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    posted a message on mHud - Official Thread
    Sorry about that, had forgot to implement the removal of bar function (3 lines). Just uploaded the fixed version.

    About trying out the other skins, I'd recommend you change profile first, so you keep a backup of your work :)
    Posted in: General AddOns
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    posted a message on mHud - Official Thread
    Quote from rashiakas »

    @ Saryai:

    This looks really cool, any chance you would share those textures? I have trouble finding out how to do something like that since the files are in a format I don't know how to handle.

    I'll push it over to the trunk sometime soon, that way you can all publish mHud_<SomeSkin> :) Basically skins are just one or more saved variable tables + textures + description :)
    Posted in: General AddOns
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    posted a message on mHud - Official Thread
    @ StormFX: I'll think about it, not sure where to put something like that to be honest, since it's possible to completely change the defaults.

    @ Saryai: Nice textures :D I'll look into the "spikes", it's prob when the difference value is close to 0. Added an fix for it, can't seem to reproduce the spike any more.
    Forgot allow negative dx and dy, it's fixed :)
    Added some comments to the elements part.

    ( committing as we speak )
    Posted in: General AddOns
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    posted a message on mHud - Official Thread
    @ OttoDeFe: Silenced the error for now.

    @ Lindalas: I just used the blizzard way of doing anchors;
    * Simple to implement
    * Flexible
    * Better than no anchoring
    * It was supposed to be a more advanced option for "the few", cause yes, its not easy to intuitive

    @ kyth & Saryai: Just added falloff / barfade. It's disabled on all bars by default. To enable it:
    Bars => Bar X => Falloff / Barfade => Use Falloff + Enable incoming and/or outgoing.
    Posted in: General AddOns
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    posted a message on How do we place UI objects? A proposal
    I've thought about replacing the anchor-point and anchor-relative with at visual widget in AceGUI-3.0, where you choose a corner or edge like your illustration. It's still just a thought tho, have no Idea how to make a widget :)
    But I do agree, it's not easy for the end-user to set anchors.
    Posted in: Unit Frames
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    posted a message on mHud - Official Thread
    Quote from OttoDeFe »

    I'm still experiencing the "No Match" errors I reported earlier from both ManaTicker and EnergyTicker modules. It only happens on Druids and then when changing forms.

    Caster > Cat > Boomkin drives it wild.

    I'll have a look at it tomorrow, and if nothing else, silence the error. I haven't noticed on my druid, it's feral tho.
    Posted in: General AddOns
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    posted a message on mHud - Official Thread
    Quote from kyth »

    Err, I was editing it in emacs. The problem was that I you literally could not paste in that much text, it hit a length limit.

    Unless you were talking about the editing, in which case I was clear: it was fixing minor typos/changes, not "figuring out the dogtag". e.g. I was editing what shorthands I wanted to use for various text strings. But if it's impossible, it's impossible.

    Do you have a character count on that? I've never tried to reach a max limit on the input box :) I'll see what I can do.
    Posted in: General AddOns
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    posted a message on mHud - Official Thread
    Quote from Benumbed »

    Hes limited by the Ace3, notepad is your friend =P

    Afraid so kyth. The documentation on AceGUI-3.0 isn't to extensive, so I haven't taken the time to dive into it yet, but I might make a few custom widgets for the color/alpha templates, and some larger text boxes. Not happening anytime soon tho.
    Posted in: General AddOns
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    posted a message on Hijacking of INSPECT_TALENT_READY
    Quote from OrionShock »

    i smell a lib comming into play...


    "LibInspect"

    I noticed aX_RaidStatus uses this lib: http://svn.wowace.com/wowace/trunk/LibTalents-1.0/
    Posted in: Lua Code Discussion
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    posted a message on ax_RaidStatus
    It seems like you have duplicated the externals (libs folder), to both aX_RaidStatus/libs and aX_RaidStatus/Images/libs :)

    Haven't had time to try it out, but it looks promesing :)

    Edit: GJ :D Nice, clean and right on target!
    Posted in: Raid AddOns
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    posted a message on mHud - Official Thread
    Quote from Lorewanderer »

    Feature request / question


    I've looked through things and don't see this anywhere, but is there an option for a druid mana bar (for when in feral forms).

    It looks like there's an ace library for it, LibDruidMana, or what I used with ArcHUD, DruidBar. Given the regen changes coming with 2.4, I'd ideally have it use an ace library that would at least theoretically get updated more quickly.

    Added, enjoy :)
    Posted in: General AddOns
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    posted a message on mHud - Official Thread
    OttoDeFe: It's related to the custom templates. Changing profile and first login seems to trigger the error. Haven't managed to fix it in a good way yet.

    Also having a problem with the interface not hiding on ALT + Z, not quite sure how I managed to make it stick :)
    Posted in: General AddOns
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    posted a message on LibHealComm-3.0 Official Thread
    Quote from xbeeps »
    I suspect this is a locale issue, so can you please post the locale you're using (i notice that one is German). Also, exactly which spells it happens with, along with the textual decription that appears when you hover the mouse over it, i.e. the localized equivalent of:

    "A powerful prayer heals party members within 30 yards for 1246 to 1316."

    enGB, buffed spirit and stam with X-RaidStatus (non-combat macro). Odd that a buff registers as healing? :)
    Posted in: Libraries
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    posted a message on mHud - Official Thread
    OttoDeFe: Sorry about that, forgot to add AceDBOptions-3.0 to the standalone.xml, split up the XML to make it easier to remember next time.

    Lewzephyr: I've tried to rewrite the profile / skin handling a bit, should work better now, but I can't replicate the error you dumped, so not sure... I'm hoping the profiles work as intended now.
    Posted in: General AddOns
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    posted a message on mHud - Official Thread
    Thx :) I've implemented AceDBOptions-3.0 and tried to fix the alt problem, not quite done tho, when logging in to the 2nd character on the same server, you sometime get a blank profile, /rl or selecting another profile seems to solve it. I'll have a 2nd look at it when I find the time.
    Posted in: General AddOns
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