• 0

    posted a message on Skinner
    There are plenty of addon skins that haven't been updated because they haven't had to change their UI for a while.

    Squeenix is one of them, could you move it back to the AddonSkins directory please?
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    There's an error that I had once attributed to either Gnomeworks or Auctioneer which I've now isolated to Skinner. The error started popping up at around b5.16231.4 or thenabouts.

    Date: 2012-11-21 16:06:49
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ...erface\AddOns\GnomeWorks\FrameHooks\AuctionHouse.lua line 979:
       attempt to index field 'data' (a nil value)
       [C]: ?
       ...erface\AddOns\GnomeWorks\FrameHooks\AuctionHouse.lua:979: PrepAuctionScan()
       ...erface\AddOns\GnomeWorks\FrameHooks\AuctionHouse.lua:888: BeginReagentScan()
    self = <table> {
     RecipeGroupPruneList = <function> defined @Interface\AddOns\GnomeWorks\RecipeGroups.lua:664
     GetSkillLevels = <function> defined @Interface\AddOns\GnomeWorks\RecipeData.lua:252
     InitGroupList = <function> defined @Interface\AddOns\GnomeWorks\RecipeGroups.lua:678
     AddPseudoTrade = <function> defined @Interface\AddOns\GnomeWorks\GetTradeSkill.lua:50
     CancelTimer = <function> defined @Interface\AddOns\Skinner\libs\AceTimer-3.0\AceTimer-3.0.lua:311
     ScanPseudoTrade = <function> defined @Interface\AddOns\GnomeWorks\GetTradeSkill.lua:94
     RecipeGroupAddSubGroup = <function> defined @Interface\AddOns\GnomeWorks\RecipeGroups.lua:272
     InventoryScan = <function> defined @Interface\AddOns\GnomeWorks\Inventory.lua:760
     SetInventoryCount = <function> defined @Interface\AddOns\GnomeWorks\Inventory.lua:519
     TRADE_SKILL_UPDATE = <function> defined @Interface\AddOns\GnomeWorks\MainWindow.lua:1730
     RecipeGroupConstructDBString = <function> defined @Interface\AddOns\GnomeWorks\RecipeGroups.lua:625
     MessageDispatchTimeReportToggle = <function> defined @Interface\AddOns\GnomeWorks\MessageDispatch.lua:367
     GetTradeIcon = <function> defined @Interface\AddOns\GnomeWorks\GetTradeSkill.lua:101
     AUCTION_HOUSE_SHOW = <function> defined @Interface\AddOns\GnomeWorks\FrameHooks\AuctionHouse.lua:1087
     QueueWindow = GnomeWorksQueueFrame {
     RecipeGroupPasteEntry = <function> defined @Interface\AddOns\GnomeWorks\RecipeGroups.lua:312
     RegisterMessageDispatch = <function> defined @Interface\AddOns\GnomeWorks\MessageDispatch.lua:23
     ScheduleTimer = <function> defined @Interface\AddOns\Skinner\libs\AceTimer-3.0\AceTimer-3.0.lua:276
     ShowReagents = <function> defined @Interface\AddOns\GnomeWorks\Details.lua:687
     SelectEntry = <function> defined @Interface\AddOns\GnomeWorks\SkillList.lua:527
     groupLabels = <table> {
     ExecuteAddToQueue = <function> defined @Interface\AddOns\GnomeWorks\Queue.lua:1045
     RegisterMessage = <function> defined @Interface\AddOns\Auc-Advanced\Libs\LibDataBroker\CallbackHandler\CallbackHandler-1.0.lua:118
     UnregisterMessage = <function> defined @Interface\AddOns\Auc-Advanced\Libs\LibDataBroker\CallbackHandler\CallbackHandler-1.0.lua:181
     data = <table> {
     RecipeGroupSort = <function> defined @Interface\AddOns\GnomeWorks\RecipeGroups.lua:476
     SetFilterText = <function> defined @Interface\AddOns\GnomeWorks\MainWindow.lua:1748
     queueFrame = <table> {
     AddTrainableSkills = <function> defined @Interface\AddOns\GnomeWorks\SkillList.lua:673
     ExpandAllHeaders = <function> defined @Interface\AddOns\GnomeWorks\ScrollFrame.lua:917
     MAIL_SHOW = <function> defined @Interface\AddOns\GnomeWorks\FrameHooks\Mail.lua:46
     RecipeGroupOpRename = <function> defined @Interface\AddOns\GnomeWorks\RecipeGroups.lua:1044
     CraftabilityPurge = <function> defined @Interface\AddOns\GnomeWorks\Inventory.lua:228
     warning = <function> defined @Interface\AddOns\GnomeWorks\GnomeWorks.lua:583
