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    posted a message on Unauthorized Addon Sites - Authors Beware!
    Quote from kagaro
    if you really wana give wowmatrix a headache, implment the link as pure javascript inline code, with random variable names to generate the actual file link. your browser will eval the code and make the link. things like wowmatrix that slurp the html would have to implent/execute the javascript. As someone who developed many o spiders/harvestors hitting js only pages can be a pain especialy with compressed javascript thats obsufcated to try to implement that logic to extract a link.

    Pure js inline generated links simply fail to be detected with a lot of the common HTML parsing tools they might use like mechanize or hpricot.

    Sounds deliciously evil.

    I myself use Honem's method for updating and determining when an update is needed. I like the "If it isn't broken and/or blowing chunks all over your UI don't update it", statement as that is my update determining method. I used to be a WAU user back in the day, however I weaned myself off it. Besides with the ending of Threat 1.0/2.0 (replaced by the built in Threat), there is no need to update "just before you log in".
    Posted in: General Chat
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    posted a message on Wot's your development/test environment?
    Quote from ant1pathy
    Who watches regular TV? All I watch is House and South Park. Everything else is movies.

    I get the Discovery channel. I watch it when I need my weekly dose of real life explosions and there is nothing getting blown up around here :p
    Posted in: General Chat
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    posted a message on Wot's your development/test environment?
    Quote from Tekkub
    Yea, cause american TV is such higher quality :P

    At least you are not watching Italian TV. Soap operas, variety shows (modeled on the kind that used to be on US TV in the 1960s, however with not as much class), reality shows, and the odd American/British drama that has been dubbed into Italian is the standard fare on both the RAI channels and the Mediaset channels. I am so glad I have Sky as I would have gone nuts long ago if I was stuck with over the air.
    Posted in: General Chat
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    posted a message on Direct Quote from Cairenn - Important
    Quote from Bobbywich
    Hmm I just checked the WoWI page and it's no longer there. Although that's insane he got 4k in 2 weeks, for such an ugly UI.

    I wouldn't call nUI an "ugly UI". Trust me, I have seen far worse UI abominations (some of my first UIs could be charitably described as "shitty") and for the new user to the whole WoW UI customization scene, its a good UI to use. Not everyone has the same ideas on what is an ugly UI. Enough people liked his UI that he was able to get $4,000

    Regarding the whole debt thing, That was up on the nUI page pior to him releasing his "Pro" version. I can understand his position with the economy going into the crapper as I am unemployed myself and the wife is not bringing in much income into the household. Somepeople will use their credit cards in such situations just to make sure there is enough groceries in the house. Couple car and mortage payments that where incurred when times were better with unexpected medical bills or the loss of a job and shutdown of the local industries (GM/Chrysler/Ford car factories anyone?) and yes you are staring out of a huge hole.

    Anyway we should get this thread back on topic...
    Posted in: General Chat
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    posted a message on Direct Quote from Cairenn - Important
    Quote from Tekkub
    This is the gist of it. The "big joke" is that he doesn't embed the libs, but instead includes a "core" addon that has EVERY FUCKING LIB HE MIGHT EVER NEED, thus negating the entire point of embedding. If he does in fact modify the libs, then that adds potential issue to users that use any other addons that embed those libs.

    As for the addons themselves, no they don't bring anything new and amazing to the table. If you want me to I can rip the code to shreds, it's a complete mess.

    Nah, I can do that myself after doing enough hacking within yours, Industrial's and Haste's mods so I can modify to them to meet my needs. I generally know crappy Lua code when I see it. I can't even see the point of embedding all those libs in one core lib in the off chance that ONE of his mods might use the lib. Why not just embed his custom lib into each of his mods and make each mod work independently? I guess that author still living in the days of !!!Libs. Worth a laugh anyway.
    Posted in: General Chat
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    posted a message on Direct Quote from Cairenn - Important
    Quote from durcyn
    It's not about what frameworks he uses, it's that he modified the Ace libraries and attempted to redistribute them with his obfuscated addons.

