• 0

    posted a message on UI Screenshots - Show us what you use!
    Oh btw Den.. what are you using for your nameplates? aloft is the only one i know which doesn't work
    Posted in: General Chat
  • 0

    posted a message on UI Screenshots - Show us what you use!
    Denalian: If you're gonna stick with the current rip-off of the day, PLEASE raise the gargoyles strata above the actionbar.. it looks untidy having the buttons covering their noses.. yes i'm picky blah blah :P looks good though
    Posted in: General Chat
  • 0

    posted a message on PitBull 4.0
    Sandalz.. you have to setup a new layout with all the setting you want then assign it to a seperate unitframe.. then setup a new layout and assign it to another frame..

    btw.. any chance of a copy layout option for quicker setup soon?
    Posted in: Unit Frames
  • 0

    posted a message on PitBull 4.0
    I seem to have this problem.. after i'm finished using the config, there are areas of the screen in the middle that i cannot click on.. like invisible panels that don't have click through so it stops me moving my camera etc.. anyone else got this?
    Posted in: Unit Frames
  • 0

    posted a message on Simple code problem.. at least for you
    Oh yeh it works now.. how very weird.
    Anyways thanks Xin, for some reason that hadn't occured to me :D

    Orion, yes that had occured to me, i decided to not go with Ench for similar reasons but the guild i'm in isn't huge so i can deal with the odd miss link.

    Thanks for the feedback guys ^^
    Posted in: Lua Code Discussion
  • 0

    posted a message on Simple code problem.. at least for you
    local printCheck = 0
    local playerName = UnitName("player");
    
    function GetLink(sstring, msgFrom)
        tempString = strlower(sstring)
        if printCheck == 0 and msgFrom ~= playerName then
            if IsUsableSpell("Enchanting") and (string.find(tempString, "enchant") or string.find(tempString, "enchanting") or string.find(tempString, "enchanter"))  then
                SendChatMessage( "Link: ".. (select(2, GetSpellLink("Enchanting"))), "GUILD", nil, 1);
                printCheck = 1;
            end
        else
            printCheck = 0;
        end
    end
    
    function Linker_GUILD_OnEvent(this, event, arg1, arg2, arg3, arg4, ...)
     GetLink(arg1, arg2)
    end
    
    local frame = CreateFrame("Frame", "Linker_GUILD_Frame");
    frame:SetScript("OnEvent", Linker_GUILD_OnEvent);
    frame:RegisterEvent("CHAT_MSG_GUILD");


    when i have it as "if printCheck == 0 and msgFrom ~= playerName then" nothing happens, not when i say enchant or when anyone else does. when i have it as "if printCheck == 0 then" it prints the link to guild chat just once if i say or a guildie says enchant.

    So basically it works how i want it to with the excepception that i don't want the link to print out if i say the key words. It's got to be the syntax, because if it was simply a case of the variables msgFrom and playerName not matching then the link would still print no matter who says it.
    Posted in: Lua Code Discussion
  • 0

    posted a message on Simple code problem.. at least for you
    Ok, i've editted someones small simple proff link addon to fit my own needs and it works apart from one thing. Whenever a guildie says enchant for example it auto links to guild chats, great. but i don't want that to happen when i say it, but my code fails.

    if printCheck == 0 and msgFrom ~= PlayerName then


    that's the offending code, printCheck works fine.
    msgFrom is who the message comes from, and PlayerName = UnitName("player"). it should be if message is not from me then print the link. Thanks for your input
    Posted in: Lua Code Discussion
  • 0

    posted a message on Is there an addon that logs inventory??
    Couldn't say, they aren't around to ask but it's highly unlikely... I mysel;f never knew anything about a firmware update to routers *shrug* guess i had better see to that lol
    Posted in: General Chat
  • 0

    posted a message on Is there an addon that logs inventory??
    See this is what worries me, several people in same guild as me have been "hacked" so far and they don't seem the type to have done anything to allow anyone to get their info.. they found no keyloggers or anything. personally i'm not stupid, i've had the email from "blizz" and i've even had a guy ingame trying to offer me free email and of course i use firefox :D i just couldn't help wondering if people were actually hacking accounts. i dunno, just i have more than one and if they get compromised it's alot of work lol

    Thanks for the responses anyway.
    Posted in: General Chat
  • 0

    posted a message on Is there an addon that logs inventory??
    Basically with all the account hacking going on i'm trying to find if there's an addon that logs everything in your inventory to a text file.. i have quite a few chars and a crap load of stuff and i'd never remember it all.
    Posted in: General Chat
  • 0

    posted a message on Coconuts: Mount handling !Official Thread
    expand the options and click the button menu, uncheck show button..
    Posted in: General AddOns
  • 0

    posted a message on Baggins - Official Thread
    alt+right clicking brings up a menu to manually change the property of the item you click on.. this is a problem for me and possibly other auctioneer users wanting to alt+right click to quick scan for auctions. I'm fairly certain there used to be an options to change the keybind for it but i certainly can't find any more.. where did it go and can i change this in any way?
    Posted in: General AddOns
  • 0

    posted a message on Coconuts: Mount handling !Official Thread
    Ohhhhhhh for further enhancement. pressing the mount button while moving or indoors, activate aspect of the cheetah instead of trying to mount?
    Posted in: General AddOns
  • 0

