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    posted a message on BigWigs - The Eye
    Would be nice if you could update babble-boss deDE for Void Reaver
    ["Void Reaver"] = "Leerh\195\164scher",

    German translation is on the way if I don't forget to start transcriptor again ^^
    Posted in: Raid AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    @ronjon:
    The new EBB has a list of max times a buff ever lasted on you. And some times it can bug, so some buffs get saved with a far too high max time. Maybe they are tracked from mobs or so, I don't know what causes this.
    I have the same problem with Invisibility... the fading buff of 5sec and the invisible buff itself have the same name... the max time is saved with 20sec from the invisible buff and therefore the fading buff with 5sec always starts with a bar that says 5/20sec.

    @Elkano:
    The saving of maxtimes has the purpose of beeing able to show the correct max time after a ui reload or login, right? I don't know if this bug described above affects only short buffs, but if it does, can you please add an option, to not save maxtimes of short buffs (< 30sec or so, changeable in the options menu ^^)?
    Or add a "blacklist of buffs with not saved max times", so I can for example add Invisbility to this list.

    And another bug:
    The group spacing is added even if a group is empty. So if I have an empty group and then a group with buffs (e.g. buffs -> debuffs -> tench and debuffs is empty), this group has double the spacing added. (e.g. I have spacing set to 5, debuffs is empty, then spacing between buffs and tench seems to be 10)
    Posted in: General AddOns
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    posted a message on BigWigs - Outland Raid Instances
    Doomwalker deDE:
    L:RegisterTranslations("deDE", function() return {
    
    	overrun = "\195\156berrennen",
    	overrun_desc = "Warnt, wenn Verdammniswandler \195\156berrennen benutzt.",
    
    	earthquake = "Erdbeben",
    	earthquake_desc = "Warnt, wenn Verdammniswandler Erdbeben benutzt.",
    
    	enrage = "Wutanfall",
    	enrage_desc = "Warnt vor Wutanfall bei 20% Gesundheit.",
    
    	engage_message = "Verdammniswandler angegriffen, Erdbeben in ~30sec!",
    	enrage_soon_message = "Wutanfall bald!",
    
    	earthquake_trigger = "Ihr seid von Erdbeben betroffen.",
    
    	earthquake_message = "Erdbeben! ~70sec to next!",
    	earthquake_bar = "~Erdbeben Cooldown",
    
    	overrun_trigger = "^Verdammniswandler.-\195\156berrennen",
    	overrun_message = "\195\156berrennen!",
    	overrun_soon_message = "M?gliches \195\156berrennen bald!",
    	overrun_bar = "~\195\156berrennen Cooldown",
    } end)
    Posted in: Raid AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Quote from Aestil »

    I log out, log back in. and they're still grouped, but now seperated by 'x' amount of space.
    Yeah I have to same problem... I need to reanchor every group again on login to get rid of that wasted space...

    Elkano, why don't you just set a global value for the space between anchored groups... lets say I set it to 5 and then each group is 5 units away from the other grp regardless of self.layout.barspacing
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    I really like your new BuffBars with the lots of different options at it.
    And I have some requests ^^

    - Could you add an option for the spacing between anchored buffgroups? Its at 10 per default, I changed it in the code (EBB_BarGroup.lua line 148)
    "if height > 0 then height = height + 10 else height = 1 end -- only add height if we have anchor/bars in this group"

    I modified it to 5 for me now but don't want to edit it on every SVN update. It bugs a bit when the Group Anchors are shown, but should be easy to fix.

    - The options for height of the bars can only be set to 10, 15, 20 and so, but I want to set it to 18 ;) Edited SavedVariables for now.

    - If the Stacksize is only 1 then it should not be shown, neither in the icon nor at the bar "x1"
    Posted in: General AddOns
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    posted a message on BigWigs - Serpentshrine Cavern
    I wrote a notification for water tomb and vile sludge on Hydross encounter.

