• 0

    posted a message on ItemPriceTooltip - Official Thread
    it's working :)

    thx for that quick update!
    Posted in: General AddOns
  • 0

    posted a message on ItemPriceTooltip - Official Thread
    Little bug here:
    the price seems a little misaligned, see attachment for a better feedback.

    Im using cowtip with a low scaling.

    Posted in: General AddOns
  • 0

    posted a message on Baggins - Official Thread
    Since the patch 2.4, Baggins doesnt hide the original bank frame for me, even with the right option enabled.


    edit: nevermind, the problem was not Baggins related
    Posted in: General AddOns
  • 0

    posted a message on Dock (OPEN beta)
    Quote from Kameril »

    After careful consideration of where Blizzard is taking this game and where I want to take my life I've decided to end my subscription. If you have the experience and skills necessary to continue development on Dock let me know and I'll see about turning the project over.

    hu :/
    I guess that you may be upset for some PTR change maybe... we all know that feeling, be we are still here ;)

    you will be back
    I know that
    every body comes back.

    see you!
    Posted in: General AddOns
  • 0

    posted a message on New undocumented functions in 2.4
    I believe that a better combat feedback is the main reason for the combatlog revamp, including uniGUID function.

    anyway at this time, there is no function where GUID is a parameter, but even, I don't think it could be more exploitable than using UnitName().
    Posted in: Lua Code Discussion
  • 0

    posted a message on New undocumented functions in 2.4
    UnitGUID() is actually IN the new ptr build. :)
    Posted in: Lua Code Discussion
  • 0

    posted a message on Official Threat-1.0 error reporting and discussion thread
    just a quick question about threatlib:

    what is the quickest way to get the number of item in the aggro list for a given target.

    for now I'm enumerating the list with a Threat:IterateGroupThreatForTarget(target) loop, but I don't find this very elegant. Is there a better way?
    thx
    Posted in: Libraries
  • 0

    posted a message on Dock (OPEN beta)
    Quote from Xinhuan »

    I think you didn't get my point. My point was that if you wanted a "thumbnail preview" of an addon, that thumbnail shouldn't be interactable. If it is interactable, the author should have provided direct scaling options, rather than have it provided by an external addon like Dock.

    aaah ok
    then i agree :)
    Posted in: General AddOns
  • 0

    posted a message on Dock (OPEN beta)
    Quote from Xinhuan »

    The problem here is, you shouldn't be using Dock to make frames smaller. If you wanted to do that, it should be an option in the main addon itself that scales the addon. I see a lot of people wanting to have the frames that are docked still interactable -- which sort of defeats the purpose -- to make a frame go out of the way.


    i do not agree.
    personnaly, i like the possibility to get a quick thumnailed preview of some addon frame (buff, quests etc...), then zooming on it to obtain more precise feedback if i feel the necessity.
    Posted in: General AddOns
  • 0

    posted a message on FuBar - QuestsFu
    Hi!
    It seems that the tracker doesn't respect the minimum width rule on quests update with the "Wrap quest titles" option enabled. The frame becomes too small than it should be very often.
    there is no way to fix the size definitely?
    Posted in: FuBar AddOns
  • 0

    posted a message on Dock (OPEN beta)
    Really nice addon
    Thank you for making it.

    I found a little issue:
    when a frame is *horizontally* (X) resized after docking in a *vertical* dock, The dock addon seems to not be able to ajust the new X size dynamically. I have to undock it then redock to get it fit with the right size.

    (I hope you understand my frenchy english ;) )
    Posted in: General AddOns
  • 0

    posted a message on DogTag frFR bug
    Hi,
    Just want to let you know that the
    local L = _G.DogTag__L

    line is missing in frFR local file.

    That creates a lot of lua error ;)
    Posted in: Libraries
  • 0

    posted a message on Moving the pvp/timer frame
    i'll check both
    thx

    :)
    Posted in: Addon Ideas
  • 0

    posted a message on Moving the pvp/timer frame
    When entering in Halaa, or during Zul Aman quest, there is a small frame with objective or quest timer.
    Do you know if there is a simple way to move this frame, or if a small addon can handle this, already?


    thx
    Posted in: Addon Ideas
  • 0

    posted a message on TankPoints broken w/r55992
    Hi!
    Some string are misspelled in frFR:
    here are the correct labels:


    -- /tp tooltip diff		
    ["Show TankPoints Difference"] = "Afficher les diff\195\169rences",
    ["Show TankPoints difference in item tooltips"] = "Afficher les diff\195\169rences entre objets dans les infobulles",
    -- /tp tooltip total
    ["Show TankPoints Total"] = "Afficher total",
    ["Show TankPoints total in item tooltips"] = "Afficher le TankPoint total des objets dans les infobulles",

    Posted in: General AddOns
  • To post a comment, please or register a new account.