my creature log range to 150 then had to drop it back to 50 coz i was fighting patchwerk and kept seeing "Grobbulus performs slime barrage" or something and it freaking me out thinking somone pulled Grobb too :)

    Its a pretty good idea just has a few exceptions for bosses that use low proximity abilities being shown at longer range, thus making you thing your too close.

    Though saying that it owns for seeing selfbuffs from a longer range (such as Shazzrah's deaden magic for a bad example).
    Posted in: Raid AddOns
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    posted a message on SCT 6.0 / SCTD 3.0
    Quote from Iceroth »

    About spell type colours: Shadow spell is show as gray and it's most of the time hard to see. Besides, gray isn't something I connect with shadow spells. Think priest shadow form or warlock shadow bolt for example: both are more purple and to some extend black instead of gray. So please, change the shadow color from gray to dark purple :).



    I think the same, however mob special abilities are purple damage in the combat log. This would make it hard to distinguish shadow damage from physical special abilities :P
    Posted in: General AddOns
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    posted a message on BigWigs
    Nothing major, got a request from a guildy to add a warning for the Gurubashi Bat Riders' unstable concoction effect.

    Pretty simple module but note, theres no entry on Babble-Boss for this mob so its Hard-Coded in english, anyway I like sharing so I'll post it here :)
    Posted in: Raid AddOns
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    posted a message on SCT 6.0 / SCTD 3.0
    Quote from Shinja »

    Waiting for 1.12 for perhaps official release ? (and new rogue talents ^^).


    ANOTHER ROGUE!!! :)
    hope they dont fubar them, and on topic, i cant wait till the buff fade and active abilities works without custom events :D
    Posted in: General AddOns
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    posted a message on SCT 6.0 / SCTD 3.0
    Old feature request and bug report

    The:
    +[Omg uber buff]
    -[Omg uber buff]
    doesnt show, just "[Omg uber buff]".

    And related to that, the buff fade option doesnt do anything :( no buff fade messages

    Posted in: General AddOns
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    posted a message on BigWigs
    Hmm never tried a diff before :)

    lets see here with my Faerlina mod (added a silence timer bar)

    (PS. which style do you prefer from Sariash's linked prog? :P)
    Posted in: Raid AddOns
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    posted a message on BigWigs
    ohh eck! :(

    Razuvious.lua

    I left debug code in my module i posted :(
    If you use my fixes update the "BigWigs_Message" function back to the below one:
    function BigWigsRazuvious:BigWigs_Message(text)
    	if text == L"shout7secwarn" then self.prior = nil end
    end
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Quote from Global »

    Any chance of getting the "/bw test sync" command back?  Was useful for seeing which people had raid announce turned on.


    quick fix for that is:
     BigWigsTest:OnEnable() BigWigsTest:BigWigs_SyncTest()


    I think :P
    Posted in: Raid AddOns
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    posted a message on BigWigs
    The guy who updated my Noth, Heigan and Razu modules made a few mistakes.

    Razuvious
    - Mistake in the 7sec warnings, thus causing the warning to never fire, thusly never resetting self.prior and forice the module to run the "noshout" func every 30 (Fixed)


    Heigan
    - Errors with the warnings causing the 1min, 30s and 10s warnings to be "Yellow" ,"Green" etc and no text,
    - Cleaned up un-needed locals


    Noth
    - Typo in the Registration of an Event
    - Fixed the curse's self.prior not getting reset when teleporting back to room (otherwise no curse warnings in "OnFloor" event)


    Posted at http://www.wowace.com/flyspray/?do=details&id=58 too
    Posted in: Raid AddOns
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    posted a message on Dream Interface: I goofed. Sorry!
    :O

    TEM! ><
    What is that lua editor? It's like... a lot better than lua slinger :)

    Is it availble to steal or it a super-secret personal type thing? :)
    Posted in: Addon Ideas
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