    Its mostly a copy & paste from Moroes Garrote and Tidewalker Grave, but it surves its purpose ^^
    And I put a "ding" sound to the mark warnings as well and used the corresponding icons from debuff for the bars. Tested with deDE and it should work with enUS as well.

    http://ace.pastey.net/13442

    I would paste it in the svn, but my account was killed ^^
    Posted in: Raid AddOns
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    posted a message on BigWigs - Serpentshrine Cavern
    Walker Tideranger ... err Tidewalker deDE update (with grobules)

    L:RegisterTranslations("deDE", function() return {
    
    	tidal = "Gezeitenwelle",
    	tidal_desc = "Warnt, wenn Morogrim Gezeitenwelle benutzt.",
    
    	grave = "Nasses Grab",
    	grave_desc = "Zeigt an, wer im Nassen Grab ist und wie lange.",
    
    	murloc = "Murlocs",
    	murloc_desc = "Warnt vor ankommenden Murlocs.",
    
    	grobules = "Wasserkugeln",
    	grobules_desc = "Warnt vor Wasserkugeln.",
    
    	grave_trigger1 = "^([^%s]+) ([^%s]+) von Nasses Grab betroffen",
    	grave_trigger2 = "schickt seine Feinde",
    	grave_message = "Nasses Grab: %s",
    	grave_bar = "Nasses Grab",
    	grave_nextbar = "n\195\164chstes Nasses Grab",
    
    	murloc_bar = "n\195\164chste Murlocs",
    	murloc_trigger = "Murlocs",
    	murloc_message = "Murlocs kommen!",
    	murloc_soon_message = "Murlocs bald!",
    	murloc_engaged = "%s angegriffen, Murlocs in ~40sec",
    
    	grobules_trigger = "Wasserkugeln",
    	grobules_message = "Wasserkugeln kommen!",
    	grobules_warning = "Wasserkugeln bald!",
    } end )
    Posted in: Raid AddOns
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    posted a message on Strange issue with BigWigs preventing player to see text in channels
    Maybe some bug with boss block? Tried disabling it razer?
    Posted in: Raid AddOns
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    posted a message on BigWigs - Serpentshrine Cavern
    Karathress deDE locale

    L:RegisterTranslations("deDE", function() return {
    	cmd = "Karathress",
    
    	enrage = "Wutanfall",
    	enrage_desc = "Wutanfall Timer.",
    
    	totem = "Feuerspuckendes Totem",
    	totem_desc = "Warnt vor dem Feuerspuckenden Totem und wer es aufstellt.",
    
    	heal = "Heilung",
    	heal_desc = "Warnt, wenn Caribdis anf\195\164ngt zu heilen.",
    
    	enrage_trigger = "Achtung, Wachen! Wir haben Besuch...",
    	enrage_message = "%s angegriffen, Wutanfall in 10min",
    	enrage_min = "Wutanfall in %dmin",
    	enrage_sec = "Wutanfall in %dsec!",
    
    	totem_trigger1 = "Tiefenw\195\164chter Flutvess wirkt Feuerspuckendes Totem",
    	totem_trigger2 = "Tiefenlord Karathress wirkt Feuerspuckendes Totem",
    	totem_message1 = "Flutvess: Feuerspuckendes Totem",
    	totem_message2 = "Karathress: Feuerspuckendes Totem",
    
    	heal_trigger = "Caribdis beginnt Welle der Heilung zu wirken", --to verify
    	heal_message = "Caribdis heilt!",
    
    	["Fathom-Guard Sharkkis"] = "Tiefenw\195\164chter Haikis", --hunter
    	["Fathom-Guard Tidalvess"] = "Tiefenw\195\164chter Flutvess", --shaman
    	["Fathom-Guard Caribdis"] = "Tiefenw\195\164chter Caribdis", --priest
    } end )
    Posted in: Raid AddOns
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    posted a message on BigWigs - Serpentshrine Cavern
    Tidewalker deDE locale (sorry, no one caught grobules, no translation avaible ;p )