     SpellCastStart = <function> defined @Interface\AddOns\GnomeWorks\Queue.lua:1425
     DoTradeSkillUpdate = <function> defined @Interface\AddOns\GnomeWorks\MainWindow.lua:1603
     ParseSkillList = <function> defined @Interface\AddOns\GnomeWorks\SkillList.lua:223
     PLAYER_GUILD_UPDATE = <function> defined @Interface\AddOns\GnomeWorks\GnomeWorks.lua:588
     RecipeGroupNew = <function> defined @Interface\AddOns\GnomeWorks\RecipeGroups.lua:139
     ScanSlotGroups = <function> defined @Interface\AddOns\GnomeWorks\SkillList.lua:1260
     BuildInventoryHeirarchy = <function> defined @Interface\AddOns\GnomeWorks\Inventory.lua:114
     RecipeGroupOpNew = <function> defined @Interface\AddOns\GnomeWorks\RecipeGroups.lua:982
     GUILDBANKBAGSLOTS_CHANGED = <function> defined @Interface\AddOns\GnomeWorks\FrameHooks\Bank.lua:441
     CraftableInventoryPurge = <function> defined @Interface\AddOns\GnomeWorks\Inventory.lua:818
     GetSkillColor = <function> defined @Interface\AddOns\GnomeWorks\SkillList.lua:1388
     CreateQueueWindow = <function> defined @Interface\AddOns\GnomeWorks\Queue.lua:2659
     IsTradeSkillDataCurrent = <function> defined @Interface\AddOns\GnomeWorks\SkillList.lua:1129
     shoppingListFrame = 
      Swatter, v5.14.5335 (KowariOnCrutches)
      ACP, v3.4 
      AddonLoader, v2.0.1
      AucAdvanced, v5.14.5335 (KowariOnCrutches)
      AucFilterBasic, v5.14.5335 (KowariOnCrutches)
      AucFilterOutlier, v5.14.5335.5335(5.14/embedded)
      AucMatchUndercut, v5.14.5335.5225(5.14/embedded)
      AucScanData, v5.14.5335 (KowariOnCrutches)
      AucStatHistogram, v5.14.5335 (KowariOnCrutches)
      AucStatiLevel, v5.14.5335 (KowariOnCrutches)
      AucStatPurchased, v5.14.5335 (KowariOnCrutches)
      AucStatSales, v5.14.5335.5335(5.14/embedded)
      AucStatSimple, v5.14.5335 (KowariOnCrutches)
      AucStatStdDev, v5.14.5335 (KowariOnCrutches)
      AucStatWOWEcon, v5.14.5335.5335(5.14/embedded)
      AucUtilAHWindowControl, v5.14.5335.5133(5.14/embedded)
      AucUtilAppraiser, v5.14.5335.5335(5.14/embedded)
      AucUtilAskPrice, v5.14.5335.5160(5.14/embedded)
      AucUtilAutoMagic, v5.14.5335.5335(5.14/embedded)
      AucUtilCompactUI, v5.14.5335.5335(5.14/embedded)
      AucUtilEasyBuyout, v5.14.5335.5238(5.14/embedded)
      AucUtilFixAH, v5.14.5335 (KowariOnCrutches)
      AucUtilItemSuggest, v5.14.5335.5335(5.14/embedded)
      AucUtilPriceLevel, v5.14.5335.5237(5.14/embedded)
      AucUtilScanButton, v5.14.5335.5335(5.14/embedded)
      AucUtilScanFinish, v5.14.5335.5153(5.14/embedded)
      AucUtilScanProgress, v5.14.5335.4979(5.14/embedded)
      AucUtilScanStart, v5.14.5335.5153(5.14/embedded)
      AucUtilSearchUI, v5.14.5335.5335(5.14/embedded)
      AucUtilSimpleAuction, v5.14.5335.5208(5.14/embedded)
      AucUtilVendMarkup, v5.14.5335.4828(5.14/embedded)
      Babylonian, v5.1.DEV.312(/embedded)
      BeanCounter, v5.14.5335 (KowariOnCrutches)
      Configator, v5.1.DEV.330(/embedded)
      DebugLib, v5.1.DEV.312(/embedded)
      Enchantrix, v5.14.5335 (KowariOnCrutches)
      EnchantrixBarker, v5.14.5335 (KowariOnCrutches)
      GnomeWorks, v206
      Informant, v5.14.5335 (KowariOnCrutches)
      LibExtraTip, v5.12.DEV.324(/embedded)
      Skinner, vb5.16309.1
      Stubby, v5.14.5335 (KowariOnCrutches)
      TipHelper, v5.12.DEV.315(/embedded)
      BlizRuntimeLib_enUS v5.0.5.50001 <us>
    Posted in: General AddOns
  • 0

    posted a message on Right-Click Focus fix?
    I've written an addon that will let you assign a keybind that will assign your target or mouseover to the focus, or clear it. It's DArcBinds.
    Posted in: AddOn HELP!
  • 0

    posted a message on X-Perl Thread
    At the moment, I'm just derping around with the source code. I have some things about X-Perl that annoy me that I'm trying to fix, plus some desired enhancements that I'd like to code in, but which I know need some thought to go into them.

