Hello,
if i want to create a screenshot when the achievement box appears, i can register for
self:RegisterEvent("ACHIEVEMENT_EARNED", "achievementHandler")
this seems to fail for the intermediate update boxes in between, when yoiu just completed one of the lets say 4 subcriteria of an achievement.
How would i get those boxes on screenshots too?
Criteria_Update seems also wrong for that
Also on old instances these frames don't exist. I'd rather say :
If encounter has bossunitframes and list of bossunitframes contains unitid from libbossids, then rename encounter to unitname(libbossid).
I have no problem to commit a couple of numbers each contentpatch. Don't worry about that.
The BossUnitFrames exist for "important" adds and the boss itself, so i think it is possible to relabel the fightname in recount and detect it as bossfight without argueing wether the adds can be considered a boss or not.
Instead of adding adds as a "boss" which defeats a bit the purpose of the lib,
couln'd we consider a fight where one of the bossunitframes equals a "bossid" as bossfight and rename it accordingly?
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if i want to create a screenshot when the achievement box appears, i can register for
self:RegisterEvent("ACHIEVEMENT_EARNED", "achievementHandler")
this seems to fail for the intermediate update boxes in between, when yoiu just completed one of the lets say 4 subcriteria of an achievement.
How would i get those boxes on screenshots too?
Criteria_Update seems also wrong for that
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How about posting some errors in[c0de] blocks?
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<>
belong to the category of reports?
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If encounter has bossunitframes and list of bossunitframes contains unitid from libbossids, then rename encounter to unitname(libbossid).
I have no problem to commit a couple of numbers each contentpatch. Don't worry about that.
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Instead of adding adds as a "boss" which defeats a bit the purpose of the lib,
couln'd we consider a fight where one of the bossunitframes equals a "bossid" as bossfight and rename it accordingly?