    L:RegisterTranslations("deDE", function() return {
    	enrage = "Wutanfall",
    	enrage_desc = "Warnt vor dem Wutanfall nach 10min.",
    
    	grave = "Nasses Grab",
    	grave_desc = "Zeigt an, wer im Nassen Grab ist",
    
    	gravealert = "N\195\164chstes Nasses Grab",
    	gravealert_desc = "Warnt vor dem n\195\164chsten Nassen Grab",
    
    	murloc = "Murlocs",
    	murloc_desc = "Warnt vor ankommenden Murlocs",
    
    	grobules = "Incoming Grobules", -- to translate
    	grobules_desc = "Warn for incoming Watery Grobules", -- to translate
    
    	grave_trigger = "^([^%s]+) ([^%s]+) von Nasses Grab betroffen",
    	grave_message = "Nasses Grab: %s",
    
    	gravealert_trigger = "schickt seine Feinde",
    	gravealert_message = "Nasses Grab kommt!",
    	grave_bar = "Nasses Grab",
    
    	murloc_bar = "n\195\164chste Murlocs",
    	murloc_trigger = "Murlocs",
    	murloc_message = "Murlocs kommen!",
    	murlocs_soon_message = "Murlocs bald!",
    
    	grobules_trigger = "watery grobules", -- to translate
    	grobules_message = "Incoming Grobules!", -- to translate
    
    	enrage_message = "%s angegriffen, Wutanfall in 10min!",
    	enrage_min = "Wutanfall in %d min",
    	enrage_sec = "Wunanfall in %d sec!",
    	enrage_bar = "Wutanfall",
    
    	tidal_trigger = "Morogrim Gezeitenwandler beginnt Gezeitenwelle zu wirken.",
    	tidal_message = "Gezeitenwelle!",
    } end )
    Posted in: Raid AddOns
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    posted a message on ag_UnitFrames Portrait like Adapt possible?
    I used DUF + Adapt and now tried out ag_UF and I hate the yellow Questionmark when someone is out of range. Adapt displayes the flat 2D portrait if someone is out of range, which I like better.

    Would it be possible to use this flat 2d portraits instead of displaying the yellow questionmark or use flat 2D portraits so people who want 3D can use adapt for this purpose?
    Posted in: Unit Frames
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    posted a message on BigWigs - Outland Raid Instances
    Yeah, thats why I personally would use different variables, but guess its gonna work as well (there should be no more raidwarnings with blastnova I hope ^^)
    Posted in: Raid AddOns
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    posted a message on BigWigs - Outland Raid Instances
    It works funky...

    I can add a few more translations, here is the whole thing:
    L:RegisterTranslations("deDE", function() return {
    	escape = "Ausbruch",
    	escape_desc = ("Countdown bis %s ausbricht"):format(boss),
    
    	abyssal = "Brennender Schlund",
    	abyssal_desc = "Warnt, wenn ein Brennender Schlund gespawned wird",
    
    	heal = "Heilung",
    	heal_desc = "Warnt, wenn ein Kanalisierer anf\195\164ngt zu heilen",
    
    	nova = "Drucknova",
    	nova_desc = "Gesch\195\164tzte Drucknova Timer",
    
    	banish = "Verbannung",
    	banish_desc = ("Warnt, wenn ihr %s verbannt"):format(boss),
    
    	exhaust = "Ersch\195\182pfung",
    	exhaust_desc = "Timer f\195\188r Gedankenersch\195\182pfung",
    
    	escape_trigger1 = "Die Fesseln von %%s werden schw\195\164cher!",
    	escape_trigger2 = "Ich... bin... frei!",
    	escape_warning1 = "%s angegriffen - Ausbruch in 2min!",
    	escape_warning2 = "Ausbruch in 1min!",
    	escape_warning3 = "Ausbruch in 30sec!",
    	escape_warning4 = "Ausbruch in 10sec!",
    	escape_warning5 = "Ausbruch in 3sec!",
    	escape_bar = "Frei...",
    	escape_message = "%s frei!",
    
