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    posted a message on GatherMate: Offical Thread
    hi
    a small update for frFR clouds:


    NL["Cinder Cloud"] = "Nuage de braise"
    Posted in: General AddOns
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    posted a message on StatBlock_MeleeStats
    I am missing Expertise in the stats, is it possible to add it (not only bonus but the full stat) in the default addon?

    thank you very much!
    Posted in: Data Broker AddOns
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    posted a message on Undocumented COMBAT_LOG_EVENT arguments
    On the few last logs I have checked, PoM, ES, LB, and judgement of light seems to be 100% reliable now, i didnt saw any attribution problem, all credits goes to the original caster.

    Anyway, aura_refresh, and aura_apply_dose still have Nil sources.
    Posted in: Lua Code Discussion
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    posted a message on Mounted (official thread)
    I just tested the last commit, and i can confirm you that taking the spellname in the way you do it doesnt work well in frFR.

    for example i have a mounted called "Griffon bleu rapide de monte", and the spellname to mount it is "Griffon bleu rapide", but the macro try to call "Griffon bleu rapide de monte", so that does'nt work.
    I tried to replace name by spellid it worked fine so far.


    Anyway, there is a problem with Krasus landing, because the main area (the big circle) should autorize to get a flying mount. At this time, the generated macro only autorize non-flying mount.
    Posted in: General AddOns
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    posted a message on Mounted (official thread)
    Nide Idea, thanks for making it.

    Here are some frFR translations:

    krasus = "Aire de Krasus"
    underbelly = "Les Entrailles"

    you should also add
    Wintergrasp = "Joug d'hiver"

    Few comments:
    Insteed of using the spellname in macro you should use the spellId, like this
    /cast [nomodifier]61229;...
    because (in french at least), sometimes, the spellname is different of the mountname (I know it's weird, but... well ;) )

    Also you should add a dismount command because if the "secure fly" (i dont know the enUS name) option is enabled in the wow interface, the macro can't be used for the dismount if the mount in the macro as been changed from the currently used one (i hope its clear ;) )

    something like /dismount[mounted] should work i guess.
    Posted in: General AddOns
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    posted a message on The New Curse Client
    Quote from NeT
    Tixu,
    Install without external is an incoming feature, same for a log window to show latest activities ;)


    good to know, thanks a lot
    (et bon courage pour la suite, vous assurez ;) )
    Posted in: Updaters
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    posted a message on The New Curse Client
    Quote from gothicknight
    Is there any news when the Curse Client will be able to download Ace addons with/without externals please??


    Good question, at this time it seems thats it's not possible to install without external. I really hope for such an option.

    An update log for each addon could be great to.
    Posted in: Updaters
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    posted a message on Undocumented COMBAT_LOG_EVENT arguments
    Quote from Ara »

    Also SPELL_AURA_REFRESH still has no source :(

    Same as SPELL_AURA_APPLIED_DOSE.

    Note: since a recent build, SPELL_AURA_REFRESH is shown for everybody (Before, this event was shown only for the player who recorded the log)

    Quote from Funkydude »

    It's called overkill, damage after death.

    aah! that sounds better ;)
    Posted in: Lua Code Discussion
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    posted a message on Undocumented COMBAT_LOG_EVENT arguments
    News from beta 8905

    Credit for PoM are not better than in the previous beta, it sometimes gives right credit to original caster, and sometimes it doesn't. It's not reliable at this time.

    Anyway, big news in this beta:
    The log is now returning 2 amounts values for all _DAMAGE events.
    The amount of damage, and the amount of overdamage. (basicaly the same thing than healing and overheal).

    9/6 15:22:30.110 SWING_DAMAGE,0xF130003E54000917,"Anub'Rekhan",0xa48,0x000000000007862B,"xxxx",0x514,15789,5683,1,0,0,0,1,nil,nil
    9/6 15:22:30.912 UNIT_DIED,0x0000000000000000,nil,0x80000000,0x000000000007862B,"xxxx",0x514

    Here: amount 15789, overDamage 5683.

    this new value is also provided with any _DAMAGE classes.
    Posted in: Lua Code Discussion
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    posted a message on Undocumented COMBAT_LOG_EVENT arguments
    Quote from Elsia »

    while PoM still attributes to target.

