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    posted a message on Chronometer (Ace2'ed AceTimer)
    Never heard of that one. Will give it a shot, thanks. :)
    Posted in: General AddOns
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    posted a message on Sphere - Sphere Mod for all Classes
    No hurry, really. I only wanted to fool around with sphere a bit. It is not too useful for me without stances, anyway - Yet. :) It sure looks good already.
    Posted in: General AddOns
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    posted a message on Chronometer (Ace2'ed AceTimer)
    At times, Chronometer is driving me nuts. When I am healing on my Druid, It is absolutely great to track HoTs. But when I am soloing, it is a very rare event that the bleed, mangle and fairy fire bars actually disappear when a mob dies. Classtimer for example does that job much better. So far I have been too lazy to use two addons for this, or to use some addon manager, but I may look into that in the future...

    Actually... back to chronometer... is there a way to make it only show HoTs?
    Posted in: General AddOns
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    posted a message on Sniff
    Uhm... the Wiki page is gone now, anyway. ^^ So, yeah, back on topic.
    Posted in: General AddOns
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    posted a message on Chronometer (Ace2'ed AceTimer)
    There are not many AddOns to choose from. Chronometer or NECB, those two I know. And NECB is fugly and big. :) Does anyone know if Antagonist and / or DoTimer can track DoTs and HoTs on multiple targets?
    Posted in: General AddOns
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    posted a message on Sphere - Sphere Mod for all Classes
    My cute little teddy is overpowered? That's news to me. :D
    Posted in: General AddOns
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    posted a message on RatingBuster
    Quote from onkel »

    Feral Druids get 2.4 AP out of 1 Strength. If scanning the talenttree is to extensive, just adding an option would also do it.

    That only applies to catform, doesn't it?
    Posted in: General AddOns
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    posted a message on Sphere - Sphere Mod for all Classes
    Why can't I pull Mangle (neither Cat nor Bear) to a button? I can put almost anything else there, including passive abilities (which makes no sense, btw).
    Posted in: General AddOns
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    posted a message on Sniff
    I do not know the proper etiquette for wikis. Would have thought it might be considered... impolite to just edit someone else's stuff.
    Posted in: General AddOns
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    posted a message on Manufac: Retooled Professions
    Quote from Phanx »

    I second this! It's the only thing I miss from my days as an ATSW user. For alchemy it's not so useful, but for other professions it was very handy to just say "Make 5 of these" and have the addon queue up all the components and components of components. It'd probably have to depend on StitchUI (hide the option if it's not loaded) for queueing, but it seems like with the component listing already in place it wouldn't be too much extra code to implement.

    I'd love that. Automatically enqueue stuff in stitch... would be great. :D
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    Looked up Mangle on wowwiki, and while my tooltip says that Mangle does 192% + 190 damage, wowwiki claims that at my level it should be 160% + 158. The latter one sounds much more reasonable to me. :) Clicky
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    Just saw that feral attacks are in DrDamage now. Looks good, and most numbers seem reasonable on first glance. BUT: Mangle damage is over the top. Tells me that my average hit should be 379-418 when the biggest normal Mangle that TopScoreFu recorded for me this evening is 290. Similar with crits. Says I should crit 797-877, while my biggest recorded crit is a mere 640.
    Actually, shred looks a bit high to me as well. Not as much as mangle, tho.
    Posted in: General AddOns
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    posted a message on Dr. Damage Chat Spam
    There is already a thread on DrDamage. Find it and post there. And read the sticky post first.
    Posted in: General AddOns
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    posted a message on Omen - Bug Reports and Suggestions
    It looks like Omen pops up when I have "Active with pet" set, and pop a minipet. Not a big deal, but the chances of my mechanical squirrel grabbing aggro from me are rather slim... :D
    Posted in: Raid AddOns
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    posted a message on StitchUI
    This may not be a StitchUI problem, but one of the many Nymbia-AddOns is causing it: when I fill the StitchUI queue from Manufac, Quartz is sometimes showing negative numbers on the tradeskill-progressbar. Seems to happen when I queue 2 batches and delete the 2nd batch while the first is being progressed.
    Posted in: General AddOns
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