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    posted a message on Magic Runes - A Death Knight Addon
    New version with some bug fixes.

    Changes in r31:
    • Fixed issue where the first blood rune was on a lower frame level.
    • Fixed issues with reverse sorting.
    • Rune frame no longer moves when the anchor is hidden or shown, making exact positioning easier.
    • Added support for LibDBIcon (minimap icon) for those without an LDB displayer.
    Posted in: General AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    The frame level was sort of intentional to allow for "overlapping" runes not to randomly change which is drawn on top (it looked bad). Obviously though this needs to be tweaked a bit.
    Posted in: General AddOns
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    posted a message on LDB display like FuBar?
    Quote from CrookfingerJake
    Dhedbor, the author of ButtonBin is a classy guy. I've already requested a center-align option per bin and he said he put it on his low-priority list. Perhaps some additional encouragement in that thread would convince him to move it up. IMO, ButtonBin is stellar save for that feature and it is the ONLY thing keeping me from using that addon.



    Done. This is per-bin to keep with the design choice for ButtonBin. However this allows you to make a screen width sized bin, toggle on center alignment and then have all content perfectly centered.
    Posted in: Data Broker AddOns
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    posted a message on Button Bin - Minimalistic LDB display addon
    I'm back... from leveling. In either case, showing the bin ID when unlocked is a very valid request and easy enough to implement. Also I'm about to check in support for the texcoord/iconcoord and iconR/G/B used by for example TomTom crazy waypoint arrow.
    Posted in: Data Broker AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    The "snapping" is part of the LibBars I'm using and I myself don't like it. It's non-trivial to fix but fortunately you can align well when you account for it - simply use the handle bar when aligning.
    Posted in: General AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    Phanx - I think you're probably running it disembedded? Sounds like an issue I fixed in LibBars-1.0 where it didn't handle bars with zero value. If so, update LibBars-1.0 and it should work as expected.
    Posted in: General AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    Quote from Xinhuan
    Should just do

    if select(2, UnitClass("player")) ~= "DEATHKNIGHT" then return end

    at the top of the addon. In case it gets loaded somehow.


    I'm doing this but also writing a message. The message is probably unnecessary...
    Posted in: General AddOns
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    posted a message on Button Bin - Minimalistic LDB display addon
    I should do this for more than this addon... and yeah I want to do it. :)
    Posted in: Data Broker AddOns
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    posted a message on Button Bin - Minimalistic LDB display addon
    It is quite a bit more than "just a button bin" for sure. The name isn't quite ... correct anymore. In either case, I have avoided adding justification so far since you can get typical FuBar-like layout by using multiple bars. I use one left, one center and one right to get the exact same layout I used in FuBar. I can see the use for it in some cases now when there is a way to set the width. I'll add it as a low priority consideration (note that this would be a per-bin level configuration)
    Posted in: Data Broker AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    Yeah I could do that, as long as it's only per-player. As a note if you got AddonLoader installed, it will automatically load for DK's only.
    Posted in: General AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    There's a preset for it (Icons only, no bars or something like that). Essentially the bars are still there... but with invisible textures and with the spark disabled so you can't actually see them.
    Posted in: General AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    It's very possible it wasn't there when you first looked - I fixed an issue where initial setup of the runic bar would have failed.

    Thanks on the ghost thing - I need to listen to the ghost/death events too. It SHOULD handle OOC/IC unless the events don't fire correctly though although it is possible I have a bug with that - will look at it when not leveling. :)
    Posted in: General AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    Definitely. In the configuration there is a section "Bar configuration". click on the runic bar (the 7th bar) and check "hide"
    Posted in: General AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    Anyone having issues loading the addon standalone (from the download) with nothing else enabled? I will test tonight but it seems like there might be missing lib issues.
    Posted in: General AddOns
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    posted a message on Magic Runes - A Death Knight Addon
    Curse might update more often because it's mostly automatic (and I won't upload "beta" releases to WoWI) but I do release on both sites.
    Posted in: General AddOns
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