    Nevermind that none of his addons do anything original or useful.

    Yah, I have to agree there. There is really nothing special about any of his mods. There are plenty more that do the same job with less code and less bullshit.
    Posted in: General Chat
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    posted a message on Direct Quote from Cairenn - Important
    Quote from OrionShock
    tek that addon is encoded.. so aside from the whole addon being a joke right off the bat from that.. what's so funny?

    I downloaded the BangCore and cracked it open in Notepad++. No obfuscated code, however plenty of interesting messages that programmed to pop-up including "disguised" donate mesages. Looks like this mod does a fair bit of "snooping" to see if you are running an updated version.

    Update, Damn this mod uses too many libs! Ace2 AND Ace3, LibDataBroker AND LibFubarPlugin-Mod-3.0, Waterfall, etc. Plus his custom libraries. This guy needs to decide on and standardize on one framework.

    Straight from this mod's embeds.xml:
    <Script file="Libs\LibStub\LibStub.lua"/>
    <Include file="Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml"/>
    <Script file="Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua"/>
    <Include file="Libs\AceAddon-3.0\AceAddon-3.0.xml"/>
    <Script file="Libs\AceAddon-3.0\AceAddon-3.0.lua"/>
    <Include file="Libs\AceGUI-3.0\AceGUI-3.0.xml"/>
    <Script file="Libs\AceGUI-3.0\AceGUI-3.0.lua"/>
    <Include file="Libs\AceComm-3.0\AceComm-3.0.xml"/>
    <Script file="Libs\AceComm-3.0\AceComm-3.0.lua"/>
    <Include file="Libs\AceConfig-3.0\AceConfig-3.0.xml"/>
    <Script file="Libs\AceConfig-3.0\AceConfig-3.0.lua"/>
    <Include file="Libs\AceConfig-3.0\AceConfig-3.0\AceConfig-3.0.xml"/> 
    <Script file="Libs\AceConfig-3.0\AceConfig-3.0\AceConfig-3.0.lua"/>      
    <Include file="Libs\AceConfig-3.0\AceConfigCmd-3.0\AceConfigCmd-3.0.xml"/> 
    <Script file="Libs\AceConfig-3.0\AceConfigCmd-3.0\AceConfigCmd-3.0.lua"/> 
    <Include file="Libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.xml"/> 
    <Script file="Libs\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua"/>
    <Include file="Libs\AceConfig-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.xml"/> 
    <Script file="Libs\AceConfig-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua"/> 
    <Include file="Libs\AceConsole-3.0\AceConsole-3.0.xml"/> 
    <Script file="Libs\AceConsole-3.0\AceConsole-3.0.lua"/>    
    <Include file="Libs\AceDB-3.0\AceDB-3.0.xml"/> 
    <Script file="Libs\AceDB-3.0\AceDB-3.0.lua"/>           
    <Include file="Libs\AceEvent-3.0\AceEvent-3.0.xml"/>
    <Script file="Libs\AceEvent-3.0\AceEvent-3.0.lua"/>
    <Include file="Libs\AceTimer-3.0\AceTimer-3.0.xml"/>
    <Script file="Libs\AceTimer-3.0\AceTimer-3.0.lua"/> 
    <Include file="Libs\AceGUI-3.0\AceGUI-3.0.xml"/>
    <Include file="Libs\LibSink-2.0\lib.xml"/>
    <Include file="Libs\BLibBars-1.0\lib.xml"/>
    <Include file="Libs\LibBars-1.0\lib.xml"/>
    <Include file="Libs\LibSharedMedia-3.0\lib.xml"/>
    <Include file="Libs\LibFubarPlugin-Mod-3.0\lib.xml"/>
    <Script file="Libs\AceLibrary\AceLibrary.lua"/>
    <Script file="Libs\AceLocale-2.2\AceLocale-2.2.lua"/>
    <Script file="Libs\TipHooker-1.0\TipHooker-1.0.lua"/>
    <Script file="Libs\LibTipHooker-1.1\LibTipHooker-1.1.lua"/>
    <Script file="Libs\AceOO-2.0\AceOO-2.0.lua"/>
    <Include file="Libs\LibBabble-Inventory-3.0\lib.xml"/>
    <Script file="Libs\AceConsole-2.0\AceConsole-2.0.lua"/>
    <Script file="Libs\AceEvent-2.0\AceEvent-2.0.lua"/>
    <Script file="Libs\AceDebug-2.0\AceDebug-2.0.lua"/>
    <Script file="Libs\AceDB-2.0\AceDB-2.0.lua"/>
    <Script file="Libs\AceAddon-2.0\AceAddon-2.0.lua"/>
    <Script file="Libs\StatLogic-1.0\StatLogic-1.0.lua"/>
    <Script file="Libs\Waterfall-1.0\Waterfall-1.0.lua"/>
    Posted in: General Chat
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    posted a message on Direct Quote from Cairenn - Important
    Quote from Tekkub
    I think you mean...