    	abyssal_trigger = "Kanalisierer des H\195\182llenfeuers wirkt Brennender Schlund",
    	abyssal_message = "Brennender Schlund gespawned",
    
    	heal_trigger = "beginnt Dunkle Besserung zu wirken",
    	heal_message = "Heilung!",
    
    	nova_ = "%%s beginnt, Drucknova zu wirken!",
    	nova_warning = "Drucknova bald",
    
    	banish_trigger = "Not again! Not again...", -- to translate
    	banish_message = "Verbannt f\195\188r ~10sec",
    	banish_bar = "Verbannt",
    
    	exhaust_trigger = "^([^%s]+) ([^%s]+) von Gedankenersch\195\182pfung betroffen",
    	exhaust_bar = "[%s] ersch\195\182pft",
    
    	you = "Ihr",
    	["Hellfire Channeler"] = "Kanalisierer des H\195\182llenfeuers",
    } end)


    And from transcriptor and what other guilds tell me I can say:
    first blast nova always comes 1min after he breaks free

    So would be nice if you could add a timer bar for this.
    Posted in: Raid AddOns
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    posted a message on BigWigs - Outland Raid Instances
    Whoops, forgot to escape one string, can you update it please? ^^

    exhaust_name = "Ersch\195\182pfung",


    Edit: I did use the channelers summon cast of a burning abyssal for the trigger, guess it wont work with that event then. Corrected it in my above post.

    abyssal_trigger = "Kanalisierer des H\195\182llenfeuerss Brennender Schlund trifft",



    Posted in: Raid AddOns
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    posted a message on BigWigs - Outland Raid Instances
    Magtheridon deDE locals:

    L:RegisterTranslations("deDE", function() return {
    	escape_name = "Ausbruch",
    	escape_desc = ("Countdown bis %s ausbricht"):format(boss),
    
    	abyssal_name = "Brennender Schlund",
    	abyssal_desc = "Warnt, wenn ein Brennender Schlund gespawned wird",
    
    	heal_name = "Heilung",
    	heal_desc = "Warnt, wenn ein Kanalisierer anf\195\164ngt zu heilen",
    
    	nova_name = "Blast Nova", -- to translate
    	nova_desc = "Estimated Blast Nova timers", -- to translate
    
    	banish_name = "Verbannung",
    	banish_desc = ("Warnt, wenn ihr %s verbannt"):format(boss),
    
    	exhaust_name = "Ersch\195\182pfung",
    	exhaust_desc = "Timer f\195\188r Gedankenersch\195\182pfung",
    
    	escape_trigger1 = "Die Fesseln von %%s werden schw\195\164cher!",
    	escape_trigger2 = "Ich... bin... frei!",
    	escape_warning1 = "%s angegriffen - Ausbruch in 2min!",
    	escape_warning2 = "Ausbruch in 1min!",
    	escape_warning3 = "Ausbruch in 30sec!",
    	escape_warning4 = "Ausbruch in 10sec!",
    	escape_warning5 = "Ausbruch in 3sec!",
    	escape_bar = "Frei...",
    	escape_message = "%s frei!",
    
    	abyssal_trigger = "Kanalisierer des H\195\182llenfeuerss Brennender Schlund trifft",
    	abyssal_message = "Brennender Schlund gespawned",
    
    	heal_trigger = "beginnt Dunkle Besserung zu wirken",
    	heal_message = "Heilung!",
    
    	nova = "Blast Nova!", -- to translate
    	nova_warning = "Blast Nova Soon", -- to translate
    
    	banish_trigger = "Not again! Not again...", -- to translate
    	banish_message = "Verbannt f\195\188r ~10sec",
    	banish_bar = "Verbannt",
    
    	exhaust_trigger = "^([^%s]+) ([^%s]+) von Gedankenersch\195\182pfung betroffen", -- to verify
    	exhaust_bar = "[%s] ersch\195\182pft",
    
    	you = "Ihr",
    	["Hellfire Channeler"] = "Kanalisierer des H\195\182llenfeuers",
    } end)
    Posted in: Raid AddOns
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