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    posted a message on Capping and InFlight - Official Thread
    Quote from Jesamyn »

    I'm getting this error in r74085 when I try to take a flight:

    For now, just set the "To" text in the options or delete the InFlight savedvariables. I'll add a fix later. The previous revision messed things up.

    Quote from Lewzephyr »

    Uploading my SV to assist in the updating of times etc.

    Thanks.
    Posted in: General AddOns
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    posted a message on Cellular
    Quote from Jesamyn »

    I took a (admittedly short) break and just started playing again. I was delighted to see the changes you've put into Cellular. It's just right for my needs. Thanks for your work!

    You're welcome :D.

    Quote from fred »

    If you use Fubar, I'd use Fubar ChatAlertsfu...works great for any message alerts.

    In addition to that, I think some of the major chat mods has that feature; I know Prat does for sure. There's also ChatSounds.
    Posted in: General AddOns
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    posted a message on Capping and InFlight - Official Thread
    Sigh, it seems like a localizer made some major changes, which I just reverted.
    Posted in: General AddOns
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    posted a message on Capping and InFlight - Official Thread
    Quote from Samala »

    There is a problem with "to" text in Inflight. No matter what I set the "to" text to it always appears as " --> ". I've got it set to " to " and I've tried changing it to something random and then back to " to " but it doesn't work. The string you set gets saved between sessions, it just never gets used.

    I believe that you have to press Enter after inputting text into Dewdrop.
    Posted in: General AddOns
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    posted a message on Capping and InFlight - Official Thread
    Quote from HunterZ »

    I just saw the following change for InFlight_Load:I find this odd, since I don't run Cartographer (I use Mapster instead) and don't see how InFlight has much of anything to do with Cartographer other than the ability to add flight master notes to it. Maybe adding those notes is the only thing it uses those translations for?

    If Cartographer_Notes is present, InFlight will show and learn new flightpath locations. CNotes does all the translation work. Mapster doesn't do notes; HandyNotes does.

    Quote from andrea.nasuelli »

    There's a neutral Flight Path the addon is not showing in the map. It is located in Mudsprocket at Dustwallow Marsh.

    InFlight has the ability to learn new flight master locations. If you want to add to the defaults, you can help by posting your data. This goes for anyone who wants up-to-date data for both flight locations and times. That stuff changes every other patch, and I can't just take flights all day.
    Posted in: General AddOns
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    posted a message on Cellular
    Ok, I understand now and added a workaround to resolve this. This should also fix other mods compatibility issues.
    Posted in: General AddOns
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    posted a message on Cellular
    Quote from HunterZ »

    Tried this last night as a WIM replacement, as WIM is a bit bloated and Cellular seems to fit my needs well. I had a few observations...

    Shift to drag is to prevent accidental dragging w/o the need to lock/unlock thru options (I hate that). I'll pass on AceConfig3; however, I am waiting for a dewdrop replacement.

    Quote from Xanobia »

    Crap - hehe wonder what it is then. (could it be Prat?)

    In regards to DBM it seems that the plz dont bug me im in combat message sent to ppl 'bugging' me while fighting a boss dont show

    Usually when i whisper er person in a boss fight i get <Deadly Boss Mods> PlayerName is busy. (Fighting against The Lurker Below - 97% - 25/25 people alive) You will be informed after the fight. Whisper "status" to query the raid's status.

    but outgoing messages like this gets filtered i think by cellular. Would you consider adding support for this?

    If I understand this correctly, you want to filter the outgoing but not incoming message for DBM status. Test out the new update.
    Posted in: General AddOns
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    posted a message on Cellular
    Quote from LLoydBates »

    I have a request:
    You are using LSM-3.0 and there are many backgrounds
    and fonts to choose for display, yet there is only
    one border.
    This makes me a sad panada, is there a chance for
    selecting a border? Rothsquare for example.


    Done, only tested blizzard's.

    Quote from Xanobia »

    Once in a while i get this

    [2008/05/07 23:38:46-2358-x22]: Interface\FrameXML\ChatFrame.lua:2179: attempt to call method 'AddMessage' (a nil value):

    I think it appears when someone just link me an item and no text.


    Also is there any plan for adding support for DeadlyBossMods in-boss-fight message?

    I'm 98% sure that error is not caused by Cellular. Also, be specific about the DBM message (incoming/outgoing/etc) and whether you want to show it or block it.
    Posted in: General AddOns
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    posted a message on Bug reports for StellarUF
    Quote from Equilibrium »

    Any Update on the Font Issue?

    Try adjusting the scale of the frames. It didn't happen to me until then.
    Posted in: Unit Frames
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    posted a message on Cellular
    Quote from Shabazza »

    Hi,

    if not a fubarplugin, how about a minimap button ? Something like wim does ?

    regards, Sha

    I suggest using WIM. It is the popular choice for a reason.