    Watch closely, PoM is, most of the time, credited to the original healer. I dont know why, sometimes, it doesn't.
    Posted in: Lua Code Discussion
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    posted a message on Undocumented COMBAT_LOG_EVENT arguments
    Quote from Elsia »

    Can someone verify is this is true for all target-threat heals like Lifebloom and Prayer of Mending? If yes it'll make correct health stats easy and free of heuristics.


    I am currently working on an external tool to watch log on a timeline
    here are some screens of the current events.
    If things stay like this, (and are a little debugged), this mean that no more tracking will be necessary, yes.

    (I checked the PoM bugs in the raw log, they not come from my parser)
    Posted in: Lua Code Discussion
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    posted a message on Undocumented COMBAT_LOG_EVENT arguments
    I just figured a new huge thing in the current beta build:

    SPELL_AURA_APPLIED and SPELL_AURA_REMOVED event have their source credited!
    note that SPELL_AURA_REMOVED_DOSE have still Nil Sources.

    SPELL_AURA_APPLIED,0x000000000009E846,"xxxx",0x512,0x00000000000773AB,"yyyy",0x512,30029,"Saccager",0x1,BUFF
    SPELL_AURA_REMOVED,0x00000000000725C7,"xxx",0x512,0x000000000007862B,"yyy",0x511,48065,"Mot de pouvoir : Bouclier",0x2,BUFF


    Additionnaly PoM, ES and LB en even Jugdment of light are credited to the original caster.
    (but well there are some bugs it seems, since me as a warrior get the credit sometimes - but not often):
    example for Pom (in french)
    SPELL_HEAL,0x00000000000725C7,"xxx",0x512,0x000000000009E846,"yyy",0x512,33110,"Pri?re de gu?rison",0x2,1759,0,nil


    Posted in: Lua Code Discussion
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    posted a message on Undocumented COMBAT_LOG_EVENT arguments
    Precision for the missed events:
    All full avoidance miss types (DODGE, PARRY etc.) are actually not returning the last parameter at all.
    example:
    9/3 17:35:40.363 SWING_MISSED,0xF130005E1000B90E,"Fabricant d'arme ?corche-dragon",0x210a48,0x000000000007862B,"xxx",0x511,DODGE


    RESIST actually always return a 0 value, so i guess it will work in the future.
    9/3 22:31:12.050 SPELL_MISSED,0xF130006867001633,"Ascendant chasseur de mages",0xa48,0xF140015EBA00001C,"xxx",0x1112,12737,"Eclair de givre",0x10,RESIST,0
    Posted in: Lua Code Discussion
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    posted a message on Undocumented COMBAT_LOG_EVENT arguments
    NEW information from beta:

    SWING_MISSED and SPELL_MISSED now return the total amount of blocked or absorbed damages. (last parameter)
    This actually doesnt work with resist, I don't know if it will in the future.

    9/3 17:53:43.363 SWING_MISSED,0xF130005DA200CFE3,"Squelette vrykul",0xa48,0x000000000007862B,"xxxxxx",0x511,BLOCK,214
    9/3 18:13:54.113 SPELL_MISSED,0x000000000007862B,"xxxxxx",0x511,0xF130005D9800B94D,"Lanceur de runes ?corche-dragon",0xa48,47501,"Coup de tonnerre",0x1,ABSORB,384


    Quote from Tifi »

    Could someone please explain the circumstances for powerType==-2 (health)? Couldn't find anything in my combat logs (ZA, BT, MH).

    I never saw health used as powertype neither, but i can't say that this will never happen in future... maybe this could happen in DRAIN or LEECH events with direct health transfert...
    Posted in: Lua Code Discussion
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    posted a message on RatingBuster
    Hi whitetooth
    Here is some string for Expertise in frFR rating buster


    Rating Buster:
    RatingBuster-Locale-frFR.lua add after line 407:
    {pattern = "score d'expertise", id = CR_EXPERTISE},




    StatLogic, in frFR section:
    after line 3132 add
    ["votre score d'expertise"] = {"EXPERTISE_RATING"},
    ["le score d'expertise"] = {"EXPERTISE_RATING"},


    after line 3278 add
    ["EXPERTISE_RATING"] = {"Expertise".." "..RATING, "Expertise".." "..RATING},


    after line 3326 add
    ["EXPERTISE"] = {"Expertise", "Expertise"},


    it's also possible to comment out, all old skill weapon rating ("le score de la comp?tence...") since they are unused now.
    Posted in: General AddOns
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