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    posted a message on ColaLight - Adds value to your tool tip (and ColaMachine)
    Thanks for the kinds words :). And you can still use the mod if you want to, I'm not deleting it or anything.

    The reason I'm abandoning the mod is that I see no reason to reinvent the wheel, ColaLight brought some features that other mods didn't have. But now that there is a new mod, doing the same thing but with lower memory usage, I see no reason to just copy that.

    And ColaMachine was just a fun little tweak I did to amuse myself, it didn't really bring anything useful to the mod.
    Posted in: General AddOns
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    posted a message on ColaLight - Adds value to your tool tip (and ColaMachine)
    I've just uploaded a new version.

    Changelog:
    - Fixed disabling of modules.
    - Updated and added some new items.
    - Fixed a bug when syncing and not in a guild.

    I'm stopping development of this mod as of now. Tuller have created SellFish http://www.wowinterface.com/downloads/fileinfo.php?id=7035 which does the same thing as ColaLight, but using _a lot_ less memory. It contains 30k items, so the need for synchronization is pretty limited. So go get that one instead.

    And don't give me that crap about SellFish not being Ace! Tuller is a very good developer and his mods are small and very well done.
    Posted in: General AddOns
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    posted a message on Bag Mod - variable widths
    Quote from Seerah »

    I think Bagnon might be able to do this... Set the width high enough and have it change to a new line per bag? I might be misremembering how it works though, and it's not ace.


    Why does it matter that it's not Ace? Bagnon is one of the most well-written mods out there, Tuller being a very good developer.
    Posted in: Addon Ideas
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Quote from Craxziz »

    After applying the above fix, the error has disappeared. However I'm also suffering from my autobar buttons having the horrible black square effect behind them. Skinning on BT3 and Trinket Menu is working fine, just Autobar that has a glitch. Anyone know how to resolve this?


    That's the reason why I didn't update the SVN with my fix, since it was a fix that I wasn't totally sure would fix the whole problem. And I don't like tinkering with other's mods without their consent.

    IMO people need to chill a bit with the cries for updates all the time, it's only been a few days. Applying the fix i posted yourself isn't hard or take a long time, or just living with that it doesn't skin your mods isn't gonna kill you. Waiting for the addon owner to make the correct update will make things run smoother. Just my 2 cents.
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Quote from Faelore »

    When I C&P this the Korean characters paste as question marks.


    Yeah, it shouldn't be a problem if you don't use the Korean version, if so, translate it yourself, sadly i don't speak Korean :)

    Quote from fred »

    007/04/03 17:23:51-690-x1]: cyCircled-0.5\core.lua:85: attempt to call method 'GetElements' (a nil value)
    <in C code>: ?
    AceEvent-2.0-30806 (Ace2):427: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:403>

    ---


    Add the following to the plugins\Autobar.lua file
    function cyCircled_AutoBar:GetElements()
    	return {
    		["Main"] = GetLocale() == "koKR" and "기본바" or true,
    	}
    end


    It will solve the problem.
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Add the following to the plugins\Autobar.lua file
    function cyCircled_AutoBar:GetElements()
    	return {
    		["Main"] = GetLocale() == "koKR" and "기본바" or true,
    	}
    end


    It will solve the problem.
    Posted in: General AddOns
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    posted a message on Substitute for Easy Unlock?
    Depends what you want it to do, since 2.0 it not possible to auto-unlock lockboxes for you, http://ui.worldofwar.net/ui.php?id=3904 is an updated Easy unlock that removed all the fluff that doesn't work anymore, and just adds a button to your trade frame that triggers the unlock spell. You just have to click the button, then click the lockbox and you're done. And that's about how good it gets.
    Posted in: Addon Ideas
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    posted a message on Item value display in tooltip ?
    Post a list of your addons, makes it easier to say which one is the culprit.
    Posted in: General AddOns
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    posted a message on ColaLight - Adds value to your tool tip (and ColaMachine)
    Quote from Snarfle »

    Murazorz,
    I'm wondering if it's Tek's new Tekcompare that is causing the issue. It only happens when I'm checking prices on items in my inventory. I'll swap it out and see if that solves the issue.


    I'm using tekKompare as well, and I don't have that problem.
    Posted in: General AddOns
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    posted a message on ColaLight - Adds value to your tool tip (and ColaMachine)
    Because someone ninjaed them into the code without my consent...

    And since it's already there, and probably used, I won't remove it.
    Posted in: General AddOns
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    posted a message on ColaLight - Adds value to your tool tip (and ColaMachine)
    Quote from Leachim »

    Can you add an option that shows the price with coins and
    the "sell for"-text in one line? Would be nice ;)


    Quote from arjuna »

    i have one suggestion, would it be possible to add an option to scale down the 'coins' display type? the current size is a bit overstated in the tooltip (imho).


    I'm sorry but I'm gonna have to say no to these, I don't want a million options in this mod, I want it to be as lightweight as possible. And there are already to many option in it as far as I'm concerned. These are only cosmetics and don't add any value to the mod.

    Quote from Snarfle »

    Ever since the last update my tooltip values will gray out eventually. If I change the style they comeback, but then go back to being a very hard to see gray font.

    Anyone else having this issue?


    You seem to be the only one, my guess is that some other mod is interfering with your tooltip and causing this.
    Posted in: General AddOns
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    posted a message on ColaLight - Adds value to your tool tip (and ColaMachine)
    Updated, thx for the translations.
    Posted in: General AddOns
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    posted a message on ColaLight - Adds value to your tool tip (and ColaMachine)
    I've just committed an update:

    - Now supports AtlasLoot.
    - Updated db; corrections and new items (17160 items in total).
    Posted in: General AddOns
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    posted a message on ColaLight - Adds value to your tool tip (and ColaMachine)
    A clarification about incorrect values, I update the mod regularly with new and updated (correct) values, and anyone having new and/or updated values are welcome to post them here, or toss me a email/pm, and I will incorporate it into the data. Though I will take no responsibility for any of the data, as in I won't check it to make sure it's correct :).

    I update the svn once every 2 weeks or so.
    Posted in: General AddOns
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    posted a message on ColaLight - Adds value to your tool tip (and ColaMachine)
    Yes, there are incorrect values in the database, and since i haven't personally checked 17000 items, and never will, there's not much to do about it.

    Are you sure browsing a merchant with the offending item doesn't update it to the correct value, it does for me afaik?
    Posted in: General AddOns
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