    Quote from Pusikas »

    I have tekKompare installed, and it allows me to get a comparision tooltip when I hover over an item link in normal chat. I do not get such a tooltip for Cellular windows. Is that a tekKompare problem or is it Cellular's doing?

    Support added for probably any mod that has link hover (only tested tekKompare).

    Quote from Halcyon »

    I had another feature request, could u let us choose between, minimize to top and minimize to bottom, instead of always top.
    Also as it seems auto-close when entering combat will not happen, what about change alpha to 0 when entering combat, i mean, if i enter combat i don't wanna see the window anymore, not even minimized, any chance ?
    Oh yeh and a lock function, i don't wanna drag the window by accident while the position is set.

    1) Minimize direction will now depend on where the window is positioned (upper half or lower half of your screen). 2) No on the combat features. As I said before, we do chat while in combat, and I don't support those that don't. 3) Shift-click-drag is now required to move windows around.
    Posted in: General AddOns
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    posted a message on Capping and InFlight - Official Thread
    Quote from Erebos »

    Thank you for the mod! It's very comfortable to use and does what it is supposed to do.

    The new appearance of the bars (since r71406) is nice so far with the little (optional) black border. What I do not like is the "pairing" of the bars. There are alway 2 bars put together without a spacing between them which irritates me a bit because it makes no sense - the pairs have nothing to do with each other. If I overlooked a sense: my fault! ^^ But I really didn't get it if there's a reason.

    With equal spacing between all bars it would be perfect! Thanks in advance. :)

    Ah, it's because I used a spacing of .5, which can be rounded up or down depending on game scale and resolutions. I changed it to 1 to hopefully fix this.
    Posted in: General AddOns
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    posted a message on Bug reports for StellarUF
    Quote from Equilibrium »

    Don't know if it's my Video-Card or StellarUF related:

    When switching to Desktop and returning to WoW, the background of the pet-portrait get's mixed up with weird colors.
    Sometimes with activated 3D-Models you see a static image behind the animated pet-portrait aswell.

    Seems like a graphics glitch out of my control (try video settings), and the static portrait is intentional since 3D portraits sometimes disappear.

    Quote from BlackZam »

    I shouldn't really post it here.
    But it would be nice if you could add the new shaman totemtimers that you get with the standard blizzard uf.
    Other then that, this is still my UF of choise. :)

    I've added totem timers in the last update. If you don't like it, there are plenty of alternative timer/buff mods that works with totems.
    Posted in: Unit Frames
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    posted a message on Cellular
    Quote from oodyboo »

    I can't find the option to not steal whispers from my normal chat frame.

    Really need some way to keep the text in my normal whisper frame in addition to the little conversation frames.

    Done. This may also solve some compatibility issues with other mods...or make things worse.
    Posted in: General AddOns
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    posted a message on Capping and InFlight - Official Thread
    Quote from Aaron »

    What would cause the Diablo font in Inflight to be called just Diablo on one char, and SCT Diablo on another char? Both chars uses SCT and all the SharedMedia libs, but it keeps reverting back to the default plain font everytime I correct it since Diablo/SCT Diablo doesn't exist on one or the other.

    I'm guessing you've installed "SharedMedia" (the package, not the library). SharedMedia has a font labeled "Diablo" while SCT has a font labeled "SCT Diablo" (both has the same filename). I believe the SharedMedia libraries only stores the one that loads first and ignores the other.

    You can somehow make sure that the loading order is the same on your chars or do some text editing, but I'm not going to go into further details about those options.
    Posted in: General AddOns
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    posted a message on Capping and InFlight - Official Thread
    Quote from Moleculor »

    I hope this is the place to put bug reports for InFlight. I've done the barest minimum of glancing around for a place to do so. The Wiki page only seemed to point here, and I see discussions of bugs, so...

    I've noticed (in running the Shattered Sun Offensive bombing run quest, but I bet this bug is in all flights) that if you hit Alt-Z to remove the GUI entirely from your screen, wait a bit, then hit it again to bring the GUI back, the timer bar has not moved even a single second during the time you were waiting.

    I suspect this might not be something that you guys can fix OR it might be something inherent to Ace itself, since SCT seems to do a similar thing with events, etc, that occur while the GUI is gone (they all seem to queue up and then flash on my screen all at once once the GUI is back).

    Ah yes, the OnUpdate function isn't executed if its frame is hidden. This bug should've existed since the beginning... Oh well, it should be fixed now; you'll need to update both InFlight and InFlight_Load.

    FYI, it's not an Ace thing, especially since I don't use Ace anymore (only Dewdrop and SharedMedia).
    Posted in: General AddOns
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