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    posted a message on SanityBags -beta-
    Memory usage is down, all the various pieces are now in the trunk, PT3 support is in, and other stuff is coming. :)
    Posted in: General AddOns
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    posted a message on Sanity 2.0
    Made a drycode fix for bag filtering. Try it and lemme know if it bombs - it's simple, but I haven't had a chance to test it yet.
    Posted in: General AddOns
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    posted a message on Sanity 2.0
    I made a number of changes last night and committed all three addons to the trunk. Give 'em a go from there.

    In general, it should be a ton faster, less memory hungry, and a bit more stable.

    Edit: Keyrings - yeah, bag hiding isn't working at the moment, as I've shifted responsibility for that away from the cache. I'll see about getting that back in tonight.
    Posted in: General AddOns
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    posted a message on Sanity 2.0
    I committed a few untested drycode changes this afternoon. Testing and fixes are incoming. :)
    Posted in: General AddOns
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    posted a message on Sanity 2.0
    Yup, this will be fixed soon. If you'd like, you can download the development branch which has this fixed. However, I noticed rather high CPU usage in SanityItemCache last night, which is extremely bizarre, since I don't have anything that should be sucking up that CPU. I'm waiting to get that fixed before I commit to trunk.

    Sanity2 dev branch: http://svn.wowace.com/wowace/branches/Sanity2/SplitCache/
    SanityItemCache dev branch: http://svn.wowace.com/wowace/branches/SanityItemCache/

    The good news is that the development branch of Sanity is extremely memory-friendly. It looks like I've finally nailed the last of the memory leaks.
    Posted in: General AddOns
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    posted a message on SanityBags -beta-
    I'm still planning to work on it - I've just had very little time lately.

    Improvements and enhancements are coming, especially in the area of memory usage - I've eliminated a ton of memory leaks, and it should be getting a lot faster soon (I hope!)
    Posted in: General AddOns
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    posted a message on Sanity 2.0
    Large number of fixes are incoming. I've been working with TheKarn to make updates, improvements, and modifications to the tool, so I'm hoping to get a large number of requests and bugs knocked out soon.
    Posted in: General AddOns
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    posted a message on SanityBags -beta-
    Odd. You should be able to define any number of filters. I'll look into it. Maybe a problem with my tokenizer.
    Posted in: General AddOns
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    posted a message on SanityBags -beta-
    They actually just moved, so the old ones aren't accessable at the moment. There's going to be a copy method available soon.
    Posted in: General AddOns
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    posted a message on SanityBags -beta-
    I'll check the background thing.

    And no, no class-specific filters. I just used the same one. :)
    Posted in: General AddOns
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    posted a message on SanityBags -beta-
    PT3 support isn't in for bags yet, but that's coming up very soon. You'll be able to very easily specify PT3 categories for a bag.

    You don't need Sanity2 to work with SanityBags anymore, correct. There is a new version if you wish to keep using it, but the dependent portions have been pulled out into SanityItemCache, which is a separate addon.
    Posted in: General AddOns
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    posted a message on SanityBags -beta-
    SanityBags does indeed do this. Just create a bag, set its filter to, say, "tooltip:quest" and there you go, all your quest items in one bag. In the bag options, uncheck the "Opens with all" option, set a keybinding to it, and voila! You have a dynamically-sizing bag that you can put anywhere, open/close with a keybinding, can open/close in combat, and even search for a specific item.
    Posted in: General AddOns
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    posted a message on SanityBags -beta-
    New releases today!

    Sanity is no longer a dependency. Instead, there is a new item called SanityItemCache that provides the model to Sanity and SanityBags' views. It is the new dependency, but is far more lightweight.

    * The biggest of the memory leaks has been fixed.
    * Lots of bugfixes have gone into the bags
    * There's been an UI overhaul
    * Bags are now bindable with single keys now.
    * Each bag has an optional "search" field now that lets you search within the bag's defined contents.
    * A new filter "*" is available, which just shows everything without claiming ownership of it. The concept is still ill-defined, but it's a part of larger workings.

    *** If you just want the whole package, grab this: http://wow.tachyonsix.com/sanitybags/Sanity2CompleteBeta2.zip ***

    To get the newest individual versions, grab:

    http://www.wowace.com/files/SanityBags/SanityBags.zip
    http://www.wowace.com/files/SanityItemCache/SanityItemCache.zip

    Or, check out from SVN:

    http://svn.wowace.com/wowace/trunk/SanityBags/
    http://svn.wowace.com/wowace/trunk/SanityItemCache/

    Please note: Prior versions of Sanity are not compatible with these changes. If you want to run Sanity with these mods, you will need to use my development branch, which may be checked out here:

    http://svn.wowace.com/wowace/branches/Sanity2/SplitCache/
    Posted in: General AddOns
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    posted a message on SanityBags -beta-
    To be honest, I don't have a feature comparison with Baggins/Ark handy, because I haven't used them in a while. I just know that they didn't really offer the level of flexibility I wanted. I started writing SanityBags before both Baggins and Ark were released, so this is far less of a knockoff or intended replacement than it is a parallel development.
    Posted in: General AddOns
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    posted a message on Sanity 2.0
    1) This should work, but doesn't. It's a bug that I need to fix. :)

    2) I think there's a keybinding in the Blizzard keybinding menu. If not, I can add one.

    3) This should work. If it doesn't, it's a bug and will be fixed.
    Posted in: General AddOns
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