The CPU wasn't being used hardly at all - maybe 10-12%. Java version is 64-bit 8.271. SSD is nearly empty. I've actually played with the JAVA arguments and it is running much better now.
I have built a PC specifically with the intention of running Minecraft with my grandson. It has the following config:
AMD 2400G processor running 4 cores at up to 4MHz leveraging the onboard Radion Vega 11 GPU
32 GB RAM at 3200MHz
Gigabye Aorus B450 I Pro WIFI Gaming MB
HP 500Gb SSD drive (Great performance)
Windows 10 Pro (new install with nothing but MS Office and Minecraft installed)
I have benchmarked the PC and everything is OK with GPU coming in on the lower end as expected. Still plenty of GPU power for Minecraft
JAVA confirmed 1.8 64 bit version - arguments set as per the Enigmatica 6 instructions: -version:1.8+ -XX:+UseG1GC -Dsun.rmi.dgc.server.gcInterval=2147483646 -XX:+UnlockExperimentalVMOptions -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Allocated memory is 5Gb (5120MB) as per the instructions - I've tried 4Gb and 6Gb but no noticeable difference.
I can't get more than 1-5 FPS on Minecraft Enigmatica 6 version 0.30. My kids are running on standard laptops with standard Intel UHD 620 GPU (lower benchmarks than my build in every category) and they get a playable 30+ FPS. Watching task manager on the PC while trying to play, nothing is showing a bottleneck - in fact, the PC is completely bored.
CPU never goes above 30% except on startup - it runs right around 18-20% when I'm moving around
GPU never runs more than about 27-28%
I get the same result playing in a local world as I do on my E6 server on my local network. For the server, there is no network lag as the machines are directly connected on a gigabit network and the server is performing well for everyone.
Not sure where to look next. It looks like JAVA is being throttled on the client machine. Any ideas from the team here?
0
Hi Tigerty22,
The CPU wasn't being used hardly at all - maybe 10-12%. Java version is 64-bit 8.271. SSD is nearly empty. I've actually played with the JAVA arguments and it is running much better now.
1.31168878380249
Hi team,
I have built a PC specifically with the intention of running Minecraft with my grandson. It has the following config:
AMD 2400G processor running 4 cores at up to 4MHz leveraging the onboard Radion Vega 11 GPU
32 GB RAM at 3200MHz
Gigabye Aorus B450 I Pro WIFI Gaming MB
HP 500Gb SSD drive (Great performance)
Windows 10 Pro (new install with nothing but MS Office and Minecraft installed)
I have benchmarked the PC and everything is OK with GPU coming in on the lower end as expected. Still plenty of GPU power for Minecraft
JAVA confirmed 1.8 64 bit version - arguments set as per the Enigmatica 6 instructions: -version:1.8+ -XX:+UseG1GC -Dsun.rmi.dgc.server.gcInterval=2147483646 -XX:+UnlockExperimentalVMOptions -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Allocated memory is 5Gb (5120MB) as per the instructions - I've tried 4Gb and 6Gb but no noticeable difference.
I can't get more than 1-5 FPS on Minecraft Enigmatica 6 version 0.30. My kids are running on standard laptops with standard Intel UHD 620 GPU (lower benchmarks than my build in every category) and they get a playable 30+ FPS. Watching task manager on the PC while trying to play, nothing is showing a bottleneck - in fact, the PC is completely bored.
I get the same result playing in a local world as I do on my E6 server on my local network. For the server, there is no network lag as the machines are directly connected on a gigabit network and the server is performing well for everyone.
Not sure where to look next. It looks like JAVA is being throttled on the client machine. Any ideas from the team here?
Thanks all.