    posted a message on Coconuts: Mount handling !Official Thread
    woohoo, thanks for adding the option to disable the need for modifiers for flying dismount :D
    also, the error has gone.. nice work
    Posted in: General AddOns
  • 0

    posted a message on Coconuts: Mount handling !Official Thread
    Date: 2008-08-03 19:15:34
    ID: 53
    Error occured in: Global
    Count: 1
    Message: ...ander-ItemList-2.0\LibLordFarlander-ItemList-2.0.lua line 254:
      attempt to index local 'item' (a nil value)
    Debug:
      (tail call): ?
      ...ander-ItemList-2.0\LibLordFarlander-ItemList-2.0.lua:254: SetFromListEntry()
      Coconuts\Coconuts.lua:804:
       Coconuts\Coconuts.lua:800
      [string "safecall Dispatcher[1]"]:4:
       [string "safecall Dispatcher[1]"]:4
      [C]: ?
      [string "safecall Dispatcher[1]"]:13: ?()
      ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
      Ace3\AceEvent-3.0\AceEvent-3.0.lua:70:
       Ace3\AceEvent-3.0\AceEvent-3.0.lua:69
    AddOns:
     AckisRecipeList, v0.933
     ACP, v2.4.3.$Revision: 79593 $
     AdvancedTradeSkillWindow
     AdvancedTradeSkillWindowLevels, v1.6
     Armory, v4.2.17
     ArmoryGuildBank, v3.3
     AspectBar, v2.00b
     Atlas, v1.12.0
     AtlasBattlegrounds, v1.12.0
     AtlasDungeonLocs, v1.12.0
     AtlasFlightPaths, v1.12.0
     AtlasOutdoorRaids, v1.12.0
     AtlasLoot, vAtlasLoot Enhanced v4.06.02
     AtlasQuest, vAtlasQuest 4.1.2
     AucAdvanced, v5.0.PRE.3164
     AucFilterBasic, v5.0.PRE.3164 (BillyGoat)
     AutoProfitX, v2.03
     AutoTurnin, v3.0.6
     BagginsProfessions, v2008-04-09
     Baggins, vBeta 1
     Baldrick, v78163
     BindPad, v1.8.6
     BulkMail2Inbox, v2.3
     Cartographer, vr79688
     CartographerFishing, v1.0
     CartographerIcons, v1.0
     CartographerIconsGathererPack, v1.0
     CartographernnTrainers, v1
     CartographerTreasure, v1.0
     ClearFont2, v2.4
     ClearFont2FontPack, v1.0
     ClosetGnomeMount, v1
     ClosetGnome, v1.0.73605
     CloseUp, v2.4.002
     CML, v1.1
     Coconuts, v79567
     CombatSound
     CowTip, vr68121
     Cryolysis2, v2.0 Beta
     FlightMap, v2.1-1
     DrDamage, v1.5.0
     EnhancedStackSplit, v2.0
     EnhTooltip, v5.0.PRE.3164
     EquipCompare, v2.11
     Exp2
     FishingBuddy, v0.9.4m
     FBOutfitDisplayFrame, v0.9.4g
     FBTrackingFrame, v0.9.4g
     FollowFelankor, v1.0.1
     ForceEnchant, v3
     ArmoryFu, v4.2.17
     FuBarCraftTimersFu
     FuBarDurabilityFu, v2.0
     FuBarFishingBuddyFu, v2.2c
     FuBarGarbageFu, v2.0.$Revision: 79607 $
     FuBarGuildFu, v2.4
     FuBarLocationFu, v3.0
     FuBarMoneyFu, v20400-1
     FuBarPerformanceFu, v2.0
     FuBarPvpFu, v0.5.2
     FuBarRestFu, v2.0
     FuBar, v60201
     GroupCalendar, v4.0.4
     ImprovedCamera, v2.0.1
     Informant, v5.0.PRE.3164
     IPopBar
     kgPanels, v1.0
     Ace2
     Ace3
     Deformat, v1.0 $Revision: 3817 $
     FuBarPlugin20, v2.0 $Revision: 66634 $
     LibSharedMedia30, v3.0
     MapNotesIcons, v1.00.20200
     MapNotes, v4.14.20300
     MBB
     MobMap, vMobMap v2.02
     MonkeyBuddy, v2.8
     MonkeyLibrary
     MonkeyQuest, v2.8
     MozzFullWorldMap, vv3.15.20300
     PitBull, v3.0r79082
     Prat, v2.0 79344
     Quartz, v0.1.0
     QuestGuru, v0.9.4
     RecipeKnown, v0.112.20300
     Rep2
     Routes, v1.0
     SatrinaBuffFrame, v2.8
     SharedMedia, v3.0
     SilverDragon, v2.0.65654
     simpleMinimap, v20100-6
     SpamSentry, v20080707
     Stubby, v52
     Swatter, v5.0.PRE.3164
     Talented, v1.3
     TalentedDrDamage, v0.1
     TrapsBar, v1.35
     TweakHub, v2.0
     TweakHubAutomation, v2.0

    i get this the first time i run mouse over a mob after logging in. only since the last revision i think
    Posted in: General AddOns
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