    Directly affected addons:
    - Carbonite (no official word)
    - Zygor's In-Game Leveling Guide (will discontinue when "forced" to)
    - BangCraft (switched to donations)

    Addons on strike
    - Outfitter
    - Mappy
    - GroupCalendar
    - Are You Lookin' At Me?
    - PingSnitch

    Addons that might die:
    -nUI Standalone UI

    At least check (via WoWInterface), nUI will continue. The "Pro" version will be a donation item as before, however the link will be a standard link on his site somewhere, just not somewhere obvious. Thus will will be possible to simply stumble upon the link and get nUI Pro for free. The author will not block that download which should (in theory) not violate the new Blizz policy since the Pro version will be "publicly available".

    Posted in: General Chat
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    posted a message on Wot's your development/test environment?
    I usually use this message: /dnd Code mangling in process! Please DND and stay back lest you get infected!!!

    I get a few "lol/keks" however it helps to park the lab rat toon someplace nice and quiet. After all, who goes to the Inn in Darnasus? Other than for the Halloween candy quest?
    Posted in: General Chat
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    posted a message on Wot's your development/test environment?
    Let's see, WoW, Notepad++, BugSack, a few beverages (caffeinated), FooBar2000 loaded with a huge playlist (set on Random), a lowbie alt that does nothing but sit somewhere that is nice and quiet (the inn in Darnassus) a /dnd macro, and lots of /rl (I have it macroed as well). A good conversation in the guild channel is nice too.
    Posted in: General Chat
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    posted a message on Unauthorized Addon Sites - Authors Beware!
    What about WoWMatrix?

    Their contact from: www.wowmatrix.com/contact.html

    this is a repost as the forum software filled in the autoparse text option when I went to edit my previous post. The software would not let go of the autoparse :confused:
    Posted in: General Chat
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    posted a message on Yet another illegal addon site
    Crappy site, looks cheap. Then again, I am running NoScript so it will look crappier than usual. However there is not even a snowball's chance in Hell that I am I going to let a dodgy site like that run scripts. I am in favor of a sticky containing a list of all these dodgy sites
    Posted in: General Chat
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    posted a message on Vote for awesome!
    I tossed my two Euro-cent's worth into the vote. :) Or should that be three Euro-cents? Hmm...
    Posted in: Data Broker AddOns
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    posted a message on Wiki'd
    Quote from Squeeg
    I'll just add what I run across, or what's brought to my attention. I'm more concerned with keeping the 'Feeds list up to date.

    BugSack is one standalone that does the "provides LDB feed as well" routine.

    There are plenty of others however BugSack is a biggie in my book. I hate "MiniMap Acne", but I want to catch the bugs so I can track them down and squash em.
    Posted in: Data Broker AddOns
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Atallicus
    Could anyone tell me please what font Neavx uses in his ui? Thanks!

    Accidental Presidency.

    I think you can find either in SharedMedia or in SharedMedia_ExtraFonts. Its also included in oUF_Neav
    Posted in: General Chat
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