    Bug fixes I'm working on:

    • Blizzard buff hiding: There was no code to deal with the consolidated buff frame. I added lines to hide/show where appropriate, and the thing still isn't hiding. Yet if I type out "/script ConsolidatedBuffs:Hide()" in game, ConsolidatedBuffs goes away. Is there something I'm missing here?
    • Player Buffs above Player Frame oddness: I want to fix this, but I'll have to learn more about what's going on here. My hypothesis is that the code to change the anchor points on the buffs has to be changed a different way than what's in the code currently.
    • Class-specific settings getting clobbered if I toggle "Save Settings Per Character". Particularly when it comes to Status Highlighting, and the special bars/totems section.
    • The rest of the open tickets on Curseforge. Some are non-problems, some are unreproducible glitches.

    Enhancements I'd like to get feedback on:
    • Consolidate the Totems/Special Class Bar into one section. In the next expansion pack, more classes/specs will get a new resource, and totems will be redesigned in their purpose and function. Judging from what Blizzard has done with the monk dark/light system, there will be a separate resource block introduced.
    • I envision the options will go like this:
      Class Resource Section:
      • Show spec resource frame (including totems, combo points on target, mushrooms, dark/light energy, balance bar, demonic fury, holy power, shadow orbs, etc)
      • Dock with Player Frame / float?
      • Show duplicate power bar?
      • Scale (slider value)
      Then there's the matter of xperl-izing the resource bars. This is another can of worms.

    • Indicate non-interruptibility on the target cast bar. I have the code for this in place, just working on the graphic, which will be a set of slanted stripes layered over the cast progress bar. Got a better idea in mind for how this should be indicated? Is this something that merits an option in the player config frame?
    Posted in: Unit Frames
  • 0

    posted a message on Packager issues
    I'm having similar problems with my DArcBinds project. I have what I believe is a correct .pkgmeta file inside my github repo, but what I'm getting out isn't what I understand should be coming out.

    I have 3 associated directories, 2 of which are inside the main DArcBinds folder, and they're not getting moved via my .pkgmeta directive. I've found other examples of a .pkgmeta in action, but this is most probably a PEBKAC.
    Posted in: General Chat
  • 0

    posted a message on Skinner
    I made a skin for EnergyWatch Reborn.
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    I noticed in the last month or so, there's a new tab that lets the user deactivate addon skins.

    Is that a sign of a possible enhancement to come by way of not requiring that the user copy over the contents of AddonSkins to SkinMe?
    Posted in: General AddOns
  • 0

    posted a message on ZOMGBuffs Official Thread
    Quote from Fred7
    thelibrarian, I noticed the main zomg is getting updates now. Should we keep using yours or go to that?

    Zeksie has been on lately and made Thelibrarian a ZOMGBuffs maintainer. You can go back to using the mainline ZOMGBuffs.

    Btw, congratulations on being made a maintainer, Thelibrarian.
    Posted in: General AddOns
  • 0

    posted a message on Shadowed Unit Frames [official]
    Going with the blizzard default buffs display is what a lot of unit frame authors are suggesting.

    I have figured out other ways of doing the things I had been doing before, such has coming up with a keybind that dismounts me, or clicking my druid form button to unshift myself.
    Posted in: Unit Frames
  • 0

    posted a message on Shadowed Unit Frames [official]
    Quote from user_303056
    Hi, I myself can't remove any buff by right clicking over the buff i want to remove.Example when you use a shaman or a rogue and you wrongly imbue your weapons the suf auras won't allow you to remove your buffs by right clicking them

    Blizzard has made changes to what addons can do with buffs, so it is not possible to click-cancel any buffs that you have on your weapons via SUF's buff list, or any other addon's buffs list.

    You could try making the following macro, but I'm not sure this will work in a post-4.0.1 world:

    [HTML]/script CancelItemTempEnchantment(1)
    /script CancelItemTempEnchantment(2)[/HTML]
    Posted in: Unit Frames
  • To post a comment, please or register a new account.