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    posted a message on Deadened - modular Reliquary of Souls helper
    Still getting:

    [2008/06/18 00:07:51-1954-x1]: Deadened-1.0\Modules\agUF.lua:16: attempt to index global 'aUF' (a nil value)
    CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
    <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
    <in C code>: ?
    <string>:"safecall Dispatcher[1]":13: in function `?'
    CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
    AceEvent-3.0\AceEvent-3.0.lua:70: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:69>
    Posted in: Raid AddOns
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    posted a message on Various Memory Allocation Errors
    Anybody have a clue what all these errors are about and how I can fix them?

    [2008/06/18 00:00:42-1954-x39]: memory allocation error: block too big:
    <in C code>: in function `GetRegions'
    CowTip-r68121\Appearance\Appearance.lua:382: in function `SetFont'
    CowTip-r68121\Appearance\Appearance.lua:263: in function <Interface\AddOns\CowTip\Appearance\Appearance.lua:258>
    <in C code>: in function `SetUnitBuff'
    Outfitter-4.2.3\Outfitter.lua:5676: in function `GetBuffTooltipText'
    Outfitter-4.2.3\Outfitter.lua:5659: in function `GetPlayerAuraStates'
    Outfitter-4.2.3\Outfitter.lua:5716: in function <Interface\AddOns\Outfitter\Outfitter.lua:5711>
    <in C code>: in function `pcall'
    Outfitter-4.2.3\MCEventLib.lua:203: in function `DispatchEvent'
    Outfitter-4.2.3\MCEventLib.lua:65: in function <Interface\AddOns\Outfitter\MCEventLib.lua:65>


    [2008/06/18 00:00:42-1954-x65]: AceEvent-2.0-66043 (Ace2):303: memory allocation error: block too big


    [2008/06/18 00:00:42-1954-x4]: AceEvent-2.0-66043 (Ace2):299: memory allocation error: block too big


    [2008/06/18 00:00:42-1954-x82]: AceEvent-2.0-66043 (Ace2):369: memory allocation error: block too big


    [2008/06/18 00:00:43-1954-x1]: memory allocation error: block too big:
    <in C code>: in function `SetScript'
    DocsSwingerclub-1.41\DocsSwingerclub.lua:271: in function <Interface\AddOns\DocsSwingerclub\DocsSwingerclub.lua:270>
    <in C code>: in function `Hide'
    DocsSwingerclub-1.41\DocsSwingerclub.lua:346: in function `?'
    CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
    <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
    <in C code>: ?
    <string>:"safecall Dispatcher[1]":13: in function `?'
    CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
    AceEvent-3.0\AceEvent-3.0.lua:70: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:69>


    [2008/06/18 00:00:43-1954-x2910]: attempt to call a nil value:


    [2008/06/18 00:00:43-1954-x3]: memory allocation error: block too big:
    <in C code>: in function `SetScript'
    ElkBuffBars-2.1.74059\EBB_Bar.lua:113: in function `OnUpdate'
    ElkBuffBars-2.1.74059\EBB_Bar.lua:422: in function <Interface\AddOns\ElkBuffBars\EBB_Bar.lua:422>
    Posted in: AddOn HELP!
  • 0

    posted a message on CowTip 2.0
    Since the last update of LibDogTage, I believe, my Cowtip text is all over the place, cut off, etc.



    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    [2008/05/21 19:36:10-1820-x99]: SpellReminder-1.2\SpellReminder.lua:249: attempt to index local 'castingInfo' (a nil value)
    Posted in: General AddOns
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    posted a message on JWowUpdater - A new java addons updater for ace2
    Unable to open jWU in Mac OS 10.5.2 since the latest update, 1.89. Gives an error.
    Posted in: Updaters
  • 0

    posted a message on Better Inbox - Question
    Quote from fred »

    error on login.Hopefully I posted this in the right place :)

    2008/05/17 10:27:53-1370-x1]: BetterInbox\locale\koKR.lua:18: unfinished string near '"'

    ---

    Getting the same on login.
    Posted in: AddOn HELP!
  • 0

    posted a message on SpellReminder - Official Thread
    [2008/05/18 00:44:52-1806-x1343]: SpellReminder-1.2\SpellReminder.lua:905: attempt to compare nil with number

    [2008/05/18 00:45:13-1806-x1]: SpellReminder-1.2\SpellReminder.lua:905: attempt to compare nil with number
    <in C code>: in function `TargetNearestEnemy'
    <string>:"TARGETNEARESTENEMY":1: in function <[string "TARGETNEARESTENEMY"]:1>


    Posted in: General AddOns
  • 0

    posted a message on Big Wigs Common Auras
    Ah, isn't that something supposed to be fixed in 2.4.2? Along with deaths?
    Posted in: Raid AddOns
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    posted a message on Big Wigs Common Auras
    Quote from Funkydude »

    Not possible with the current version of wow without requiring some syncing and the druid to have the addon, and to be honest the cooldown is too long.

    Hmm, it doesn't show up in the combatlog (like as a trigger)? As for the CD, it doesn't have to be activated by default, more like an option for people that want it.
    Posted in: Raid AddOns
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    posted a message on Big Wigs Common Auras
    Not sure if it's been mentioned before but could tracking of Druid Battle Rez CDs be added?
    Posted in: Raid AddOns
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    posted a message on SpellReminder - Official Thread
    Any progress update yet? One of the latest BigWigs updates or something seem to have made its sounds unavailable to SpellReminder (most probably the swich to LibSharedMedia-3.0) so now I only have the annoying sound from Bugsack/Buggrabber in the list of available audio warnings. And None, of course. This is in reference to my last post before yours, Oridan.

    Only way to 'fix' it is to change it to LSM3 in Line 8 of SpellReminder.lua, but that doesn't solve the lack of 'own' sounds when other addons that currently provide them aren't enabled.

    Posted in: General AddOns
  • 0

    posted a message on GrimReaper
    [2008/04/15 21:01:02-1567-x8]: GrimReaper-2.0 69883\GrimReaper.lua:1375: Usage: GrimReaperInfoTip1:SetPoint("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY])
    GrimReaper-2.0 69883\GrimReaper.lua:1375: in function <Interface\AddOns\GrimReaper\GrimReaper.lua:1345>
    Posted in: General AddOns
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    posted a message on BigWigs_Sunwell
    WTB debuff scanning on MT then, it possible. It's quite deadly as melee class when you have a big dragon in your face which prevents to see the purple orb, heh. Watching for the debuff on your Target of Target is rather annoying and Ventrilo latency (+brainlag) causes calling it out to be too late sometimes.
    Posted in: Raid AddOns
  • 0

    posted a message on BigWigs_Sunwell
    Quote from Funkydude »

    Felmyst Encapsulate re-written to target scanning, requires tanks to be in the blizz main tank list. Enjoy.


    Our maintank (Warrior) Encapsulate several times on Felmyst tonight and there was not a single warning. He was set as Maintank in the Blizzard MT list.
    Posted in: Raid AddOns
  • 0

    posted a message on Chatter- Ace3 chat mod (was Chatterbox)
    [2008/04/14 05:53:45-1557-x1]: Chatter\Modules\Highlight.lua:1: Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of "LibSink-2.0".
    AceAddon-3.0\AceAddon-3.0.lua:126: in function `EmbedLibrary'
    AceAddon-3.0\AceAddon-3.0.lua:114: in function `EmbedLibraries'
    AceAddon-3.0\AceAddon-3.0.lua:172: in function `NewModule'
    Chatter\Modules\Highlight.lua:1: in main chunk


    Definitely have LibSink-2.0 enabled, though.
    Posted in: General AddOns
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